nhmall
06227ec0d3
Merge branch 'master' into nhmall-booktribute
2015-04-06 17:47:11 -04:00
Pasi Kallinen
71401a7db8
Add poison cloud glyph, fumaroles to fire plane.
...
When a gas cloud that deals damage is created, it uses
a poison cloud glyph instead of the cloud glyph.
(A bright green '#', or a bright-green recolor of the
cloud tile)
The plane of fire has random "stinking clouds", or
fumaroles, centered on lava pools.
Also make poison cloud glyph override lava, pool and
moat glyphs.
2015-04-05 12:31:55 +03:00
nhmall
c72c531c2c
change printed novel to paperback novel
2015-03-19 19:47:52 -04:00
nhmall
d01bec9fae
rare books store tribute
2015-03-18 21:47:18 -04:00
keni
c5bc6a5268
Manually fix botched NHDT-Branch expansions.
2015-03-17 18:46:55 +02:00
Sean Hunt
bb647dc33c
Make TOURIST unconditional.
2015-03-17 18:46:01 +02:00
Sean Hunt
44ca9fc16a
Make SINKS unconditional.
2015-03-17 18:45:58 +02:00
Sean Hunt
161070ce56
Make KOPS unconditional.
2015-03-17 18:45:56 +02:00
Sean Hunt
9759f5bf6d
Make STEED unconditional.
2015-03-17 18:45:49 +02:00
keni
4e50ba93f4
A batch of manual header var additions.
2015-03-17 18:45:42 +02:00
keni
25cd007c48
Bulk recovery of file CVS headers and addition of NHDT- headers.
2015-03-17 18:45:12 +02:00
Derek
4c496d089e
Exclude all the Win32 build artifacts (Studio and otherwise)
...
Squashed commit of the following:
commit e37c7626f035a29321c9ac12cca83a0af2132abb
commit 86ebb3e66aedb6b5a31d61d57c39cf84c12d2276
commit 6cd677c8fca4102f223fb1708d00a65c2ded6658
Author: Derek <derekray@gmail.com >
Date: Fri Feb 13 13:24:29 2015 -0500
2015-03-17 18:44:53 +02:00
keni
6fd30ab1ce
Manually fix botched NHDT-Branch expansions.
2015-03-01 20:32:28 -05:00
Sean Hunt
260f7ea860
Make TOURIST unconditional.
2015-02-27 19:33:12 -05:00
Sean Hunt
5ee71d2757
Make SINKS unconditional.
2015-02-27 19:33:06 -05:00
Sean Hunt
b066b7c170
Make KOPS unconditional.
2015-02-27 19:33:04 -05:00
Sean Hunt
9e65758947
Make STEED unconditional.
2015-02-27 19:33:01 -05:00
keni
0109f9715b
A batch of manual header var additions.
2015-02-26 17:10:11 -05:00
keni
03140969ee
Bulk recovery of file CVS headers and addition of NHDT- headers.
2015-02-26 09:19:03 -05:00
Derek
bae3c6088f
Exclude all the Win32 build artifacts (Studio and otherwise)
...
Squashed commit of the following:
commit e37c7626f035a29321c9ac12cca83a0af2132abb
commit 86ebb3e66aedb6b5a31d61d57c39cf84c12d2276
commit 6cd677c8fca4102f223fb1708d00a65c2ded6658
Author: Derek <derekray@gmail.com >
Date: Fri Feb 13 13:24:29 2015 -0500
2015-02-13 13:26:05 -05:00
keni
b97d53fb30
cleanup: outdated SCCS lines
...
Pat noted that I neglected to drop the SCCS lines on the files I've been
committing, so clean up those and any others I could find where the SCCS
line date is out of date.
2012-01-10 17:47:45 +00:00
nethack.allison
ebac3eee16
Address a build warning and a complaint
...
topl.c
..\win\tty\topl.c(595) : warning C4101: 'ln' : unreferenced local variable
2009-05-06 21:59:42 +00:00
keni
665dedc3de
Add RCS version lines
2009-05-06 11:00:43 +00:00
nethack.allison
76350a5348
Fix a few build issues seen by various compilers
...
that I have on my system but haven't used for a while
(a couple of warnings and a couple of errors)
2008-12-30 22:02:31 +00:00
nethack.allison
a0986b1e30
statue patch (trunk only)
...
Pat wrote:
> <Someone> has a patch (we've added a couple of
> his earlier ones) which changes the statue display from a single
> one size fits all "`" to a gray monster symbol instead.
