aerinon
0705ccaeda
Edge rom changes and minor mystery defensive coding
2020-05-02 15:09:23 -06:00
aerinon
45016ed5ce
Merge Unstable into EdgeWork
2020-04-24 14:02:47 -06:00
aerinon
810942cf69
DungeonGen bug
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Animated tiles fix
2020-04-23 16:18:56 -06:00
aerinon
bc06b86311
Multiworld torch key fix
2020-04-16 15:52:19 -06:00
aerinon
d02cc2bb15
Fix compassshuffle/mapshuffle menu flags
2020-04-13 14:49:04 -06:00
aerinon
09bd392fd0
Bugfix to map info
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Bugfix to dungeon reminder on death
2020-04-10 11:19:05 -06:00
aerinon
acd430378d
Minor fix to vanilla doors
2020-04-09 17:32:06 -06:00
aerinon
8e7ed89723
Formatting
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Json spoiler tied to jsonout arg
Fixed Default Link sprite button again
Removed odd return from local_path (need to test this with bundle)
2020-04-09 17:02:40 -06:00
aerinon
23e6c5b14d
Merge branch 'dev' of https://github.com/miketrethewey/ALttPDoorRandomizer into miketrethewey-dev
2020-04-09 15:55:27 -06:00
aerinon
e7c2e63166
Formatting
2020-04-09 15:53:58 -06:00
aerinon
f6f7d8add3
Merge branch 'patch-1' of https://github.com/CaitSith2/ALttPEntranceRandomizer into CaitSith2-patch-1
2020-04-09 15:51:17 -06:00
aerinon
7f935d6ff9
Fix fire speed for ice palace rooms
2020-04-08 17:04:33 -06:00
aerinon
4fe97f9b7f
Adjusted map info to be experimental
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Moved mirror scroll to be standard in non-vanilla door shuffles
Fixed potential duplicate map issues
2020-04-08 15:56:03 -06:00
CaitSith2
e6f6ccf610
Add Big Key/Map/Compass (Agahnims Tower) ...
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... to list of items that can be started with.
2020-04-07 19:04:52 -07:00
aerinon
114ed784f1
Torch keys counted like chest
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Moved the total key counter to a count down on the left.
Added the BK indicator
Attempt to fix dungeon counters and fish error in Mystery.py
Removed double rom patch
AT map added.
5 chests min for all dungeons
2020-04-07 16:50:02 -06:00
aerinon
bb402ff7f2
Dungeon reminder added to hud for Crossed dungeons
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Blinking red square added to hud and it indicates a boss room is close by. Only appears if you have the compass. (Basic & Crossed)
Key counters added to hud if you have found the map. (Crossed only)
2020-04-03 15:45:55 -06:00
aerinon
e30f66742b
MirrorScroll block erase removed
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Standard+Crossed ammo issue addressed
Fix for vitreous' eye dropping keys
Fix for vanilla linking doors (hc back hallway)
2020-04-02 13:15:08 -06:00
aerinon
01bff51707
Fixed some minor issues
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Started work on Straight Stairs
2020-04-01 12:48:04 -06:00
aerinon
c968621ba3
Tons of edge work:
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--Refactor of scrolling
--Addition of edge math
--Tied linking doors to DR Flag
--Fixed vanilla linking doors
2020-03-31 11:00:49 -06:00
Mike A. Trethewey
599985e4b1
Use os.path more
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Add Enemizer note
2020-03-28 19:03:08 -07:00
aerinon
e5a1c59f85
Fix for capacity shop and hobo splash interaction
2020-03-25 15:52:57 -06:00
aerinon
8f545fc6d1
Merge branch 'DoorDev' into EdgeWork
2020-03-24 10:49:28 -06:00
Mike A. Trethewey
215a4d039f
Pull in fixes from Multiworld
2020-03-22 16:32:15 -07:00
Mike A. Trethewey
8513b7f270
Fix var loading again
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Update Deprecated Args
Parse CLI
Parse Settings
Fix defaults
Fix priority
Add Enemizer error
Fix Custom Item Array again
Make output more verbose
Fix double-negative options
2020-03-22 02:53:40 -07:00
aerinon
9d75561dc3
Merge branch 'DoorDev' into EdgeWork
