Commit Graph

214 Commits

Author SHA1 Message Date
codemann8
229747b4a4 Added dynamic flute exits 2021-08-03 09:29:16 -05:00
codemann8
c04cb27aa9 Merged in DR v0.5.0.1 2021-07-28 17:09:31 -05:00
StructuralMike
779c7d78c0 New hookshot cave region definitions 2021-07-24 17:22:48 +02:00
codemann8
0dd5516e07 Renamed Hammer Pegs regions 2021-07-06 14:44:13 -05:00
codemann8
433a1dfc35 Doing GitHub's work for them and ACTUALLY merging in DR v0.4.0.7 changes 2021-07-04 11:23:08 -05:00
codemann8
6cd6dca6a3 Initial Tile Shuffle Implementation 2021-06-23 03:09:27 -05:00
aerinon
8c5a4be480 Ranged crystal switch logic tweaked
Couple of minor bugs fixed
2021-06-22 13:04:37 -06:00
codemann8
78d89497c3 Made new HC region for Inverted access to Bush-blocked area 2021-06-07 08:50:08 -05:00
codemann8
afcc9bbbe0 Minor rename 2021-06-06 08:49:46 -05:00
codemann8
1123d686d5 Fixed issues with generating Inverted and Insanity seeds 2021-05-28 20:58:16 -05:00
codemann8
6caa4b5438 Moved Inverted Pyramid Entrance to HC Ledge 2021-05-26 21:08:57 -05:00
codemann8
6bdd63be45 Renamed regions and exits related to Mountain Entry 2021-05-25 20:29:53 -05:00
codemann8
9aca8af16d More Inverted changes 2021-05-23 07:50:30 -05:00
codemann8
e363773810 Initial Inverted implementation
Missing Flute and mirror exits
Missing removal and redirection of deprecated inverted rules
2021-05-20 05:47:42 -05:00
codemann8
63b2b807ec Removed exit intended for Inverted 2021-05-16 05:11:48 -05:00
codemann8
2a394cc880 Initial check-in for OWG logic
Includes renames and reorganizations
2021-05-16 04:41:43 -05:00
codemann8
9110ac4e9c Reorganized Cave Regions 2021-05-13 06:39:17 -05:00
codemann8
f4e79c200a Merging DR v0.4 - OWG logic/keylogic//YAML 2021-05-12 05:35:33 -05:00
codemann8
ac753ef607 Initial Inverted changes 2021-05-12 00:26:49 -05:00
codemann8
a6c3e5c1ac Added Pearl rule for Circle of Bushes area bush 2021-05-11 00:29:41 -05:00
aerinon
a12ebfaf50 Merge branch 'StructuralMike-BombSwitchDevUnstable' into DoorDevVolatile 2021-05-04 16:30:27 -06:00
codemann8
cc5b1ab60f Renamed some areas 2021-05-02 21:30:25 -05:00
codemann8
9951c5b0ea Fixed duplicate Pyramid Ledge location 2021-04-22 21:51:33 -05:00
compiling
30baec65af Merge remote-tracking branch 'remotes/origin/Dev-owg' into DoorDevUnstable 2021-04-18 14:28:29 +10:00
codemann8
ade6dfc416 New destinations now write to ROM 2021-04-12 12:23:26 -05:00
StructuralMike
3f9b6234c2 Mire fishbone barrier bypass 2021-03-22 21:12:26 +01:00
StructuralMike
13c2022bc9 BombSwitchDev 2021-03-16 22:05:10 +01:00
StructuralMike
8689bd6a4c Crystals that can be hit with pots
Moved the can_hit_crystal() function to rules where it belongs, and applied it to all instances of crystals in rooms that don't have pots.
2021-03-12 17:07:17 +01:00
StructuralMike
e1ddd02097 Missing crystal in Hera Beetles 2021-03-12 14:03:19 +01:00
StructuralMike
f63d1f5470 SP Crystal room 0HKO consideration 2021-03-12 10:21:27 +01:00
StructuralMike
f60764f062 Double Switch Room being obnoxious 2021-03-11 15:13:15 +01:00
StructuralMike
eb6c71798c Tidying up and adding final(?) interaction points 2021-03-11 12:33:46 +01:00
StructuralMike
2e998af865 Mainly double switch room logic 2021-03-10 23:49:16 +01:00
StructuralMike
7f36036ced Removed unneccesery PoD Arena crystal 2021-03-09 13:08:56 +01:00
StructuralMike
f33d8a5279 Refined crystal rules 2021-03-09 09:40:50 +01:00
StructuralMike
5298a7f210 TR Crystal Maze 2021-03-08 20:58:22 +01:00
StructuralMike
5534cab01b Minor typos 2021-03-08 17:19:31 +01:00
StructuralMike
e8a51ffb3a GT Crystal rooms 2021-03-08 14:45:00 +01:00
StructuralMike
8eca5bf79e Some more Hera Lobby
Also, Hookshot cave reverted as it doesnt work that way...
2021-03-08 11:20:07 +01:00
StructuralMike
3a75b2dafd lots of PoD crystal logic 2021-03-07 17:28:12 +01:00
StructuralMike
5c5cb7f531 1xPoD and 1xTR crystal room 2021-03-07 12:35:28 +01:00
StructuralMike
bf78758ade Tower of Hera crystal regions working 2021-03-06 19:38:12 +01:00
StructuralMike
5ef1ceb136 ToH Crystal Switch Region WIP 2021-03-06 17:56:45 +01:00
codemann8
87381e495c Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffle 2021-02-18 22:44:17 -06:00
aerinon
8d22dd1a3d Bringing in Unstable2 changes 2021-02-18 13:19:08 -07:00
aerinon
352592bd00 Key logic error with odd_counter and child doors
Fix the Lone Pot doors (E/W) swapped
2021-02-13 21:09:57 -07:00
codemann8
10bf6fcb2f Added temporary flute exit on Link's House tile to deal with flute logic 2021-02-08 12:41:37 -06:00
codemann8
167ad64f29 Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffle 2021-02-08 12:02:11 -06:00
aerinon
09cae6e640 Shopsanity multiworld and rupee progression balancing 2021-02-03 10:49:29 -07:00
aerinon
f8a0ba1816 merge in inroom staircases 2021-02-01 10:07:53 -07:00