aerinon
0bd1f90bca
feat: MW progresssion balancing tweaked to be percentage based instead of raw count. Tries to keep each player's locations in each sphere within 80% of the player with the most locations available. (Measured with percentage instead of raw count.) Old algo tried to keep everyone within 20 locations of each other. Difficult if one player has a lot more locations than another.
...
fix: Potential fix for early Trinexx start
2023-12-14 10:13:22 -07:00
aerinon
93211567c2
fix: customizer errors
...
fix: poor enemy placement
fix: insanity rng
2023-11-27 16:41:58 -07:00
aerinon
3e5d4abfd3
fix: don't shuffle bonk fairies
...
fix: fix mimic cave enemy drops
2023-11-20 16:46:42 -07:00
Cody Bailey
a2c4be4c4c
Add aga_randomness to exposed settings
2023-11-19 17:37:30 -05:00
aerinon
ae3215ff9a
fix(key logic): typo
...
fix(bunny logic): multiple paths considered
2023-11-15 15:01:21 -07:00
aerinon
1434911727
Freeze fairy abyss/beam dash enemies
...
Fix original key drops on split supertiles (pokey 1)
Fix mystery/customizer boolean issue
Enemy bans
2023-10-06 10:47:22 -06:00
aerinon
267e3214a7
Merge branch 'DoorDevUnstable' into DoorDevVolatile
...
# Conflicts:
# CLI.py
# Main.py
# RELEASENOTES.md
# Rom.py
# Rules.py
# data/base2current.bps
# source/classes/CustomSettings.py
# source/tools/MysteryUtils.py
2023-09-29 11:44:23 -06:00
aerinon
7a16ea4fe1
Rule fix for zelda to throne room
...
Minor fix to standard generation and spoilers
2023-09-29 09:33:33 -06:00
aerinon
f4c465f5c3
Baserom update (colletion rate counter for mystery)
...
Minor issue with customizer/mystery yamls and booleans
2023-09-26 13:40:22 -06:00
aerinon
06ae4f25e1
Several rom fixes, multiworld keys/lamp, pendant count, collection rate
...
Fix for castle barrier gfx in rain state
Chainchomp placement in Spiral Cave generation issue
A bunch of new bans, Mimics, Stal, Bumper issues mostly. A few others.
2023-09-20 13:11:44 -06:00
aerinon
26c26acd6e
Fix item duping and disappearing
...
Fix mutliworld crash
Fix assured sword + start inventory
New bans on enemy placement
2023-09-14 08:51:29 -06:00
aerinon
42bf2f3534
Bunch of fixes for the baserom changes
2023-08-24 16:18:49 -06:00
aerinon
44acc4e290
Merge branch 'StairLoops' of github.com:Catobat/ALttPDoorRandomizer into Catobat-StairLoops
2023-08-07 12:15:13 -06:00
aerinon
90f1629f0e
Merge branch 'DoorDevUnstable' into DoorDevVolatile
...
# Conflicts:
# Main.py
# MultiClient.py
# Rom.py
# data/base2current.bps
# resources/app/gui/lang/en.json
# resources/app/gui/randomize/item/widgets.json
# source/gui/bottom.py
# source/gui/widgets.py
2023-08-04 11:33:31 -06:00
aerinon
f442cff061
Logic added for openable trap doors
2023-08-03 15:06:54 -06:00
codemann8
c0c3204fd5
Notes field
2023-08-02 09:45:41 -06:00
Catobat
7197a23b45
Add setting for self-looping doors
2023-08-02 02:23:19 +02:00
aerinon
75fc1f7cc3
Fixed customizer example
...
Fixed /missing command in multiworld for non-pottery lottery settings
2023-07-28 12:29:47 -06:00
Catobat
bf9ad536fe
Implement triforce_max_difference
2023-07-26 15:27:47 +02:00
Catobat
ea70d7cb5a
Move Triforce Pieces Min and Max handling to Main
2023-07-26 02:40:40 +02:00
aerinon
5d2ceaf75c
Updated baserom for crystal custscene and hera music fix
...
Updated a couple of error messages and when they are displayed
Updated Ganonhunt goal text to be more consistent across randomizers
2023-07-10 13:56:05 -06:00
aerinon
0c640bf9dd
Fix for pyrmaid hole logic
2023-07-10 10:35:18 -06:00
aerinon
d5e69b28f2
Fix for Non-ER Inverted Experimental (Aga and GT weren't logically swapped)
...
