codemann8
d79c8c1fd1
Merged in DR v1.2.0.19
2023-07-29 05:03:37 -05:00
aerinon
1592fac792
Typo
2023-07-28 12:32:28 -06:00
aerinon
75fc1f7cc3
Fixed customizer example
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Fixed /missing command in multiworld for non-pottery lottery settings
2023-07-28 12:29:47 -06:00
aerinon
b7b9e5aea7
Merge branch 'Catobat-TriforceMinMax' into DoorDevUnstable
2023-07-27 13:47:29 -06:00
aerinon
2e07d03000
Merge branch 'TriforceMinMax' of github.com:Catobat/ALttPDoorRandomizer into Catobat-TriforceMinMax
2023-07-27 13:46:42 -06:00
aerinon
8d17d95640
Fixed a generation bug
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Add ganonhunt to pyramid open
2023-07-27 13:45:44 -06:00
Catobat
bf9ad536fe
Implement triforce_max_difference
2023-07-26 15:27:47 +02:00
Catobat
66bd8960a1
Support Triforce Piece settings in Customizer YAML
2023-07-26 15:03:45 +02:00
Catobat
ea70d7cb5a
Move Triforce Pieces Min and Max handling to Main
2023-07-26 02:40:40 +02:00
codemann8
551638e00c
Merged in DR v1.2.0.18
2023-07-19 16:12:09 -05:00
codemann8
6d03c5c532
Merge branch 'OverworldShuffleDev' of https://github.com/codemann8/ALttPDoorRandomizer into OverworldShuffleDev
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Adding console output when generation fails to reach required items
2023-07-19 14:14:01 -05:00
codemann8
2c6af4e44c
More Swapped ER fixes
2023-07-19 14:09:01 -05:00
aerinon
b6275d0688
Typo
2023-07-19 12:57:07 -06:00
aerinon
213d3d3aa0
Fixed an issue where certain vanilla door types would not allow other types to be placed.
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Customizer: fixed an issue where last ditch placements would move customized items. Those are now locked and the generation will fail instead if no alternatives are found.
2023-07-19 12:31:50 -06:00
codemann8
a987e58fc9
Adding Flute Activation only if an activated flute cannot be found elsewhere
2023-07-17 02:13:16 -05:00
codemann8
fce629b95f
Version bump 0.3.2.0
2023-07-16 13:17:20 -05:00
codemann8
d4f33f50eb
More code for Swapped ER implementation
2023-07-16 12:59:43 -05:00
codemann8
138bd2b41f
Minor formatting
2023-07-16 01:12:12 -05:00
codemann8
4f5d268401
Adding new Swapped ER mode option
2023-07-16 01:07:17 -05:00
codemann8
4f1bad2510
Adding missing code that allows Sanc spawn to be placed in DW in Lean ER
2023-07-16 00:51:16 -05:00
codemann8
84ecf22142
Disabling "LH on mountain" connector
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Due to bug found/fixed in previous commit, it was found this was effectively disabled anyways for many months, seemingly without issue
2023-07-16 00:26:12 -05:00
codemann8
c2ec7c7491
Fixed a bad merge causing LH on mountain to not place a connector
2023-07-13 23:26:57 -05:00
codemann8
119e289512
Fixed issue with non crossworld ER modes not clearing out entrances from previous attempts
2023-07-13 16:53:15 -05:00
codemann8
e0bf8227fb
Fixed issue with flipper rules not getting pearl rules added
2023-07-12 20:05:47 -05:00
aerinon
1b81151941
Customizer: Fixed issue with Assured sword and start inventory
2023-07-12 09:50:53 -06:00
aerinon
d135405ed3
Customizer: Exception raised for placements of items that are not in pool
2023-07-12 09:16:00 -06:00
codemann8
ccbbe93d63
Changing retro so bottle vendor fish prize gives a key instead of arrows
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Fixed issue where all other narrow OW items drew 4 pixels to the left
2023-07-11 13:05:20 -05:00
aerinon
5d2ceaf75c
Updated baserom for crystal custscene and hera music fix
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Updated a couple of error messages and when they are displayed
Updated Ganonhunt goal text to be more consistent across randomizers
2023-07-10 13:56:05 -06:00
aerinon
0c640bf9dd
Fix for pyrmaid hole logic
2023-07-10 10:35:18 -06:00
codemann8
5ca2522386
Version bump 0.3.1.2
2023-07-07 04:15:05 -05:00
codemann8
f3fd86e10e
Add seed number to spoiler metadata
2023-07-07 04:02:59 -05:00
codemann8
63c9b986f3
Removing Bat Cave Screen Wrap from logic per v31 logic
2023-07-07 03:42:23 -05:00
codemann8
d30642c0c7
Including OW Tile Flips in Printed Customizer File
2023-07-07 03:41:33 -05:00
codemann8
581597234c
Changing retro so bottle vendor fish prize gives a key instead of arrows
2023-07-07 01:33:39 -05:00
codemann8
2bd6f6ec71
Fixed issue with Mixed OWR where Ice Cave/Shopping Mall water transitions were not flipping
2023-07-04 16:59:24 -05:00
codemann8
67eedf465d
Fixed issue with Kakariko music playing when killing Aggro Guards in enemizer
2023-07-03 15:55:35 -05:00
codemann8
32d13a904b
Merge pull request #12 from hiimcody1/patch-1
2023-06-29 20:27:49 -05:00
codemann8
cad2d632d3
Fixed issue with Aga Door preventing TF Cutscene
2023-06-29 19:33:36 -05:00
codemann8
0314958201
Fixed issue where items spawning off screen might not redraw
2023-06-16 20:40:34 -05:00
codemann8
7512d73e99
Version bump 0.3.1.1
2023-06-16 20:27:28 -05:00
codemann8
8362886cc1
Merged in DR v1.2.0.17
2023-06-16 12:14:16 -05:00
aerinon
8afdbaca25
Update release notes
2023-06-16 09:22:08 -06:00
aerinon
002e46e56e
Merge branch 'hiimcody1-DoorDevUnstable' into DoorDevUnstable
2023-06-16 09:18:31 -06:00
aerinon
0d4ff815d3
Merge branch 'DoorDevUnstable' of github.com:hiimcody1/ALttPDoorRandomizer into hiimcody1-DoorDevUnstable
2023-06-16 09:17:46 -06:00
aerinon
5da0836d9f
Fixed logic with mirror in west dark world
2023-06-16 09:15:06 -06:00
codemann8
1cbee3f190
Minor logic and terrain GFX changes to Spiral/Mimic Ledge in Inverted
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- Also updated GFX routine to handle and correct GFX issues when exceeding the max number of GFX
2023-06-15 12:42:33 -05:00
Cody Bailey
8955e8b26f
Fix JSON metadata
2023-06-14 15:31:49 -04:00
codemann8
a842939e92
Various region/rule reorganization to match DR
2023-06-13 18:36:16 -05:00
aerinon
0ab54def8b
Removed backup locations for Dungeon Only and Major Only algorithms. If item cannot be placed in the appropriate location, the seed will fail to generate instead.
2023-06-08 10:25:05 -06:00
codemann8
f19b19ea00
Updated documentation for Good Bee addition to Bonk Drops
2023-06-03 16:23:04 -05:00