Commit Graph

1057 Commits

Author SHA1 Message Date
codemann8
52ed4cf7de Re-fixed old man spawn on pyramid issue 2025-09-07 10:52:23 -05:00
codemann8
a5f14530cd Allow Zelda escape to use TT Maiden Cell as checkpoint 2025-09-07 10:51:39 -05:00
codemann8
062afa75b5 Fix for GT cutscene GFX 2025-08-25 15:21:23 -05:00
codemann8
c3d6c96e79 Added customizer ability to change GT cutscene gfx 2025-08-25 11:21:44 -05:00
codemann8
8372a8a9bf Changing hard-coded value to labeled value 2025-08-19 10:21:26 -05:00
codemann8
0d3feb33d1 Various ROM fixes
- New chicken gfx
- Fixed music silence in DR when straight stairs lead into pre-Aga room
- Other various music fixes
2025-08-19 10:19:30 -05:00
codemann8
dd5f0618fd Fixed map key totals on map pickup in non-DR 2025-07-18 10:46:39 -05:00
codemann8
7e42fa2927 Restore Kodongo AI when in vanilla rooms 2025-07-13 00:27:52 -05:00
codemann8
e66214cac3 Fix crash when Old Man exits out of his House entrance 2025-07-11 04:55:17 -05:00
codemann8
2d6b80e74f Fix HUD to show prize, key count, and compass count if seen by player 2025-07-10 23:00:29 -05:00
codemann8
fc0c5df943 Fixed issue with Quake scaring Kiki 2025-06-13 23:39:58 -05:00
codemann8
73ffa41751 Some basrom fixes
- Fix issue with no music in LH after S+Q from Kakariko
- Boots missing from menu upon collection until S+Q
- Kiki runs away if Link spawned from Sanc
- Locksmith sprite despawns after purple chest item get
2025-06-12 11:00:14 -05:00
codemann8
a1e6509765 Reset MSU Resume on S+Q 2025-06-05 20:53:37 -05:00
codemann8
69ff38521e Restoring water floor in Arrghus' room in boss shuffle 2025-06-05 19:53:01 -05:00
codemann8
42e560f72c Merged in DR v1.4.10 2025-05-16 23:51:04 -05:00
codemann8
870d157e58 Fixed issue with mirroring with a dropped purple chest 2025-05-16 22:27:36 -05:00
codemann8
42bafa1c99 Locksmith follower now behaves closer to vanilla 2025-05-16 22:22:37 -05:00
aerinon
ab98b346e0 fix: price in shops bug 2025-05-13 14:52:37 -06:00
codemann8
40bff27e6b Various bug fixes for Follower Shuffle post-launch
- Fix issue with infinite purple chest item get
- Fix issue with Kiki running away on iframe ledge hops
- Fix issue with bad follower gfx on screens with followers
- Fix issue with Zelda appearing in conditional follower locations
2025-05-04 09:27:29 -05:00
codemann8
1c0641c57e Merged in DR v1.4.9 2025-04-30 07:07:57 -05:00
codemann8
3a59fa3e03 Fixed incorrect bunny music issue 2025-04-30 06:49:42 -05:00
codemann8
fcaaab30a4 Initial Follower Shuffle Implementation 2025-04-30 06:45:16 -05:00
aerinon
f3b774ad7f fix: attempt at fixing moth conveyor room timing 2025-04-28 12:34:19 -06:00
aerinon
966bd8d05e fix: prevent big key door modification while door shuffle is vanilla 2025-03-21 11:07:09 -06:00
Kris Davie
7cba411e45 More glitched fixes 2025-03-21 10:57:08 -06:00
codemann8
7efc23b867 Fixed error with prizes in starting inventory 2025-03-11 09:07:11 -05:00
KrisDavie
2af5aad078 Fix cavestate dungeon items in non-keysanity 2025-03-06 17:58:29 +01:00
codemann8
609bbef49a Various baserom fixes
- Fixed overworld map check VRAM crash
- Fixed cavestate dark room hidden items
2025-02-18 21:54:24 -06:00
codemann8
8e511ff5c8 Removing dungeon items from hint pool for nearby shuffle 2025-02-18 21:47:22 -06:00
codemann8
94d870e2a4 Fixed incorrect ganon silvers hint 2025-01-19 01:30:53 -06:00
codemann8
9bca4988b3 Merged in DR v1.4.8 2025-01-15 22:32:29 -06:00
Kris Davie
5664526e0c Restore native dungeon item behavior for glitched modes. baserom handles dungeon IDs 2025-01-15 08:31:38 -07:00
aerinon
fe520626e9 fix: rain state + activated flute 2025-01-08 09:19:38 -07:00
aerinon
ed5627d5bc feat: mirror scroll forced on in DR modes, fix settings code bit for it 2025-01-07 15:56:33 -07:00
Telethar
c3f6317e84 Change to |= 2025-01-07 15:12:24 -07:00
Telethar
d558e14065 Add Mirror Scroll as an option instead of baking it into door shuffle. 2025-01-07 15:12:24 -07:00
codemann8
107eef9c6a Fixed issue with MapCountDisplay flags not getting set when entering a dungeon and maps aren't wild 2025-01-05 05:34:21 -06:00
codemann8
ea5ad39a07 Renaming keyword for Nearby dungeon item shuffle from 'district' to 'nearby' 2025-01-05 03:42:52 -06:00
codemann8
8ebbff3e7d Allow flute in rain state for glitched modes with starting preactivated flute 2025-01-02 05:17:26 -06:00
codemann8
b7437fa9fd Restoring some native dungeon item behavior for glitched modes
Also fixes issues with HC BK (item collection in other dungeons, acting like a small key on BnC)
2025-01-02 03:41:42 -06:00
codemann8
12f65f0e05 Baserom update to allow textbox suppression for "this dungeon" items 2024-12-25 22:59:23 -06:00
codemann8
1247716e92 Implemented District/Nearby Dungeon Item Shuffle 2024-12-24 12:09:16 -06:00
codemann8
e3e227f3d5 Baserom update to allow textbox suppression for "this dungeon" items 2024-12-24 11:39:27 -06:00
codemann8
3d1190375e Merged in DR v1.4.7.2 2024-12-24 11:38:15 -06:00
aerinon
01f3f6ad50 fix: dark sanc at tavern north
fix: gt exit point for all players
2024-12-17 16:17:55 -07:00
aerinon
4f1f61bc68 fix: simple shuffle blacksmith 2024-12-17 16:12:49 -07:00
codemann8
7e952c0b9e Base ROM update - Improved psuedobots / music fixes 2024-12-14 16:17:52 -06:00
codemann8
353b2fa1fd Fixed issue with vanilla HCBK acting like a small key 2024-10-30 10:22:18 -05:00
codemann8
4e6f4255d9 Fixed "this" dungeon items for glitched modes 2024-10-20 04:07:39 -05:00
codemann8
413d5cc5fd Merged in DR v1.4.6 2024-10-15 19:11:10 -05:00