Commit Graph

798 Commits

Author SHA1 Message Date
nhmall
41ac4aef92 fix SYSCF so that things build when first defined
Things won't build for ports that first
define SYSCF.

This moves assure_syscf_file() from unixmain.c
to files.c and adjusts extern.h to get it
out from under #ifdef UNIX.

The call to assure_syscf_file() in options.c was
only #ifdef SYSCF, SYSCF_FILE and not UNIX,
so new ports #defining SYSCF would get an erro.

assure_syscf_file() will be utilized by mswin
when SYSCF is defined.
2015-03-21 15:38:31 -04:00
Pasi Kallinen
e554cba0ac Update precompiled lex/yacc files 2015-03-21 20:37:44 +02:00
Pasi Kallinen
2649cb385c Merge branch 'master' into paxed-new_lev_comp
Conflicts:
	.gitignore
	doc/fixes35.0
	include/obj.h
	include/patchlevel.h
	src/dig.c
	src/mklev.c
	src/rumors.c
	src/save.c
	src/topten.c
	src/trap.c
	sys/winnt/Makefile.msc
	util/makedefs.c
	win/win32/levstuff.mak
2015-03-21 19:39:48 +02:00
nhmall
a0d3224834 Merge branch 'master' into nhmall-booktribute
Conflicts:
	sys/winnt/Makefile.msc
2015-03-21 10:59:49 -04:00
nhmall
d7ff451301 More book tribute integration 2015-03-21 10:33:59 -04:00
nhmall
66d642fad9 more mswin cmdline Makefile tweaks 2015-03-20 22:06:28 -04:00
Derek S. Ray
7f03ee4216 Changes for Win32; update precompiled files
Also fix Orctown probabilities; fixed support for snprintf;
update Win32 makefile to allow level compiler use

Conflicts:
	win/win32/levstuff.mak
2015-03-20 15:14:31 +02:00
nhmall
0a8d24d87d more updates to the bookstore tribute 2015-03-20 00:58:29 -04:00
nhmall
d182920655 update cmdline Makefile 2015-03-18 23:00:46 -04:00
Pasi Kallinen
debdf7ca48 Move some hard-coded string arrays into data files.
Random epitaphs, engravings and hallucinatory monsters now
live in text data files.
2015-03-18 22:05:10 +02:00
Pasi Kallinen
36995448fb Add MAX_STATUENAME_RANK sysconf setting
MAX_STATUENAME_RANK tells how many score file entries to use
for random statue names.
2015-03-17 18:47:24 +02:00
nhmall
5174eb157f One VS Makefile for Nethack that works with VS2010-VS2015 2015-03-17 18:47:21 +02:00
Sean Hunt
f8baf4bd8e Make a few fixes to code that was confusing indent 2015-03-17 18:47:14 +02:00
keni
c5bc6a5268 Manually fix botched NHDT-Branch expansions. 2015-03-17 18:46:55 +02:00
Sean Hunt
5fb3fea9c6 Remove experimental Unicode support.
This reverts commit 7f0f43e6f9 and some related
subsequent commits.

This compiles, but I have not done extensive testing.

Conflicts:
	include/config.h
	include/decl.h
	include/extern.h
	include/global.h
	include/tradstdc.h
	include/wintty.h
	src/drawing.c
	src/files.c
	src/hacklib.c
	src/mapglyph.c
	src/options.c
	sys/winnt/nttty.c
	win/tty/getline.c
	win/tty/topl.c
	win/tty/wintty.c
2015-03-17 18:46:45 +02:00
Sean Hunt
fb46fed99d Make EXP_ON_BOTL unconditional. 2015-03-17 18:46:44 +02:00
Sean Hunt
f27d319e68 Make REDO unconditional. 2015-03-17 18:46:41 +02:00
Sean Hunt
11d11c5de3 Make LOADSYMSETS unconditional.
There are some bugs here, but this functionality should make it into the release
in some form.
2015-03-17 18:46:39 +02:00
Pasi Kallinen
099a1b7b32 Apply paxed's DEBUG patch to remove DEBUG/D_DEBUG.
Move debugging output into couple preprocessor defines, which
    are no-op without DEBUG.  To show debugging output from a
    certain source files, use sysconf:

    DEBUGFILES=dungeon.c questpgr.c

    Also fix couple debug lines which did not compile.

