da14e440c7
Add L-1 bombs as separate from no bombs in bomb-only mode
2021-07-12 02:34:57 -07:00
01abf889d7
Merge branch 'main' into overworld_kara
2021-07-01 23:02:23 -07:00
b3d649a0fb
Add bomb-only mode
2021-06-29 16:43:01 -07:00
Bonta
c60cbbc869
Utilities: Fix progressive bow sprite replacement
2021-06-20 12:41:31 +02:00
aerinon
842bb043e6
Merge branch 'master' into DRMain
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# Conflicts:
# LTTP_RND_GeneralBugfixes.asm
# catfish.asm
# compasses.asm
# darkworldspawn.asm
# hooks.asm
# inventory.asm
# newitems.asm
# shopkeeper.asm
# stats.asm
# tables.asm
Adn some updates from DR
2021-05-13 12:11:40 -06:00
spannerisms
ed9c6681e8
new goals
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make goals a jump table
add light speed
add crystals and bosses
add crystals only
move XY preservation to CountBits and utilize stack instead of Y for temp storage
2021-04-06 02:00:25 -04:00
spannerisms
6be396543e
some obvious optimizations
2021-02-14 01:44:05 -05:00
spannerisms
c97475f422
BRL -> JMP
2020-12-27 08:04:32 -05:00
Bonta-kun
2a5e305fc6
implement remote item checks
2020-06-08 09:25:25 -07:00
Bonta-kun
f843ef9eb8
bee trap
2020-06-08 09:24:07 -07:00
Bonta-kun
49ba8e064d
Make sword upgrade appear as fighter sword for swordless players
2020-06-08 09:20:42 -07:00
Bonta-kun
94218b048b
Dont replace multiworld items
2020-06-08 09:20:17 -07:00
Bonta-kun
ddd456c04e
multiworld
2020-06-08 09:19:18 -07:00
KatDevsGames
a3a35ad4ba
Merge pull request #81 from KatDevsGames/asar
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Make existing code compatible with asar
2020-04-21 22:56:27 -04:00
Kat
5c2726c3a8
Update utilities.asm
2020-04-20 23:02:52 -04:00
Kat
e8cb7eca80
mw updates
2020-04-17 21:18:46 -04:00
Kat
e846487300
Update utilities.asm
2020-03-01 01:50:11 -05:00
Kat
263da7f07f
Update utilities.asm
2020-02-13 22:14:49 -05:00
Kat
65676d7e76
Update utilities.asm
2020-02-13 21:39:13 -05:00
Kat
6e53634905
Update utilities.asm
2020-02-13 21:38:07 -05:00
Kat
f14657ae05
various
2020-02-13 21:35:58 -05:00
qwertymodo
768fbad245
Make existing code compatible with asar
2019-11-17 15:20:57 -08:00
sporchia
3fe95e2f1f
preopen GT flag
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also "corrected" some build errors
2019-08-24 08:50:25 -04:00
Kat
0bfec6da7d
vram convenience functions that are probably wrong
2019-08-22 19:22:37 -04:00
Kat
7e45c3265e
bow stuff
2019-08-21 14:26:55 -04:00
Kevin Cathcart
3806c98cff
Fully fix bow standing item graphics
2019-08-17 10:01:43 -04:00
Kevin Cathcart
c2d5f9d846
Fix graphical issues from progressive bow
2019-08-11 13:41:25 -04:00
Kat
f06a43dc59
progressive bow
2019-06-17 21:29:52 -04:00
Kat
d182c3343e
Update utilities.asm
2019-05-25 21:02:45 -04:00
sporchia
1a6478aa27
initial commit
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* the cut scene for 1 and 0 crystals is wrong, it always shows minimum
of 2 right now
* pretty sure the AGA door check will blow up
2018-10-06 10:00:17 -04:00
Myramong
3bb17f4540
Optimize HexToDec and hopefully not break anything. I haven't done a full run with this change, but I haven't noticed any problems while testing.
2018-09-09 06:44:08 -03:00
Karkat
151098ba22
let's dev 5/12/18
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fixed zore ledge heart graphic bug
changed seed hash to be manually settable
added more seizure safety
2018-05-12 23:17:26 -04:00
Karkat
07f34b08f9
sprite swap finished & included but off by default
2018-04-05 16:11:55 -04:00
Karkat
ac274f444c
let's dev 2/11/18
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fixes for retro/shops/generic keys
2018-02-11 00:02:49 -05:00
Karkat
65be778fb5
flag tweaks
2018-02-07 21:48:22 -05:00
Karkat
20ce4fe0e2
let's dev 1/20/18
2018-01-20 00:15:04 -05:00
Karkat
39b20f9a05
let's dev 1/18/18
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updated item limits
updated goal item counter
disabled replacement shopkeeper left on
fixed ice cave water walk setup
2018-01-18 00:03:34 -05:00
Karkat
471c14d790
let's dev 1/17/18
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added bob toggle
more updates to shops (fixed sprite overload issues)
2018-01-17 00:01:13 -05:00
Karkat
4868a003de
let's dev 1/5/18
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fixed bug with being able to menu during boss explosions in glitched mode
added hotspots for medallions in ice palace
2018-01-05 23:15:59 -05:00
Karkat
0bbf69ad22
fixing stuff
2017-09-25 21:41:04 -04:00
Karkat
d14415efd8
stuff
2017-09-24 00:35:35 -04:00
Karkat
5239476d13
tournament event
2017-09-23 22:01:44 -04:00
Karkat
58e646756e
let's dev sep 10 2017
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fix for tablet text when opening with hammer
fixed progression graphics for 1/2 magic
fixed mothula damage for enemizer (works regardless of room now)
2017-09-10 22:04:21 -04:00
Karkat
c631415465
let's dev aug 9 2017
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fixed tablet text not displaying in swordless
fixed goal item transition to triforce scene bugs
fixed map carryover for hyrule castle and sewers
fixed item graphics for bottle overflow
fixed item graphics for armor overflow
2017-08-09 23:13:28 -04:00
Karkat
4a17e97a2e
let's dev aug 8 2017
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fixed pyramid spawn issue (again)
fixed freedstanding display for progressive swords and progressive shields
2017-08-08 23:27:37 -04:00
Karkat
4e0992934e
comment updates
2017-08-08 21:35:18 -04:00
Karkat
f755a63925
initial checkin
2017-05-17 13:00:32 -04:00