Karkat
767df00a3d
let's dev 12/19/17
...
continued dev on shopkeeper
multiple fixes to ice physics switch
2017-12-19 23:38:49 -05:00
Karkat
1d293ee3c0
let's dev 12/15/2017
...
added ice floor toggle
made silver arrows always default
fixed small key count corruption
maybe fixed bomb capacity corruption?
2017-12-15 22:50:46 -05:00
Karkat
b9a180b8c6
12/14/2017
2017-12-14 15:43:20 -05:00
Karkat
7583e46504
let's dev 12/2/17
...
freestanding hera small key pickup stats
capitalism fairy fix
permabunny fix
save file crossover fix
started shopkeeper
2017-12-03 23:45:15 -05:00
Karkat
c54e8808d5
let's dev 11/18/2017
...
started generic keys mode
fixed ohko ow pit non-death
2017-11-18 23:15:05 -05:00
Karkat
b1cd5886d2
let's dev 11/14/17
...
added support for starting equipment
started implementing quickmenu-B (not finished)
fixed item stats problem after the most recently visited location indoors was a shop
fixed problem with big keys giving access to all keys rather than none
fixed ambigious code in recent pull request
added additional fixes to protect against credits corruption
2017-11-14 23:45:36 -05:00
sporchia
168b5a6132
prep for full ending sequence credit control
2017-10-30 14:23:12 -04:00
Karkat
d88fb81574
let's dev oct 22 2017
...
fixed triforce text border
added colorblind accessability for potions in HUD graphics
added indicator for gold bee
2017-10-22 20:09:29 -04:00
Karkat
1e00f59580
let's dev oct 8 2017
...
Fix map icons for keysanity map mode
Pyramid spawn fixes
Quick item menu option
2017-10-08 23:08:12 -04:00
sporchia
e74e1ed665
dirty fix for small keys with text boxes
2017-10-02 19:12:29 -04:00
Karkat
402cdabef7
stuff
2017-09-29 15:17:24 -04:00
Karkat
f1f59c865a
let's dev sep 28th 2017
...
fix for catfish/zora item spawn problem for items with IDs over 0x80
2017-09-28 23:03:51 -04:00
Karkat
0bbf69ad22
fixing stuff
2017-09-25 21:41:04 -04:00
Karkat
5239476d13
tournament event
2017-09-23 22:01:44 -04:00
Karkat
963b1fbf77
Merge branch 'master' of https://github.com/mmxbass/z3randomizer
2017-09-19 23:32:11 -04:00
Karkat
b08e936057
let's dev sep 19th 2017
...
event draw stuff
2017-09-19 23:30:54 -04:00
sporchia
4c8f5c9960
updated translations
2017-09-19 19:46:58 -04:00
Karkat
c2e5fca01c
let's dev sep 15th 2017
...
added logic to synchronize dungeon key stats
moved keysanity table init to menu init so it comes in pre-rendered
2017-09-15 23:59:52 -04:00
Karkat
58e646756e
let's dev sep 10 2017
...
fix for tablet text when opening with hammer
fixed progression graphics for 1/2 magic
fixed mothula damage for enemizer (works regardless of room now)
2017-09-10 22:04:21 -04:00
Karkat
f5bb17f771
let's dev aug 11 2017
...
pre-moved mantle to the side when zelda already rescued
fixed bombos tablet item drop problem common to glitched mode (extra bombos drop)
2017-08-11 23:17:13 -04:00
Karkat
c631415465
let's dev aug 9 2017
...
fixed tablet text not displaying in swordless
fixed goal item transition to triforce scene bugs
fixed map carryover for hyrule castle and sewers
fixed item graphics for bottle overflow
fixed item graphics for armor overflow
2017-08-09 23:13:28 -04:00
Karkat
4a17e97a2e
let's dev aug 8 2017
...
fixed pyramid spawn issue (again)
fixed freedstanding display for progressive swords and progressive shields
2017-08-08 23:27:37 -04:00
Karkat
18531a3977
Merge branch 'master' of https://github.com/mmxbass/z3randomizer
2017-08-08 21:35:22 -04:00
Karkat
4e0992934e
comment updates
2017-08-08 21:35:18 -04:00
sporchia
a5f9d715a4
fix to include MM spike room for OHKO
...
* dl is 3 bytes so split out date to 4 separate bytes.
2017-08-06 00:17:50 -04:00
sporchia
e845e41378
added ability to set magic usage in spike cave
...
