Commit Graph

65 Commits

Author SHA1 Message Date
cassidoxa
73b2a180ba Fix AddInventory/stats tracking with 16 bit item properties 2023-09-02 22:57:50 -04:00
cassidoxa
2cead7ae92 Fix Active flute standing item gfx
Move setting dungeon completed to prize pickup (or after aga1/aga2)
Fix some inverted tiles
Remove text-related conditional assembly
Make InventoryTable_properties 16 bits wide
Fix expanded save slot writing to cart SRAM
Fix HUD resetting with red potion
2023-09-02 15:55:37 -04:00
cassidoxa
491e033ff0 Fix heart piece item resolution when mirroring
Fix HC big key incrementing total item count
Fix key tracking
Fix misc stat incrementing
2023-08-14 00:25:59 -04:00
cassidoxa
aaf970b837 Heart colors 2023-08-13 13:46:21 -04:00
cassidoxa
56cb17a0a3 Small fixes 2023-08-08 01:00:49 -04:00
cassidoxa
87e665965c Free crystals and ability to shuffle dungeon prizes
Overworld map code via Aerinon
2023-08-06 23:07:39 -04:00
cassidoxa
cb16ffc20b Merge branch 'master' into decompressed
Also some pendant receipt and palette fixes
2023-08-02 17:40:38 -04:00
cassidoxa
d3ed95d639 Refactor inventory.asm
Refactor extended save data to use MVN
Free small keys can be place in their own dungeon
2023-07-29 00:48:34 -04:00
cassidoxa
815c2ab81f More fast hud
Added update hud flag
2023-06-08 11:21:42 -04:00
cassidoxa
1f8389c446 Fix small key stats tracker 2023-03-13 13:15:30 -04:00
cassidoxa
7968ddf020 Compass and map HUD display modes properly skip or draw
Minor key count refactor, count HC and Sewers as both in all cases
2023-03-12 17:20:54 -04:00
spannerisms
ff88437f8e fixes
turn a bunch of addresses into fast rom
bunch of consistency clean ups in hooks
move zsnes to failures
2022-12-30 03:07:15 -05:00
cassidoxa
7426ce5945 More RAM labels
Fixed tablets checking for item collected, uses NpcFlags+1
Deleted mantle.asm, moved to lampmantlecone.asm
2022-11-24 18:34:35 -05:00
cassidoxa
09d15f3294 Another WRAM label pass
Deleted compression.asm
2022-11-22 00:36:39 -05:00
cassidoxa
788cceaab9 Continue labeling and documentation in ram.asm, main rando block
Deleted several unused modules and some commented code
Reorganized some routines to clean up modules
Moved some memory into mirrored WRAM
Refactored NMI hook aux routine
Removed old fake flipper fix
2022-11-16 21:38:28 -05:00
cassidoxa
43f753b517 ram.asm initial commit. Replaced all address defines with labels
Value defines styled without quotes, # moved to load/store/cmp site
Added registers.asm (copied from spannerisms JP disassembly)
Added a bunch of length annotations
Deleted old or trivial commented out code
Deleted: ganonfixes.asm, map.asm, seedtag.asm
Replaced obsolete credits.asm with creditsnew.asm
Moved scratch space at $7F5020-3F to mirrored WRAM (7E1E70-8F)
Moved clock RAM to mirrored WRAM (7E1E90-9F)
dialog.asm: FreeDungeonItemNotice preserves callee-preserved scratch RAM
Toast buffer moved to mirrored WRAM (7E1E0E-0F)
servicerequest.asm: long store to $012E converted to word length store
2022-11-05 00:50:25 -04:00
cassidoxa
905e897b52 Handle 16-bit GoalCounter and TotalItemCounter
Fix vanilla sword + shield item
Fix how progressive items handled
Clean up compasses.asm
2022-02-08 19:25:59 -05:00
cassidoxa
3c6c45ddb4 Fix some mangled labels 2022-02-03 22:01:34 -05:00
cassidoxa
3e2362b7ca Implement initial SRAM table
Data in initialsramtable.asm gets copied to SRAM on save file init
