aerinon
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b71c7aa2b4
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Underworld dropshuffle
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2022-09-30 15:38:35 -06:00 |
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aerinon
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5b4bcc02d4
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Finished region mapping
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2022-09-16 15:49:16 -06:00 |
|
aerinon
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87834986d4
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Retro break up of various options
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2022-09-02 13:09:39 -06:00 |
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aerinon
|
af4f8e5b4b
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Flute mode
And some odd fixes
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2022-09-01 13:59:26 -06:00 |
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aerinon
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3975c6c65d
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Merge branch 'DoorDevUnstable' into Synthesis
# Conflicts:
# TestSuite.py
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2022-09-01 11:38:02 -06:00 |
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aerinon
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45395e9b15
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Legacy pot shuffle fix
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2022-08-26 16:08:18 -06:00 |
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aerinon
|
5b8b0cb7f8
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Mire Falling Bridge logic refinement for possible trap door movement
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2022-08-23 15:27:22 -06:00 |
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aerinon
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3e7dfaf856
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Fix Key Rat region
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2022-08-23 15:06:36 -06:00 |
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aerinon
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8ec852a737
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Merge branch 'DoorDevVolatile' into Customizer
# Conflicts:
# Main.py
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2022-06-23 10:37:38 -06:00 |
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aerinon
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fe814005d6
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Waterfall of Wishing logic exit fix revised
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2022-06-23 10:36:51 -06:00 |
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aerinon
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64048ba58d
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Merge branch 'DoorDevVolatile' into Customizer
# Conflicts:
# Main.py
Also fixed a bug with lite/lean
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2022-06-22 10:53:06 -06:00 |
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aerinon
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f5307dacc1
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Waterfall logic fix. Inverted seems to have been fixed years ago
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2022-06-17 15:12:37 -06:00 |
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aerinon
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7dd5cc0e36
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Merge branch 'DoorDevVolatile' into Customizer
# Conflicts:
# BaseClasses.py
# ItemList.py
# Main.py
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2022-04-21 11:14:40 -06:00 |
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aerinon
|
31a279d63d
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Trinity goal added
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2022-04-20 14:06:55 -06:00 |
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aerinon
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26e8e23fce
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Initial work on new pottery modes
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2022-04-19 13:56:39 -06:00 |
|
aerinon
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cf227aafc0
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Trinity goal
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2022-04-04 13:37:07 -06:00 |
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aerinon
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69bae0f338
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Merge branch 'DoorDevVolatile' into Customizer
# Conflicts:
# DoorShuffle.py
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2022-03-29 13:30:49 -06:00 |
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aerinon
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8bc446fbc5
|
Logic refinements for Skull X Room and GT Falling Torches
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2022-03-29 13:28:05 -06:00 |
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aerinon