* byrna cane
* magic cape
2017-08-01 23:58:53 -04:00
sporchia
5a4afc775e
fix regression in digging game
2017-07-31 19:48:19 -04:00
Karkat
3fef7c61b4
updated build date
2017-07-26 23:50:40 -04:00
Karkat
d1d847e9ef
let's dev 7/14/17
...
ganon alternate invincible dialog
added all crystals ganon condition
changed "SEED" on title screen to "HASH"
fixed bug in progressive armor limit code
2017-07-14 23:32:19 -04:00
Karkat
54ab41b68f
Merge pull request #3 from LLCoolDave/doorframefixes
...
Fix for door frame code for entrance shuffling.
2017-07-11 19:04:44 -04:00
Karkat
a15ae1dc94
let's dev 7/7/17
...
fixed (probably) bonk key stats
added book dialog for ether and bombos tablets
prepped progressive items for easy mode (progressives have progression caps with filler items replacing those above the cap)
2017-07-07 23:51:48 -04:00
sporchia
0ecc1fb9c3
move text tables to a included binary file
2017-07-04 09:17:35 -04:00
LLCoolDave
db537fe4d6
Add hooks to store door frame overlay information based on entrance used, not cave entered, for simple cave entrances. Also use entrance info, not destination cave, to determine if link should walk up or down after triggering screen transition.
2017-07-01 19:06:31 +02:00
Karkat
c2af675e47
let's dev 7/1/17
...
asterisk pendant
flipperkill ignore fairies
added secret sfx to digging game prize reveal
updated pyramid spawn logic
2017-07-01 00:10:57 -04:00
Karkat
ebc0791cc4
let's dev 6/28/17
...
fixed fake flipper kill (again except on the screen you entered)
fixed stats bonk key
fixed stats progressive sword probably
fixed several byrna bugs
added OnEnterWater event hook
2017-06-28 01:08:03 -04:00
sporchia
4d89eac92b
fixed vulture dig
2017-06-26 22:40:10 -04:00
Karkat
5feaf1b122
let's dev 6/20/17
...
(probably) fixed glitched pyramid spawn issue
fixed sanctuary purple chest spawn
added switch to allow tablets to be opened with hammer (graphics not ready but looks ok)
2017-06-20 21:55:41 -04:00
Karkat
22bf43e81f
let's dev 6/17/17
...
updated invincible ganon check to allow requiring all dungeons
added extra guard to rain sequence to block misuse of link's house glove upgrade
fixed stat tracking for swordless boss victories
2017-06-17 21:18:58 -04:00
Myramong
97c262eaaa
Moved ganon/agah rng rigging from contrib.asm to rngfixes.asm
...
GanonAgahRNG switch is only 0 or 1 now, static rng or no blue balls/warps
Filled in some static rng in LTTP_RND_GeneralBugfixes.asm
2017-06-14 18:13:23 -03:00
Karkat
cbdae959a4
let's dev 6/13/17
...
changed sram trace to run on item-get only
fixed free bow problem from previous build
moved digging table to fixed location
fixed hera music issue
fixed hammerable ganon
updated bossses to use pregenerated RNG
2017-06-13 21:28:01 -04:00
Karkat
bacbf1c58a
let's dev 6/10/17
...
fixed hobo music reset
fixed (maybe) freeroaming dungeon item text loader
cleaned up regular text loader
removed silver arrow indicator from item menu
added silver arrow indicator to hud for bowless silver state
added framework for static boss RNG
2017-06-10 00:20:47 -04:00
Karkat
45aa5a3f33
let's dev 6/6/17
...
freeroaming item text
swordless settings breakout
boss s&q for glitched
mantle updates
post-crystal s&q bug fixed
lw map locations fixed for map mode
2017-06-06 21:52:29 -04:00
Karkat
6ccc435a25
let's dev 5/31/17
...
item dialog
2017-05-31 00:24:24 -04:00
Karkat
6462d1f4b9
let's dev 5/27/2017
...
free world maps
medallions for swordless
hooks for curtains for swordless
2017-05-27 00:40:53 -04:00
Karkat
aeb329d28e
let's dev 5/26/2017
...
dwarf s&q spawn
invincible ganon switch
2017-05-26 00:08:29 -04:00
Karkat
f631cfa27a
let's dev may 23rd 2017
...
stats fixes
bomb pickup Y-item selection
shame chest tracking
agahnim crash fix
2017-05-23 23:54:32 -04:00
Karkat
f755a63925
initial checkin
2017-05-17 13:00:32 -04:00