known issues: - in-room stairs in door shuffle draw slightly bugged sometimes - entrance sprites in non-doors are sometimes drawn on the wrong floor - in some modes, sanctuary will open HC map instead of sewers/HC2 map Reviewed-on: #1 Co-authored-by: Kara Alexandra <ardnaxelarak@gmail.com> Co-committed-by: Kara Alexandra <ardnaxelarak@gmail.com>
z3randomizer
Zelda 3 Randomizer Template ASM
How to create the bps patch:
- Assemble the ROM with asar (recommend to use a copy of original rom)
asar LTTP_RND_GeneralBugfixes.asm copy_original_rom.sfc
(copy_orignal_rom.sfc is now assembled_rom.sfc)
- Use flips to create a bps file
flips original_rom.sfc assembled_rom.sfc base2current.bps
- Update RANDOMIZERBASEHASH in DR with the md5 sum of assembled_rom.sfc. And put base2current.bps in the data directory.
Description
Languages
Assembly
98.2%
Python
1.3%
C
0.5%