2020-03-11 15:09:51 -06:00
aerinon
7072684505
Merge remote-tracking branch 'origin/DoorDev' into DoorDev
2020-03-07 09:10:02 -07:00
aerinon
39ea777cf9
Gui fixes for clocks/dungeon_counters
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Map fix for settings
2020-03-04 13:57:29 -07:00
aerinon
549607c72a
Bugfix for rupee20
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Bugfix for Triforce hunt
Bugfix for python issue
Mystery experimental option
Mystery open pyramid refined
Mirror Scroll turned off if door shuffle is vanilla (even if experimental)
2020-03-03 09:37:09 -07:00
aerinon
62caf015c0
Merge remote-tracking branch 'origin/DoorDev' into DoorDev
2020-03-02 19:58:42 -07:00
aerinon
a20f5423fd
Minor gui fixes
2020-02-28 16:35:45 -07:00
aerinon
268975263e
Rom generation fixes
2020-02-24 06:54:52 -07:00
Mike A. Trethewey
1d0191e8b0
Merge pull request #1 from aerinon/DoorDev
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Update to DoorDev
2020-02-22 00:59:19 -08:00
aerinon
c2e22a6223
Merge branch 'DoorDev' into EdgeWork
2020-02-21 16:26:50 -07:00
aerinon
7064b1de77
Logic additions for basic+experimental
2020-02-21 16:26:18 -07:00
aerinon
dfd0bc41ce
-Key shuffler fix (needs some more testing)
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-Mirror Scroll should now choose correct spawn point
-Desert Wall Slide fixed for Skull/Desert builders
2020-02-19 13:24:12 -07:00
Mike A. Trethewey
143b7b539d
Merge branch 'DoorDev' into gui-improvements
2020-02-19 03:34:47 -08:00
Mike A. Trethewey
6e47cd78e0
Dungeon Counters option
2020-02-19 03:32:01 -08:00
aerinon
2116bb6d0d
Merge branch 'chest-counters' of https://github.com/compiling/ALttPEntranceRandomizer into DoorDev
2020-02-18 13:35:02 -07:00
aerinon
6e11a4bbac
Fixes for mirror scroll
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Fix for Stonewall + Ice Cross
Fix for Ice Cross key doors
Changed how key doors are chosen in a slightly better manner (pairs them earlier)
2020-02-18 13:15:41 -07:00
compiling
320b06142f
Make dungeon counters a config setting
2020-02-14 19:29:58 +11:00
compiling
afe1cdf283
Always show dungeon chest counter with cross-dungeons.
2020-02-13 20:49:44 +11:00
aerinon
1f7c27009e
Whole ton of things:
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-Experimental Flag
--Mirror Scroll
--Mortal GT Minibosses
--Random door kinds
-Crossed Mode
--Standard logic
--Nothing Items
--GT Trash fill skip
--Too many keys in retro
--Hint work
--Spoiler clarification
--Aga 1 logic
-Misc
--Retro nothing item
--Bombable/Dashable matching
--ER+Inverted Logic fix
--Logic for GT Gauntlet/Wizzrobes
--Logic for PoD Sexy Statue switch
2020-02-11 14:40:58 -07:00
aerinon
8cac03f4a3
Minor bug fixes
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--E-W fixed on interior door in Aga Tower
--Crossed+Enemizer bug with GT minibosses
--Vanilla bug with pre-open stonewall flag
2020-02-07 08:45:21 -07:00
aerinon
bda5b27c44
Stonewall generation changed to pre-open wall if necessary.
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GT Mini bosses no longer drop heart containers.
Crystal switch logic during generation updated.
2020-02-06 15:12:52 -07:00
aerinon
9737cdf5f1
Key issues
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--PoD Vanilla Stairway
--Boss should not be allowed key
--Scale back on aggressive layouts
Merge of attic hint
Non-chest keys hints added for figuring out how to get rid of them
2020-02-05 15:23:13 -07:00
Michael Fleischer
4780cf18b5
oops a little debug mistake
2020-02-04 22:12:19 +01:00
Michael Fleischer
4cd63196f9
Disallow hint to be in the attic
2020-02-04 22:07:55 +01:00
ninjamask
a3682262e1
TT Attic Hint
2020-02-04 21:44:58 +01:00
ninjamask
d47f016576
TT Attic Hint
2020-02-04 21:36:59 +01:00
compiling
6b0d1dd517
Revert change to Inverted Ganons Tower entrance hint (inverted is actually a different entrance).
2020-02-02 11:45:23 +11:00