Fix for customizer setting crystals to 0 for either GT/Ganon
2023-04-14 15:23:38 -06:00
aerinon
072bbfac1f
Version bump and release note
2023-04-13 16:20:54 -06:00
aerinon
907639b984
any_enemy_logic option added
2023-04-10 09:07:01 -06:00
aerinon
ddfbece2bd
Clean up enemizer cli argument and gui code
2023-04-05 16:38:17 -06:00
aerinon
187478eb24
Merge branch 'DoorDevUnstable' into Sandbox
...
# Conflicts:
# Gui.py
# Main.py
# Rom.py
# Rules.py
# data/base2current.bps
# resources/app/gui/lang/en.json
# resources/app/gui/randomize/dungeon/widgets.json
2023-04-05 16:26:26 -06:00
aerinon
abb11558d8
Correct version bump
2023-04-05 15:58:16 -06:00
aerinon
50f92e7aee
Release notes and minor cleanup
2023-04-05 15:55:30 -06:00
aerinon
41a0751009
Merge branch 'WorldModelRefactor' into DoorDevUnstable
2023-03-31 16:07:31 -06:00
aerinon
d9c18407e4
Fix starting flute logic
2023-03-31 09:29:01 -06:00
aerinon
a0b781521f
Big enemizer updates
...
Fix sheets
Health + damage rando
Logical kill rooms
2023-03-30 16:12:46 -06:00
aerinon
636819ffc0
Versioning update
2023-03-14 16:05:28 -06:00
aerinon
b44caa76a7
Customize certain potions refills.
2023-03-13 14:26:25 -06:00
aerinon
4aae603462
Merge branch 'DoorDevUnstable' into Sandbox
...
# Conflicts:
# ItemList.py
# Items.py
# Main.py
# Rom.py
# data/base2current.bps
2023-03-10 13:43:38 -07:00
aerinon
affd7568cb
Minor adjustments to world model refactor
2023-03-09 16:48:14 -07:00
aerinon
1a1c60f84a
Merge branch 'SynthesisOWRMerge' of github.com:codemann8/ALttPDoorRandomizer into codemann8-SynthesisOWRMerge
...
# Conflicts:
# Rules.py
# source/overworld/EntranceShuffle2.py
2023-03-09 11:29:03 -07:00
aerinon
44afe50bf4
Version bump
2023-03-08 08:26:50 -07:00
aerinon
87ab4a8c8a
Update baserom and release notes
2023-03-06 16:10:07 -07:00
aerinon
00b06c53d6
Rom updates and version update
2023-03-01 16:28:47 -07:00
aerinon
409f7d50d5
Rom changes (see that commmit message or release notes)
...
Customizer improvements:
- Better logic around customized lobbies
- Better logic around customized door types
Fix to key doors that was causing extra key doors
Generation improvement around crystal switches
Fix bug in dungeon_only that wasn't using pot key locations (known issue still exists in pottery modes)
Fixes an issue when keys are found in own dungeon for another player when using the bizhawk plugin
2023-02-24 14:25:04 -07:00
aerinon
9a71e56546
Trap door refinement with "optional" value versus "vanilla"
...
Slight balance of chaos mode
Warping Pool trap no longer shuffled
2023-02-17 16:55:35 -07:00
aerinon
f0101c9854
Trap door mode initial work
2023-02-16 11:49:29 -07:00
aerinon
fb13785abc
Minor standard generation fix
...
Minor ER + Partitioned fix
2023-02-06 13:46:25 -07:00
aerinon
04a9bcc68b
Fix for free light cone in escape.
...
No longer missing when entering from DW.
No longer disappears after using fire rod to light torch.
2023-01-27 15:21:22 -07:00
aerinon
4547a0a43b
Logic fix for sanc mirror route
...
Minor updates to customizer
Minor update to new ER (seed duplication issue)
2023-01-18 08:02:32 -07:00
aerinon
22dfeeecca
Starting inventory updates
...
Logic fix for skull woods star tile logic
Standard logic improvement
2023-01-12 15:32:49 -07:00
aerinon
8839926a97
Race flag on GUI
...
Async Doors League presets
Take into account starting inventory with default item pool
2023-01-06 13:56:18 -07:00
codemann8
118adabeb1
Changing mirror exits to be dynamically created
2022-12-30 06:17:54 -06:00
codemann8
0324017c2d
Merge remote-tracking branch 'upstream/DoorDevUnstable' into SynthesisOWRMerge
2022-12-22 03:47:30 -06:00