Thomas Prescott
1efb19b88d
update credits
2021-04-26 00:32:56 -05:00
KatDevsGames
c04ff98269
Merge pull request #107 from spannerisms/master
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Agahnim Light Speed message
2021-04-20 14:26:58 -05:00
spannerisms
bc91aac550
provide unchanging address for memeforce
2021-04-16 01:41:24 -04:00
spannerisms
c179bfcb64
credits update
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add color (thanks synack)
add warning and errors for misalignment
2021-04-15 02:19:16 -04:00
spannerisms
12decaab45
ah that wouldn't work
2021-04-13 19:26:24 -04:00
spannerisms
975dd10db5
remove padding
2021-04-13 19:24:19 -04:00
spannerisms
44445b51ce
autospacing
2021-04-13 00:00:34 -04:00
spannerisms
c9340e5aa8
Update creditsnew.asm
2021-04-12 22:48:21 -04:00
spannerisms
e9584597c4
new credits
2021-04-12 22:45:19 -04:00
spannerisms
fc29db2b46
reserve for v32
2021-04-11 10:18:07 -04:00
spannerisms
e6aee5c375
oops?
2021-04-07 04:58:02 -04:00
spannerisms
05af915fe2
synack request
2021-04-06 11:14:16 -04:00
KatDevsGames
2da2d16896
Merge pull request #106 from spannerisms/master
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new goals
2021-04-06 03:39:23 -05:00
spannerisms
ed9c6681e8
new goals
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make goals a jump table
add light speed
add crystals and bosses
add crystals only
move XY preservation to CountBits and utilize stack instead of Y for temp storage
2021-04-06 02:00:25 -04:00
KatDevsGames
182b23d4de
Merge pull request #105 from spannerisms/master
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WOW
2021-04-05 12:58:02 -05:00
spannerisms
70933b01f8
WOW
2021-04-05 12:48:32 -04:00
KatDevsGames
b0dda07ce1
Merge pull request #104 from tcprescott/patch-1
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Remove Quickswap enforcement and fix firebars
2021-04-04 21:44:26 -05:00
Thomas Prescott
c5053b7847
Merge branch 'master' into patch-1
2021-04-04 21:38:41 -05:00
Thomas Prescott
ead4cf5ca8
new firebar layer fix from Zarby
2021-04-04 21:33:33 -05:00
Thomas Prescott
5def08afc0
remove quickswap enforcement
2021-04-04 21:24:37 -05:00
KatDevsGames
4614c4e0a9
Merge pull request #103 from spannerisms/master
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General branch fixes
2021-04-03 13:59:59 -05:00
spannerisms
b95923fb9a
Merge branch 'master' into master
2021-04-03 00:31:23 -04:00
spannerisms
9703195961
is this better?
2021-04-03 00:30:14 -04:00
KatDevsGames
b188024daa
Merge pull request #99 from Catobat/Aga
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Add Instant Post-Aga World State option
2021-04-02 13:18:28 -05:00
KatDevsGames
fab1c22d43
Merge pull request #101 from StructuralMike/nostartingbombs
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Now possible to start with 0 bomb capacity
2021-04-02 13:18:15 -05:00
KatDevsGames
362e9d3b14
Merge pull request #102 from kedNalatacId/quickswap_bottle_y_pressed
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Quickswap bottle y pressed
2021-04-02 13:17:57 -05:00
KatDevsGames
b84921e255
Merge pull request #100 from spannerisms/master
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HUD Updates
2021-04-02 05:10:35 -05:00
spannerisms
36a21a7190
unkillaable enemies
2021-03-26 04:51:58 -04:00
spannerisms
f95351183c
SEC
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BEQ IMPLIES SET CARRY
2021-03-25 05:17:03 -04:00
spannerisms
1dca518150
Update halfmagicbat.asm
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JML
2021-03-25 05:10:39 -04:00
spannerisms
3c891b526f
Update zelda.asm
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BEQ necessarily means set carry
2021-03-25 05:07:46 -04:00
spannerisms
8321a5ef59
zora
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jml
2021-03-25 04:53:35 -04:00
spannerisms
6472553213
Update fileselect.asm
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reverse
2021-03-24 08:24:44 -04:00
spannerisms
372b0ba599
Update fairyfixes.asm
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JML
dont push yet if the branch just pulls
2021-03-24 08:21:44 -04:00
spannerisms
33dbe3003c
Update events.asm
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just JMLs here
2021-03-24 08:20:08 -04:00
spannerisms
f4a336db9e
Update entrances.asm
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labels
BIT instead of AND
2021-03-24 08:17:52 -04:00
spannerisms
5273112d9d
Update enemy_adjustments.asm
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this first since it can easily short circuit
2021-03-24 08:13:41 -04:00
spannerisms
d883b9a637
Update enemy_adjustments.asm
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reverse branching
2021-03-24 08:13:00 -04:00
spannerisms
9ce7b9f9d2
Update dungeondrops.asm
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JML
2021-03-24 08:11:32 -04:00
spannerisms
a5580621ef
refactor dialog
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PEI is a great opcode and should be used more!
change AND mask : CMP mask : BNE to just AND mask : BEQ
merge SEP and REPs across branches
change LDA : AND to BIT
2021-03-24 08:10:35 -04:00
spannerisms
8b9ea182d8
refactor darkworldspawn
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reversed some labels
moved nomirror because 0 is already loaded
INC from 7 to 8
ORA instead of multiple branchings
SBC without SEC when carry is guaranteed
2021-03-24 07:55:51 -04:00
spannerisms
a28726d20e
refactor compasses
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reverse some branching for compactness
move SEP #$20 to macro
2021-03-24 07:46:53 -04:00
spannerisms
97e3a995e0
refactor clock
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JSL : RTL to JML
SEC not necessary if we branch on BEQ, since BEQ implies a set carry
made carry_bit a sublabel
2021-03-24 07:42:34 -04:00
spannerisms
ffd1db722b
refactor catfish
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use JML instead of JSL : RTL
2021-03-24 07:39:20 -04:00
spannerisms
f6f28d89a9
refactor bugfixes
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reverse some labels for compactness and readability
2021-03-24 07:37:32 -04:00
spannerisms
cd7260c5f4
refactor bookofmudora
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unnecessary stack operations
2021-03-24 07:31:38 -04:00
ken
025b4941f3
don't require both shoulders twice; causes too much lag
2021-03-16 22:23:06 -07:00
ken
a19c72a062
bottles via double shoulder
2021-03-16 01:02:26 -07:00
StructuralMike
f2ce8aaf59
Now possible to start with 0 bomb capacity
2021-03-04 21:58:54 +01:00
KatDevsGames
37f7125198
Merge pull request #95 from CaitSith2/fix_aga_tower_compass
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Fix Agahnim Tower compass counter
2021-02-18 17:31:12 -06:00