This also includes fixes due to Derek Ray to depugpline to work better
on other platforms.
2015-03-17 18:46:27 +02:00
Sean Hunt
05f7a63728 Make GOLDOBJ unconditional. 2015-03-17 18:46:23 +02:00
Sean Hunt
cc7ab4a2da Make WIZARD unconditional. 2015-03-17 18:46:17 +02:00
Sean Hunt
ffd201495c Make REINCARNATION unconditional.
There is a lot of code affected by this, and Pat Rankin correctly
observes that it would be better to store roguelike as a level flag
rather than just using Is_rogue_level. A note for the future.
2015-03-17 18:46:08 +02:00
Sean Hunt
bb647dc33c Make TOURIST unconditional. 2015-03-17 18:46:01 +02:00
keni
69356cc77d Another batch of manual header var additions 2015-03-17 18:45:43 +02:00
keni
28a53d5081 Fix lost mode bits. 2015-03-17 18:45:40 +02:00
keni
25cd007c48 Bulk recovery of file CVS headers and addition of NHDT- headers. 2015-03-17 18:45:12 +02:00
keni
55a9ad84de Add .gitattribute files. 2015-03-17 18:44:59 +02:00
Pasi Kallinen
b6ccaf3d54 Fix the X11 hints file. 2015-03-17 18:44:55 +02:00
Sean Hunt
01756b33fa Fix a few compiler (clang) warnings. 2015-03-17 18:44:54 +02:00
Pasi Kallinen
793c8577b9 Typofix. 2015-03-17 18:44:53 +02:00
Sean Hunt
ea46c93b88 +x .sh files in unix dir; ignore Makefiles 2015-03-17 18:44:52 +02:00
nhmall
00efbc5f8c cmd line Makefile should work on VS2010 and up 2015-03-14 12:29:27 -04:00
Pasi Kallinen
f8aced5480 Add Extended Logfile 2015-03-12 21:35:04 +02:00
Pasi Kallinen
a335f8306f Add MAX_STATUENAME_RANK sysconf setting
MAX_STATUENAME_RANK tells how many score file entries to use
for random statue names.
2015-03-11 19:59:52 +02:00
nhmall
285eea5bf2 one Makefile for all VS versions 2015-03-11 08:43:17 -04:00
nhmall
7c65f47dfd One VS Makefile for Nethack that works with VS2010-VS2015 2015-03-10 14:25:54 -04:00
Sean Hunt
f64e530bff Make a few fixes to code that was confusing indent 2015-03-02 13:25:41 -05:00
keni
6fd30ab1ce Manually fix botched NHDT-Branch expansions. 2015-03-01 20:32:28 -05:00
Derek S. Ray
6ebb7db138 fix build order for nhdefkey, add to nhsetup
also minor cosmetics; clean up two warnings in Release mode,
turn off multi-processor, and fix /Oi /Oi- discrepancy
2015-02-28 22:56:03 -05:00
nhmall
5411039780 more work on getting nethack.exe to build along with nethackw.exe via VS 2015-02-28 11:44:08 -05:00
nhmall
796f6f85d0 VS 2013 build of NetHack.exe and also fix level file locking 2015-02-28 00:37:05 -05:00
Derek S. Ray
b1a7bbbbdb pull in the recent unconditionals merge from master 2015-02-27 21:25:00 -05:00
Sean Hunt
a3faa93403 Remove experimental Unicode support.
This reverts commit 7f0f43e6f9 and some related
subsequent commits.

This compiles, but I have not done extensive testing.

Conflicts:
	include/config.h
	include/decl.h
	include/extern.h
	include/global.h
	include/tradstdc.h
	include/wintty.h
	src/drawing.c
	src/files.c
	src/hacklib.c
	src/mapglyph.c
	src/options.c
	sys/winnt/nttty.c
	win/tty/getline.c
	win/tty/topl.c
	win/tty/wintty.c
2015-02-27 19:34:29 -05:00
Sean Hunt
7c09285a8c Make EXP_ON_BOTL unconditional. 2015-02-27 19:34:26 -05:00
Sean Hunt
0001534d04 Make REDO unconditional. 2015-02-27 19:33:52 -05:00
Sean Hunt
d218bedbf7 Make LOADSYMSETS unconditional.
There are some bugs here, but this functionality should make it into the release
in some form.
2015-02-27 19:33:51 -05:00
Pasi Kallinen
612852f7de Apply paxed's DEBUG patch to remove DEBUG/D_DEBUG.
Move debugging output into couple preprocessor defines, which
    are no-op without DEBUG.  To show debugging output from a
    certain source files, use sysconf:

    DEBUGFILES=dungeon.c questpgr.c

    Also fix couple debug lines which did not compile.

This also includes fixes due to Derek Ray to depugpline to work better
on other platforms.
2015-02-27 19:33:45 -05:00
Sean Hunt
ac108cd365 Make GOLDOBJ unconditional. 2015-02-27 19:33:40 -05:00
Sean Hunt
4f59f5c6fd Make WIZARD unconditional. 2015-02-27 19:33:22 -05:00
Sean Hunt
1edadd1d48 Make REINCARNATION unconditional.
There is a lot of code affected by this, and Pat Rankin correctly
observes that it would be better to store roguelike as a level flag
rather than just using Is_rogue_level. A note for the future.
2015-02-27 19:33:16 -05:00