1ec9f22cea
Shorten duration of boomerang stun
2021-11-10 00:08:57 -08:00
18a2214b23
Make boomerang in bomb-only mode stun enemies it would normally damage
2021-11-08 16:37:22 -08:00
f2a0cfc098
Fix bomb icons on file select/endgame screens
2021-11-07 23:58:06 -08:00
6565fbfd65
Show bomb level on file select screen in bomb-only mode
2021-11-07 19:32:57 -08:00
ae0a5c685a
Unify handling of bomb colors in bomb-only mode
2021-11-07 00:28:28 -07:00
c323a71340
Merge branch 'main' into kara
2021-10-30 16:37:59 -07:00
Thomas Prescott
7f749e9578
Merge pull request #148 from spannerisms/master
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Major Glitches
2021-10-30 17:20:00 -05:00
Thomas Prescott
71ae648137
Merge pull request #149 from KatDevsGames/tcprescott-remove-zsnes-graphic
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Remove ZSNES graphic
2021-10-30 17:19:52 -05:00
f3e0def5a2
Allow early detonation of bombs and add build flag to remove static RNG
2021-10-30 09:02:57 -07:00
1fcde00d09
Merge remote-tracking branch 'kara/pseudoswords' into kara
2021-10-12 13:31:37 -07:00
Thomas Prescott
798af49215
Update LTTP_RND_GeneralBugfixes.asm
2021-10-05 17:02:24 -05:00
Thomas Prescott
4ec6acfae7
Remove ZSNES graphic
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This graphic takes up too much space. Instead if the check fails just do a STP and don't include any of the ZSNES graphics. If we want to add some other message here later we can, but it's more of a nice to have than a necessity.
2021-10-05 14:11:55 -05:00
123dcddc94
Merge branch 'main' into kara
2021-09-21 11:50:40 -07:00
spannerisms
501699e401
oops
2021-09-18 08:07:45 -04:00
KatDevsGames
1ef55470d5
Merge pull request #147 from cassidoxa/shield_overflow
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Shield and Progressive Bow overflow
2021-09-14 13:37:48 -05:00
cassidy
aca809862d
utilities: Rewrite prog bow narrow sprite overflow to check sram
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This uses Bonta's method which is more efficient and reliable when it
comes to bow state and potential mixture of progressive,
none-progressive, and silver arrows upgrade.
2021-09-08 01:00:55 -04:00
cassidy
c37dcec6ea
utilities: refactor some JSL X : RTL into JMP X
2021-09-06 20:20:12 -04:00
cassidy
9f1933d8c0
utilities: Progressive Bow overflow narrow sprites
2021-09-06 20:16:41 -04:00
cassidy
bbc8228175
utilities: Fix shields overflowing with narrow sprites
2021-09-06 17:21:48 -04:00
Thomas Prescott
0a93c3fa00
Merge pull request #146 from Catobat/PrizeIndicator
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Fix check for wild maps
2021-09-04 16:09:27 -05:00
Catobat
086230bb8c
Fix check for wild maps
2021-08-28 04:01:28 +02:00
7c8ef3afce
Merge branch 'main' into kara
2021-08-26 08:39:23 -07:00
qwertymodo
48d9a7d4bc
Fix SPC un/mute race condition
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Should fix mothula hardlock, for real this time
2021-08-23 11:24:24 -07:00
KatDevsGames
af8a47e743
Merge pull request #144 from spannerisms/master
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Fix jingle glitch
2021-08-21 23:46:53 -05:00
Salvatore
9ebde3e5b7
Merge pull request #145 from KatDevsGames/tcprescott-patch-1
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Add Pleasure to credits
2021-08-21 20:59:46 -04:00
Thomas Prescott
bd16b9ff92
Add Pleasure to credits
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Credit the creator of the website logo
2021-08-21 07:43:23 -05:00
spannerisms
03c287a988
jingle jangle
2021-08-11 06:30:52 -04:00
KatDevsGames
910d63e886
Merge pull request #143 from spannerisms/master
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fix quadrant glitch hopefully
2021-08-10 15:13:32 -05:00
KatDevsGames
9067790b20
Merge pull request #141 from compiling/master
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Fix clearing frog/smith in inverted mode
2021-08-10 15:13:23 -05:00
KatDevsGames
f69a33aed0
Merge pull request #142 from ardnaxelarak/fix_ohko
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Fix OHKO mode
2021-08-10 15:13:13 -05:00
KatDevsGames
f18eac796c
Merge pull request #140 from cassidoxa/escape_drop_rng
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rngfixes: make enemy drop rng static during the standard escape sequence
2021-08-10 15:13:04 -05:00
spannerisms
7057d984e2
fix quadrant glitch hopefully
2021-08-10 09:56:57 -04:00
74e2f96e0a
Merge branch 'fix_ohko' into kara
2021-08-09 15:32:51 -07:00
230b15a294
Fix OHKO mode
2021-08-09 15:30:16 -07:00
compiling
e2e4db8237
Fix clearing frog/smith in inverted mode
2021-08-08 14:13:40 +10:00
dafef001be
Merge branch 'main' into kara
2021-08-02 18:59:58 -07:00
cassidy
fd490cab9a
rngfixes: make enemy drop rng static during the standard escape sequence
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This only applies between picking up the Uncle item and dropping off
zelda, not rain state in general
2021-08-02 21:06:13 -04:00
KatDevsGames
39441eb0a6
Merge pull request #139 from spannerisms/master
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Bug fix
2021-07-30 20:47:55 -05:00
spannerisms
187c2aa4a2
always fix
2021-07-29 09:44:21 -04:00
spannerisms
df66369f17
hopefully fix that text bug
2021-07-29 09:43:08 -04:00
3f4db583f5
Add pseudo-sword mode
2021-07-24 16:06:01 -07:00
44f3f10bc1
Merge branch 'main' into kara
2021-07-22 12:05:40 -07:00
2bb5ec87b0
Fix Stalfos Knights in bomb-mode to have bombs instakill while collapsed
2021-07-20 20:33:28 -07:00
KatDevsGames
8da0dcf3e0
Merge pull request #138 from spannerisms/master
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Fix Aga door bug
2021-07-18 13:25:46 -05:00
KatDevsGames
df7ce30bbe
Merge pull request #137 from ardnaxelarak/main
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Fix drawing C/P indicator
2021-07-18 13:25:36 -05:00
KatDevsGames
a5d66bc5a8
Merge pull request #136 from ardnaxelarak/fix_aga_default
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Minor Low-Priority Fixes
2021-07-18 13:25:27 -05:00
spannerisms
b726ea1d0a
Merge branch 'KatDevsGames:master' into master
2021-07-17 05:48:21 -04:00
spannerisms
f0a00aea0d
fix
2021-07-17 05:46:02 -04:00
a2547e9810
Minor credits fixes
2021-07-16 15:29:01 -07:00
86a1f82d23
Color bombs in the HUD according to bomb level in bomb-only mode
2021-07-16 03:48:23 -07:00