StructuralMike
13c2022bc9
BombSwitchDev
2021-03-16 22:05:10 +01:00
StructuralMike
82220b40d6
Small error
2021-03-13 18:42:44 +01:00
StructuralMike
77e4102ab6
Small error
2021-03-13 14:00:14 +01:00
StructuralMike
b3da0bcbcf
Updated rules for killrooms and killdrops with bomb-logic in mind
2021-03-12 23:43:57 +01:00
StructuralMike
8689bd6a4c
Crystals that can be hit with pots
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Moved the can_hit_crystal() function to rules where it belongs, and applied it to all instances of crystals in rooms that don't have pots.
2021-03-12 17:07:17 +01:00
StructuralMike
89be12ee3d
Update Rules.py
2021-03-12 11:48:08 +01:00
StructuralMike
f63d1f5470
SP Crystal room 0HKO consideration
2021-03-12 10:21:27 +01:00
StructuralMike
4d1b6a3420
more Double Switch shenanigans
2021-03-11 17:08:07 +01:00
StructuralMike
f60764f062
Double Switch Room being obnoxious
2021-03-11 15:13:15 +01:00
StructuralMike
eb6c71798c
Tidying up and adding final(?) interaction points
2021-03-11 12:33:46 +01:00
StructuralMike
2e998af865
Mainly double switch room logic
2021-03-10 23:49:16 +01:00
StructuralMike
7f36036ced
Removed unneccesery PoD Arena crystal
2021-03-09 13:08:56 +01:00
StructuralMike
f66245149b
Pod Main crystal always in logic with pots
2021-03-09 12:11:26 +01:00
StructuralMike
f33d8a5279
Refined crystal rules
2021-03-09 09:40:50 +01:00
StructuralMike
6f62c41ec3
Removed futuro-stuff
2021-03-08 22:07:01 +01:00
StructuralMike
5298a7f210
TR Crystal Maze
2021-03-08 20:58:22 +01:00
StructuralMike
5534cab01b
Minor typos
2021-03-08 17:19:31 +01:00
StructuralMike
e8a51ffb3a
GT Crystal rooms
2021-03-08 14:45:00 +01:00
StructuralMike
8eca5bf79e
Some more Hera Lobby
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Also, Hookshot cave reverted as it doesnt work that way...
2021-03-08 11:20:07 +01:00
StructuralMike
3a75b2dafd
lots of PoD crystal logic
2021-03-07 17:28:12 +01:00
StructuralMike
5c5cb7f531
1xPoD and 1xTR crystal room
2021-03-07 12:35:28 +01:00
StructuralMike
bf78758ade
Tower of Hera crystal regions working
2021-03-06 19:38:12 +01:00
StructuralMike
5ef1ceb136
ToH Crystal Switch Region WIP
2021-03-06 17:56:45 +01:00
StructuralMike
aeda137498
Simple switch rules
2021-03-05 21:43:41 +01:00
StructuralMike
06b172ee32
Initial full rules commit
2021-03-05 20:10:21 +01:00
StructuralMike
e46b382ed1
Initial dungeon bomb rules
2021-03-05 14:40:42 +01:00
aerinon
af441a8e9b
Merging in base er changes
2021-02-25 15:26:29 -07:00
cassidoxa
9ae6829b0d
Add flippers requirement for no glitches inverted E Dark World Pier
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Remove flippers from E Dark World River Pier base rule and add them back
in no glitches rules. This puts qirn jump into glitches logic.
2021-02-19 19:42:28 -05:00
cassidoxa
fda228935f
Add pearl requirement for Ice Rod Cave entrance
2021-02-19 19:42:28 -05:00
aerinon
2caf5abe4a
Update item counter for mystery
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Fixed bug with door restart
Made retro keys more lenient with door shuffle
2021-02-13 20:58:59 -07:00
Catobat
43b0f95877
Shuffle in-room stairs
2021-01-30 00:35:41 +01:00
aerinon
fc13549ccf
Swamp Flooded Room logic re-work
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Fix a minor bug
2020-12-05 10:37:58 -07:00
aerinon
32e7544775
Generation improvements
2020-12-01 15:00:53 -07:00
aerinon
ad00c2aea7
Merge branch 'error' into DoorDevUnstable
2020-11-30 15:57:18 -07:00
aerinon
1b060f893b
Prevent HUD from showing key counter when in the overworld. (Aga 2 doesn't always clear the dungeon indicator)
...