Frontend will be responsible for setting this, requires frontend changes
Changed some label names to disambiguate WRAM and SRAM labels
Deleted open mode
2022-02-03 20:25:32 -05:00
cassidoxa
b91ac58b47 Merge branch 'master' into sram 2022-01-20 11:16:31 -05:00
Catobat
78148fb4f3 Fix witch item bug 2022-01-20 01:30:21 +01:00
cassidy
6c9b33ed93 Write macro for SRAM assertions
Change some label names to be clearer
Fix some of the progress flags and dungeon bitfields
2021-12-16 17:19:55 -05:00
cassidy
9e2382cbb2 Add absorbed keys
Adjust service request stuff
Change chest keys to "collected" keys
2021-12-16 17:19:55 -05:00
cassidy
fa76b61df0 Change addresses to labels and remove SRAM trace calls 2021-12-16 17:19:54 -05:00
cassidy
e4d917c47c First pass-through adding labels
Added items, equipment, and tracking/indicators
Added playername changes
Removed some defines
2021-12-16 17:19:54 -05:00
spannerisms
df66369f17 hopefully fix that text bug 2021-07-29 09:43:08 -04:00
KatDevsGames
264f7b26bc Merge pull request #134 from Bonta0/fakeboots
Fake boots
2021-07-06 22:25:42 -05:00
Bonta
27cb1b5459 Implement Fakeboots 2021-07-05 21:38:08 +02:00
spannerisms
270f0685ff add byrna/cape magic tracking 2021-07-04 05:21:48 -04:00
spannerisms
00c59c791f damage/magic stats 2021-07-03 09:25:33 -04:00
01537a7f2f Temporary fix for broken missing defines 2021-06-28 15:01:01 -07:00
KatDevsGames
69ec104027 Merge pull request #131 from Bonta0/chestturns
Credits: Add chest turns counter
2021-06-28 11:47:01 -05:00
KatDevsGames
ae0a712bdd Merge pull request #129 from spannerisms/master
OneMind
2021-06-28 11:08:44 -05:00
KatDevsGames
38fdf5442a Merge pull request #128 from Bonta0/bonkcounter
Stats: Fix bonk counter
2021-06-28 11:06:27 -05:00
spannerisms
be0389ffbb stats 2021-06-24 08:36:04 -04:00
Bonta
cc12372627 Stats: Track chest turns 2021-06-22 02:31:52 +02:00
Bonta
76878def98 Stats: amend incorrect comment in CountChestKey 2021-06-20 16:41:35 +02:00
Bonta
b16f7b4994 Stats: Fix bonk counter 2021-06-20 15:15:55 +02:00
aerinon
5f1ea34646 Final fix for counting hera key 2021-02-17 11:52:10 -07:00
aerinon
be3960bedb Hera basement key fix
Combine HC/Sewer chest key count into one variable
2020-11-30 09:27:47 -07:00
aerinon
397da02e3f Converted file to tabs for consistency 2020-08-28 12:23:27 -06:00
aerinon
cdd4199cf9 Fixed jumps and return to be proper for the banks the code is in 2020-08-27 10:14:52 -06:00
aerinon
f565fc93be Adds Chest Key counters to $7EF4E0-F 2020-08-27 10:14:33 -06:00
Kevin Cathcart
bea126126f Fix odd palette bug on leaving dark rooms 2018-07-20 20:16:23 -04:00
Karkat
762b9bc3e7 let's dev 4/20/18
fixed keysanity textbox crashes (probably)
fixed bow graphic not getting updated after firing last arrow in non-retro
added fighter sword and progressive sword to shop exemption list
fixed (probably didn't) RNG item single
fixed standing keys from not being counted in hera basement
2018-04-20 22:49:04 -04:00
Kevin Cathcart
0e46888920 Better detection of falling into Ganon fight 2018-03-16 19:13:18 -04:00
Karkat
8f35ab8cb4 flute pickup / goal item stats clash 2018-03-16 15:05:27 -04:00
Karkat
e71a61f990 more silver arrow autoequip 2018-03-16 13:49:19 -04:00
Karkat
f970af75c9 hole silvers bug 2018-03-16 13:41:07 -04:00
Karkat
d2576c9433 arrows for hard mode? 2018-03-12 23:17:41 -04:00