d71ffe0d9a
Merge branch 'main' into kara
2023-08-31 20:02:10 -05:00
cassidoxa
e2525ebdb1
Rework menu dungeon item + select behavior
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Fix colored heart animations
2023-08-22 01:40:53 -04:00
cassidoxa
8a63b7ca91
v31.2.0 fixes
2023-08-19 14:33:24 -04:00
cassidoxa
aaf970b837
Heart colors
2023-08-13 13:46:21 -04:00
cassidoxa
103f072cf3
Add back some JP characters and re-arrange player name screen
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Re-arrange a bunch of text-related stuff
Fix post-credits game counter
Fix bows
2023-08-11 02:10:54 -04:00
cassidoxa
87e665965c
Free crystals and ability to shuffle dungeon prizes
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Overworld map code via Aerinon
2023-08-06 23:07:39 -04:00
cassidoxa
cb16ffc20b
Merge branch 'master' into decompressed
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Also some pendant receipt and palette fixes
2023-08-02 17:40:38 -04:00
spannerisms
83377b6bea
fast hearts
2023-06-13 07:28:25 -04:00
cassidoxa
389e436b52
More HUD fixes
2023-06-10 22:05:55 -04:00
cassidoxa
bbd25c2543
Fix Bow icon
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Set dungeon ID to $FF after Aga 2 kill for proper HUD draw
2023-06-10 12:26:01 -04:00
cassidoxa
d5b5a20862
OHKO HUD
2023-06-09 18:45:57 -04:00
cassidoxa
aec3370f48
More HUD stuff
2023-06-08 19:26:31 -04:00
cassidoxa
815c2ab81f
More fast hud
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Added update hud flag
2023-06-08 11:21:42 -04:00
cassidoxa
3a90df5bd4
Fast HUD via kan
2023-06-07 19:44:52 -04:00
cassidoxa
878536903e
Initial total item count HUD
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Initial 100% item collection Ganon vulnerability
2023-06-05 15:05:31 -04:00
2a9b098dac
Merge branch 'main' into kara
2023-03-13 21:33:27 -05:00
cassidoxa
d76d4b4254
Skip HUD count drawing routine if nothing enabled
2023-02-24 16:09:07 -05:00
cassidoxa
068d4c2449
Port map key counter on HUD from DR
2023-02-23 21:46:27 -05:00
cassidoxa
36ca193b75
Newitems
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Fix magic bar & file select HUD
2022-12-29 12:09:50 -05:00
spannerisms
03601d5df5
dumb thing i have to push before i stop
2022-12-06 03:07:19 -05:00
spannerisms
918173523f
faster HUD
2022-12-05 02:01:46 -05:00
spannerisms
0397623340
cassidy
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item properties tabulated with a macro
new item graphics
better hex to dec code
some item code readability improvements
2022-12-05 00:18:27 -05:00
cassidoxa
69fd6015e6
Some more annotations
2022-11-25 01:08:07 -05:00
cassidoxa
7426ce5945
More RAM labels
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Fixed tablets checking for item collected, uses NpcFlags+1
Deleted mantle.asm, moved to lampmantlecone.asm
2022-11-24 18:34:35 -05:00
cassidoxa
09d15f3294
Another WRAM label pass
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Deleted compression.asm
2022-11-22 00:36:39 -05:00
cassidoxa
43f753b517
ram.asm initial commit. Replaced all address defines with labels
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Value defines styled without quotes, # moved to load/store/cmp site
Added registers.asm (copied from spannerisms JP disassembly)
Added a bunch of length annotations
Deleted old or trivial commented out code
Deleted: ganonfixes.asm, map.asm, seedtag.asm
Replaced obsolete credits.asm with creditsnew.asm
Moved scratch space at $7F5020-3F to mirrored WRAM (7E1E70-8F)
Moved clock RAM to mirrored WRAM (7E1E90-9F)
dialog.asm: FreeDungeonItemNotice preserves callee-preserved scratch RAM
Toast buffer moved to mirrored WRAM (7E1E0E-0F)
servicerequest.asm: long store to $012E converted to word length store
2022-11-05 00:50:25 -04:00
cassidoxa
cafb0908a0
Introduce bound to QS loop to prevent infinite loop on last bomb loss
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Move !INFINITE_BOMB define to ram.asm, replace with labels
2022-10-23 22:02:36 -04:00
9d485e86cd
Merge branch 'main' into kara
2022-07-23 16:47:01 -07:00
cassidoxa
905e897b52
Handle 16-bit GoalCounter and TotalItemCounter
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Fix vanilla sword + shield item
Fix how progressive items handled
Clean up compasses.asm
2022-02-08 19:25:59 -05:00
e210c85710
Add cane-only modes
2021-12-20 16:10:11 -08:00
cassidy
6c9b33ed93
Write macro for SRAM assertions
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Change some label names to be clearer
Fix some of the progress flags and dungeon bitfields
2021-12-16 17:19:55 -05:00
cassidy
fa76b61df0
Change addresses to labels and remove SRAM trace calls
2021-12-16 17:19:54 -05:00
cassidy
e4d917c47c
First pass-through adding labels
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Added items, equipment, and tracking/indicators
Added playername changes
Removed some defines
2021-12-16 17:19:54 -05:00
1fcde00d09
Merge remote-tracking branch 'kara/pseudoswords' into kara
2021-10-12 13:31:37 -07:00
123dcddc94
Merge branch 'main' into kara
2021-09-21 11:50:40 -07:00
Catobat
086230bb8c
Fix check for wild maps
2021-08-28 04:01:28 +02:00
3f4db583f5
Add pseudo-sword mode
2021-07-24 16:06:01 -07:00
86a1f82d23
Color bombs in the HUD according to bomb level in bomb-only mode
2021-07-16 03:48:23 -07:00
70ec318204
Fix junk graphics appearing during GAME OVER screen
2021-07-10 11:32:33 -07:00
e7d4f09871
Fix junk graphic appearing during GAME OVER screen
2021-07-10 11:27:34 -07:00
5470b41f46
Fix drawing C/P indicator
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- no longer show icon for sewer, HC, AT, or GT
- no longer show junk in map shuffle for dungeons without the map
2021-07-08 17:31:49 -07:00
spannerisms
bdd16bc20f
dungeon prizes
2021-07-03 09:06:17 -04:00
spannerisms
c97475f422
BRL -> JMP
2020-12-27 08:04:32 -05:00
Myramong
7472adf9d3
make hud a little faster
2018-09-16 12:02:23 -03:00
Myramong
90ed9ed7da
Created newhud.asm which contains most of the code related to drawing the hud. Optimized hud code as much as I could. Significantly less lag than v29.
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Compasses.asm got almost completely rewritten.
2018-09-14 15:15:22 -03:00