Fixed key logic regarding certain isolated "important" locations
Fixed a problem with keydropshuffle thinking certain progression items are keys
A couple of inverted rules fixed (from an outstanding ER pull request)
A more accurate count of which locations are blocked by the big key in Ganon's Tower
Updated base rom to 31.0.7 (includes potential hera basement cage fix)
2020-11-30 15:54:39 -07:00
aerinon
5b9919153e
Merging of pot shuffle
2020-11-24 12:57:11 -07:00
aerinon
22f749e767
Keysanity menu bugfix
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Inverted ER + intensity 3 fix
Swamp Trench 1 locking flippers fix
Fix for lobbies overwriting logic in TR Hub (and elsewhere)
Repaired exits that were wrongly affected by entrance fixes
2020-11-20 14:00:40 -07:00
aerinon
f5327bc0e6
Fix trock entrances when intensity >= 3
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Keysanity menu countdowns
Standard rain state
Multi-entrance dungeon bosses
This dungeon/universl key drops skip pose
More rupee candidates to remove for retro
2020-11-19 16:26:45 -07:00
aerinon
4dda394a90
Added option to keep original palettes in crossed dungeon mode
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If sanc if in a DW dungeon because of crossed+ ER, then you start in bunny form
Mirroring from sanc to the portal is now in logic
Another fix for animated tiles (fairy fountains)
GT Big Key stat changed on credits
Some standard logic fixes for lobbies (more outstanding)
2020-11-16 10:51:26 -07:00
aerinon
11154e1544
Crossed dungeon palette refinement
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Fixed some entrances that require reset otherwise
Fixed TR lobbies that need to be bombed
Fixed animated tiles in lobbies
Fixed wallmaster+lamp problem
Fixed some key rules that caused item requirements to be ignored
Fixed Old Man cave to be properly one-way in the graph
Fixed some odd key logic issues
2020-11-12 12:18:00 -07:00
compiling
078b5eeb85
Merge remote-tracking branch 'remotes/origin/DoorDevUnstable' into DoorDevUnstable
2020-11-07 18:48:26 +11:00
aerinon
d89801c72c
Key Hud redesign continued
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Keydropshuffle prototype
2020-10-23 12:59:18 -06:00
aerinon
38be9e6ec0
Generation improvements
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Hera Lobby fix
Added gauntlet 3 to cut carpet
2020-10-07 16:33:43 -06:00
aerinon
d2ea578df8
Merge in door dev unstable
2020-09-17 15:23:06 -06:00
aerinon
309dc40f08
Minor ASM reorg
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Fix for bonking across the TR chest gap
2020-09-09 16:03:43 -06:00
Catobat
1339bd4bc5
Add Hookshot edge for Hera Big Chest
2020-09-09 16:02:05 -06:00
aerinon
973bf02b1d
Palette refinement
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Sanctuary starting dungeon and mirror target
Sanctuary limited to LW in open mode (non-crossed/insanity ER)
2020-09-09 15:49:00 -06:00
compiling
7c9e02b182
Pot shuffle
2020-09-06 18:01:44 +10:00
aerinon
804309565b
Bulk of Lobby randomization work
2020-08-28 12:42:20 -06:00
aerinon
18447cfe3e
Torch+ChestKey counter bug fixed
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Total Keys on keysanity menu fixed
Changed X and grayish circular symbol for new O character
Fixed a key logic error
Fixed unplaced items bug to remove red rupees
2020-08-18 15:21:35 -06:00