codemann8
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9aca8af16d
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More Inverted changes
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2021-05-23 07:50:30 -05:00 |
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codemann8
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e363773810
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Initial Inverted implementation
Missing Flute and mirror exits
Missing removal and redirection of deprecated inverted rules
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2021-05-20 05:47:42 -05:00 |
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codemann8
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63b2b807ec
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Removed exit intended for Inverted
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2021-05-16 05:11:48 -05:00 |
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codemann8
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2a394cc880
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Initial check-in for OWG logic
Includes renames and reorganizations
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2021-05-16 04:41:43 -05:00 |
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codemann8
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9110ac4e9c
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Reorganized Cave Regions
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2021-05-13 06:39:17 -05:00 |
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codemann8
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f4e79c200a
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Merging DR v0.4 - OWG logic/keylogic//YAML
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2021-05-12 05:35:33 -05:00 |
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codemann8
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ac753ef607
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Initial Inverted changes
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2021-05-12 00:26:49 -05:00 |
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codemann8
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a6c3e5c1ac
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Added Pearl rule for Circle of Bushes area bush
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2021-05-11 00:29:41 -05:00 |
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aerinon
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a12ebfaf50
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Merge branch 'StructuralMike-BombSwitchDevUnstable' into DoorDevVolatile
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2021-05-04 16:30:27 -06:00 |
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codemann8
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cc5b1ab60f
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Renamed some areas
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2021-05-02 21:30:25 -05:00 |
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codemann8
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9951c5b0ea
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Fixed duplicate Pyramid Ledge location
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2021-04-22 21:51:33 -05:00 |
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compiling
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30baec65af
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Merge remote-tracking branch 'remotes/origin/Dev-owg' into DoorDevUnstable
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2021-04-18 14:28:29 +10:00 |
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codemann8
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ade6dfc416
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New destinations now write to ROM
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2021-04-12 12:23:26 -05:00 |
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StructuralMike
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3f9b6234c2
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Mire fishbone barrier bypass
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2021-03-22 21:12:26 +01:00 |
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StructuralMike
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13c2022bc9
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BombSwitchDev
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2021-03-16 22:05:10 +01:00 |
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StructuralMike
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8689bd6a4c
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Crystals that can be hit with pots
Moved the can_hit_crystal() function to rules where it belongs, and applied it to all instances of crystals in rooms that don't have pots.
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2021-03-12 17:07:17 +01:00 |
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StructuralMike
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e1ddd02097
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Missing crystal in Hera Beetles
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2021-03-12 14:03:19 +01:00 |
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StructuralMike
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f63d1f5470
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SP Crystal room 0HKO consideration
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2021-03-12 10:21:27 +01:00 |
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StructuralMike
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f60764f062
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Double Switch Room being obnoxious
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2021-03-11 15:13:15 +01:00 |
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StructuralMike
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eb6c71798c
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Tidying up and adding final(?) interaction points
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2021-03-11 12:33:46 +01:00 |
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StructuralMike
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2e998af865
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Mainly double switch room logic
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2021-03-10 23:49:16 +01:00 |
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StructuralMike
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7f36036ced
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Removed unneccesery PoD Arena crystal
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2021-03-09 13:08:56 +01:00 |
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StructuralMike
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f33d8a5279
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Refined crystal rules
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2021-03-09 09:40:50 +01:00 |
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StructuralMike
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5298a7f210
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TR Crystal Maze
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2021-03-08 20:58:22 +01:00 |
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StructuralMike
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5534cab01b
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Minor typos
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2021-03-08 17:19:31 +01:00 |
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StructuralMike
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e8a51ffb3a
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GT Crystal rooms
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2021-03-08 14:45:00 +01:00 |
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StructuralMike
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8eca5bf79e
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Some more Hera Lobby
Also, Hookshot cave reverted as it doesnt work that way...
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2021-03-08 11:20:07 +01:00 |
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StructuralMike
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3a75b2dafd
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lots of PoD crystal logic
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2021-03-07 17:28:12 +01:00 |
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StructuralMike
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5c5cb7f531
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1xPoD and 1xTR crystal room
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2021-03-07 12:35:28 +01:00 |
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StructuralMike
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bf78758ade
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Tower of Hera crystal regions working
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2021-03-06 19:38:12 +01:00 |
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StructuralMike
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5ef1ceb136
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ToH Crystal Switch Region WIP
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2021-03-06 17:56:45 +01:00 |
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codemann8
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87381e495c
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Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffle
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2021-02-18 22:44:17 -06:00 |
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aerinon
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8d22dd1a3d
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Bringing in Unstable2 changes
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2021-02-18 13:19:08 -07:00 |
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aerinon
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352592bd00
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Key logic error with odd_counter and child doors
Fix the Lone Pot doors (E/W) swapped
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2021-02-13 21:09:57 -07:00 |
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codemann8
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10bf6fcb2f
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Added temporary flute exit on Link's House tile to deal with flute logic
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2021-02-08 12:41:37 -06:00 |
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codemann8
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167ad64f29
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Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffle
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2021-02-08 12:02:11 -06:00 |
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aerinon
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09cae6e640
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Shopsanity multiworld and rupee progression balancing
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2021-02-03 10:49:29 -07:00 |
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aerinon
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f8a0ba1816
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merge in inroom staircases
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2021-02-01 10:07:53 -07:00 |
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aerinon
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b5f3c752e6
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Shop work:
- Potion shop
- Cap Fairy blacklist
- Item counter increased over 255
- Inverted work
- Static sram for shops
- Price adjustments (and discounts)
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2021-02-01 09:57:20 -07:00 |
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Catobat
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43b0f95877
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Shuffle in-room stairs
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2021-01-30 00:35:41 +01:00 |
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codemann8
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cf22327ad4
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Renamed DM Broken Bridge
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2020-12-17 11:13:06 -06:00 |
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codemann8
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d6d862db3c
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Added terrain rules for Purple Chest Area Rocks
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2020-12-17 11:12:19 -06:00 |
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codemann8
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1add1222e1
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Split duplicate exits into unique
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2020-12-12 06:56:36 -06:00 |
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codemann8
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2e5af373a5
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Replaced some old region references to OW shuffle names
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2020-12-12 05:13:30 -06:00 |
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codemann8
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6860b3a907
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Added OW Shuffle Rules
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2020-12-12 03:33:22 -06:00 |
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codemann8
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96ed4e5794
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Fixed names of some regions
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2020-12-11 03:56:38 -06:00 |
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codemann8
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51e4d6398f
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Added all mirror mandatory connections
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2020-12-10 15:45:01 -06:00 |
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codemann8
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3ed5cbd674
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Minor rename of Region
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2020-12-10 11:34:15 -06:00 |
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codemann8
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4458ccb4f7
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Various fixes, renames, adjustments to OW Regions
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2020-12-10 10:38:17 -06:00 |
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codemann8
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1ce4f0f2a2
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Initial conversion to OW intra-tile regions
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2020-12-10 07:16:30 -06:00 |
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