> But I think the idea is a good one, and along with the
> bouldersym option could make the fairly hard to
> distinguish back-tick character go away.
Sources tagged before applying NETHACK_PRE_STATUE,
and afterwards with NETHACK_POST_STATUE for easy
rollback.
2006-10-01 21:17:38 +00:00
nethack.allison
c0d17ea8af
leather spellbook build warning cleanup
...
The tile was not adjusted for the leather -> leathery change.
2006-03-17 17:42:36 +00:00
nethack.allison
77d02be72b
tile renumbering
2005-02-20 20:04:01 +00:00
nethack.allison
4078094246
tile synch and a warning fix
2005-02-20 19:49:56 +00:00
nethack.allison
e9b022d579
housekeeping: mark trunk sources 3.5 (misc)
2005-01-02 17:21:18 +00:00
warwick
b6ff9d7d73
Use __BIG_ENDIAN__ rather than __ppc__ (more portable, more meaningful).
2003-09-16 00:20:18 +00:00
warwick
4c2486026e
Work on BigEndian systems too. Only __ppc__ detected for now (Mac OS X).
2003-09-11 04:00:21 +00:00
cohrs
07a3dabab1
more U429 - tile bits
...
> While looking at the tiles.bmp file, I've found some more mistakes like
> this : the Wizard of Yendor's shadow is touching Croesus' tile, and one
> of Orcus' wing is touching Yeenoghu's tile.
2003-05-17 21:46:45 +00:00
cohrs
8cb8d6cf54
U429 - high priest tile
...
Fix a couple bad pixels in the high priest tile that are actually shadows
from the previous tile that spilled over.
2003-04-22 23:51:30 +00:00
nethack.allison
51f9892b3b
Allow MICRO and WIN32 code paths to diverge
...
There's still a lot of overlap for 3.4.1, but not
100% any longer and it facilitates some improvements
- Allow error save files on WIN32
2002-03-30 19:09:56 +00:00
nethack.allison
53a7785c48
djgpp parts to general gcc parts
2002-03-14 13:10:17 +00:00
nethack.allison
6c749785e8
Move tile2bmp.c to win/share
...
This is so it can be shared with Qt.
If, for some reason, we have to cut another source tarball for
3.4.0, then this will be included. Otherwise, this will
turn out to be a post-3.4.0 patch.
2002-03-14 12:54:06 +00:00
jwalz
e833424555
Make pre-ANSI compiler happy.
2002-03-09 01:59:47 +00:00
nethack.allison
0763523fba
win32: Allow 32x32 tile builder to be built.
2002-02-25 03:38:05 +00:00
nethack.allison
4f82899771
flint/touchstone follow-up
2002-02-14 13:18:39 +00:00
nethack.allison
742e1e8c90
3.3.2 to 3.4.0
2002-02-04 16:11:00 +00:00
warwick
751cbf93ae
Tile un-placehold
2002-01-21 10:41:42 +00:00
warwick
72879f0584
Change Mines tiles.
...
This is a long-overdue change to the Mines wall tiles. I was never happy
with the Mines walls being just brown normal-walls.
2002-01-18 08:16:07 +00:00
nethack.allison
50b24456cd
> There is a tile in monster.txt that is still
...
> marked as "placeholder." It is the tile for Neferet the Green,
> a green-colored wizard for the updated Wizard's quest.
It's not great, but the best I can do without her looking like some
sort of Zombie (most of the tiles try to follow rules - dark-green=zombie,
green=gnome, blue=dwarf, etc. in order that the player can recognize the
patterns, rather than concentrating too much on the details).
2002-01-14 11:43:13 +00:00
nethack.allison
767335698b
<Someone>'s touchstone code and a bee swarm bit.
2002-01-09 03:31:30 +00:00
nethack.allison
40e0f19b53
Ken's leather cloak.
2002-01-09 00:33:38 +00:00
jwalz
e36a3d5a93
*** empty log message ***
2002-01-05 21:06:02 +00:00
jwalz
2055e1b624
*** empty log message ***
2002-01-05 21:06:02 +00:00
jwalz
0c438b1ee2
*** empty log message ***
2002-01-05 21:06:02 +00:00
jwalz
f11fe6f2d1
*** empty log message ***
2002-01-05 21:06:02 +00:00
jwalz
84c9a47633
*** empty log message ***
2002-01-05 21:06:02 +00:00