|
8ec16d46ce
|
Dashable forbidden
Minor logic refinement for Spiky Hint Cave
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2022-03-25 15:35:46 -06:00 |
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aerinon
|
dfb9ebfbdb
|
Customizer main work
|
2022-03-22 16:13:31 -06:00 |
|
Josh Gerson
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d70b6cfb42
|
Ice Antechamber pots 3,4 require hammer
|
2022-03-12 22:37:53 -05:00 |
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aerinon
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64b0740e50
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Various shuffled links house fixes
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2022-03-12 12:33:14 -07:00 |
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aerinon
|
4e43f38332
|
Separated Collection Rate counter from experimental
Added MSU Resume option
Ensured pots in TR Dark Ride need lamp
Fix for Links House being at Maze Race (did not generate)
|
2022-03-09 15:42:00 -07:00 |
|
aerinon
|
285dc48a2b
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Couple minor rule fixes
|
2022-03-07 11:14:44 -07:00 |
|
aerinon
|
ccb7ced735
|
Lighter pottery modes
|
2022-02-16 14:02:21 -07:00 |
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aerinon
|
76aed82843
|
Added versioning for code
Fixed bug in standard where Links S&Q was usable before delivering Zelda
|
2022-02-16 12:59:45 -07:00 |
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aerinon
|
4dfd602308
|
Boss fix and rules for Ice Refill added
|
2022-02-15 17:03:24 -07:00 |
|
aerinon
|
64c19bc651
|
Logic fixes for pots in TR Hub and TR Dark Ride
Fix for district + shopsanity
Typo correction
|
2022-01-31 16:35:11 -07:00 |
|
aerinon
|
da89ab1006
|
Bug fixes for pottery lottery changes
|
2022-01-24 16:04:16 -07:00 |
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aerinon
|
2f0d64103e
|
Merge branch 'StandingItems' into DoorDevVolatile
# Conflicts:
# Rules.py
# source/item/FillUtil.py
|
2022-01-21 16:21:59 -07:00 |
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aerinon
|
e76bc92e42
|
Fix bombbag bug
|
2022-01-21 16:15:51 -07:00 |
|
aerinon
|
5211b305e6
|
Re-worked settings for pottery lottery
Fixed multiworld support for lottery
|
2022-01-21 16:10:33 -07:00 |
|
aerinon
|
9fd73e08bb
|
Districting considers the Tavern North entrance
Major items are counted differently
Minor edits
|
2022-01-13 15:13:22 -07:00 |
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aerinon
|
bcf1ce297c
|
Bunch of logic fixes for various pots
Vanilla fill support for potsanity
Fix for playthrough error
|
2022-01-07 14:46:25 -07:00 |
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aerinon
|
515f6dafed
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Standing Items refinement - starting testing no keydrops and pot shuffle
Fairly substantial change to Crossed Sector distribution due to so many pots making it fail
|
2022-01-04 15:48:27 -07:00 |
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aerinon
|
b2f2565271
|
Standing Items initial commit
|
2021-12-16 16:02:11 -07:00 |
|
aerinon
|
c651d1d584
|
Merge branch 'DoorDevUnstable' into DoorDevVolatile
# Conflicts:
# Main.py
|
2021-12-06 15:41:19 -07:00 |
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aerinon
|
d710e08ea0
|
Rules fixes - TT locations not foribben by default to have big key
Can push paradox block with mirror in glitched modes
|
2021-12-06 15:25:55 -07:00 |
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aerinon
|
e78f9218f5
|
Merge branch 'Ambrosia' into DoorDevVolatile
# Conflicts:
# BaseClasses.py
# CLI.py
# Main.py
|
2021-10-29 15:26:51 -06:00 |
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aerinon
|
3b3fe7f8ca
|
Bonk fairy (light) standard er restriction
|
2021-10-27 13:29:07 -06:00 |
|
aerinon
|
12846df681
|
Accounted for bomb usage in Mire 2 (non-enemizer, of course)
|
2021-10-21 14:34:21 -06:00 |
|
aerinon
|
035621e420
|
Rupee bow forbids certain lobbies in HC in standard
Allow a lobby in keydrop shuffle
Key rule fix when bk isn't possible
Added controller awareness to world traversal
|
2021-09-28 14:57:17 -06:00 |
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aerinon
|
9e04417072
|
Merge branch 'DoorDevUnstable' into Ambrosia
|
2021-09-16 16:12:45 -06:00 |
|
aerinon
|
1eda6cfa9a
|
Fix lambda by binding bk_name at lambda creation
|
2021-09-16 15:46:40 -06:00 |
|
aerinon
|
a6e49513be
|
Merge branch 'DoorDevUnstable' into Ambrosia
|
2021-09-10 09:17:23 -06:00 |
|
aerinon
|
759e9979da
|
Rule fix for bigkey shuffle, use the always_allow for the big key, but require it for every other item
|
2021-08-26 15:51:12 -06:00 |
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aerinon
|
4e8a8d2840
|
Compass/Map can be progressive
Fixed filter_for_potential_bk_locations
Changed rules to use dungeon_table
|
2021-08-26 15:33:27 -06:00 |
|
aerinon
|
f259e8bdc8
|
Boss item restriction logic added
Reserved location logic started
|
2021-08-20 14:32:54 -06:00 |
|
aerinon
|
939d495be7
|
Merge in combinatoric key logic from keyLogicAttempt1 branch
|
2021-08-20 10:03:40 -06:00 |
|
StructuralMike
|
dcba2be757
|
Bombbag instead of Bombbags
|
2021-08-11 16:29:12 +02:00 |
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