Commit Graph

7885 Commits

Author SHA1 Message Date
nhmall
0e9ecb88fb don't dereference NULL u.ustuck in dobuzz() 2022-02-09 05:47:08 -05:00
nhmall
2c7fa4a704 trap magic number follow-up 2022-02-08 19:29:27 -05:00
nhmall
947d80ec6f replace some trap function result magic numbers 2022-02-08 19:16:42 -05:00
nhmall
fe03b10208 fix mintrap() return value and resurrect dead code
fixes #672
2022-02-08 17:31:34 -05:00
nhmall
78dc1302eb Merge branch 'fix-shk' of https://github.com/argrath/NetHack into pr671 2022-02-08 16:09:52 -05:00
SHIRAKATA Kentaro
b55954b2a1 Add null-check on repairable_damage()
Add null-check of dam before its first use.
2022-02-09 05:54:27 +09:00
PatR
ed606cae8c wishing for water terrain
Allow a wizard mode wish for "wall of water" to create WATER terrain.
Previously there was no way to do that.  Wishing for "pool" and "moat"
work but "water" for terrain isn't supported because it yields a potion.
2022-02-08 11:06:26 -08:00
SHIRAKATA Kentaro
cf4cc3fa93 add null-check on fill_special_room()
Add null-check of croom before its first use.
2022-02-08 17:20:50 +09:00
PatR
a0100dd300 using prefixes via their extended command names
Trying to use #reqmenu/#rush/#run/#fight prefixes by their extended
command names didn't work because rhack()'s post-processing was stuck
dealing with the entry for the '#' key after using doextcmd() to run
any command.  Use a static variable (actually a global one since I put
it into struct g) to notify rhack() of the command that ultimately got
executed.
2022-02-07 16:53:56 -08:00
PatR
50d8463b71 <Mon> suddenly appears! vs ^G
For ^G, throttle the monster creation feedback.  Don't say "suddenly"
and don't exclaim the message, just say "<Mon> appears."  Also, use
Norep() so creating lots of similar monsters at once only gives a few
messages (just one unless varied by "next to you" vs "nearby" vs no
qualifier for farther away).  And for mimics created as objects or
furniture, report the sudden appearance of new object or furniture.
2022-02-07 15:55:04 -08:00
PatR
deec94e533 disallow g/G/F prefix with rush/run commands
Reject an attempt to specify a conflicting or redundant prefix with
a Ctrl+<move> or Shift+<move> (not numpad) or Alt+<move> (numpad).
'm' prefix is accepted.
2022-02-07 14:22:41 -08:00
nhmall
5ac860bdc7 there was some left-over k&r code in win/chain 2022-02-07 14:58:16 -05:00
nhmall
96c71660c6 fix two reported warnings with SERVER_ADMIN_MSG defined
Report stated a -Wformat-nonliteral at line 612,
and a -Wformat-security at line 614

I was only seeing the latter, so I added the former to the
flags in sys/unix/hints/include/compiler.370. Some compiler
versions have that warning on by default internally and others
don't. If the format string isn't a string literal, there's no
inteference with printf argument checking because that only
operates on string literals.
2022-02-07 09:16:31 -05:00
Pasi Kallinen
bbd5577063 Fix copy-paste error 2022-02-07 13:09:52 +02:00
PatR
6a8394688b move up/down tweak
Have '<' and '>' accept 'm' prefix for move without autopickup but
disallow the other movement prefix keys.
2022-02-07 02:29:01 -08:00
Pasi Kallinen
e2442c395b Make double fight prefix cancel out 2022-02-07 09:14:47 +02:00
PatR
568ba7b305 more command prefix handling
When a command doesn't allow a prefix, go back to showing the prefix
keystroke in the can't-do-that feedback rather than the command name
that it has for potential binding.  I went away from that earlier
after typing 'G' followed by 'o' and getting "the open command does
not accept 5 prefix" instead of "G prefix".

Fix the lookup routine which was responsible for that.  At least
partially fix it; actually it only ignores digits for !numpad.  If a
numpad user types G where it isn't allowed, the feedback will still
be about 5 instead of G.  The code is going from keystroke-used to
command-it-invokes back to keystroke-for-command which won't
necessarily yield the original keystroke because a command can be
bound to more than one key.
2022-02-06 18:09:23 -08:00
PatR
b3c5d68399 fix movement prefixes
My earlier change resulted in rejecting all commands entered after
a movement prefix key, rather than just ones that aren't supposed to
take any prefix.

This fixes that and also restores the ability to use 'm>' or 'm<' on
stairs to change levels without auto-pickup at the destination.
2022-02-06 17:46:31 -08:00
PatR
f233f1d18c water description
The wall of water goaded me into updating waterbody_name().  It's
mostly the same, aside from being moved from mkmaze.c to pager.c and
adding "{wall of|limitless} water" instead of plain "water" for WATER
terrain.  I'm not very happy with "limitless" for the Plane of Water
because limits imposed by air bubbles are all over the place.  "Wall
of water" might work ok for that level.

Water on Medusa's level is now described as "shallow sea" rather than
lame "water".  The two unusual pools on the Samurai home level are
described as "pond" rather than previous "water" which replaced 3.6's
ridiculous "moat".  When lava is hallucinated, it is described as
"molten <substance>" (yielding silly things like "molten yoghurt"),
rather than just "<substance>" to distinguish it from hallucinated
water.  'autodescribe' doesn't use waterbody_name() though.
2022-02-06 13:20:15 -08:00
PatR
cfd753dd12 command prefix handling
Investigating github issue #664 by argrath turned up a more
significant problem.  Prefixes other than 'm' preceding commands
that don't use a prefix didn't get rejected but didn't do anything.

Fixes #664
2022-02-06 11:51:00 -08:00
Pasi Kallinen
4ee1c66f8f Make solid water behave more consistently
The "water" terrain (as used on the Plane of Water) behaved
strangely outside the plane. Make it behave a bit more consistently,
although it's still not really usable elsewhere.

The rationale here being it's a solid wall of water.

Firstly, disable levitation and flying (which was already done
when moving into the water on the Plane of Water), and moving into
it refers to it as a "wall of water" to make it clear it's a solid
block of water.
2022-02-06 20:38:22 +02:00
Pasi Kallinen
3315a5735e Add unique Rider revival messages
This comes from xNetHack by copperwater <aosdict@gmail.com>
with some changes to the code, although original change is from
SpliceHack.
2022-02-06 20:00:32 +02:00
Pasi Kallinen
82d404ec51 Death attacking a monster does drain life attack 2022-02-06 19:27:20 +02:00
Pasi Kallinen
2bd4386956 Magic traps can toggle intrinsic invisibility
Originally from Sporkhack by Derek Ray
2022-02-06 17:54:09 +02:00
nhmall
88e447475e follow up for code-reordering in flush_screen() 2022-02-06 09:57:26 -05:00
PatR
2c456704c4 comment typo 2022-02-06 02:18:17 -08:00
nhmall
99cdb8bfb5 a slight code-reordering in flush_screen()
despite flush_screen() being called with a True argument signifying that
the cursor was to be left on the hero, sometimes the cursor wasn't. That
was confirmed through some debug tracing and discussion. The subsequent
bot() and timebot() calls could leave the cursor in the status area (on
tty at least), and that was particularly observable during some runmodes.

Get the bot() and timebot() calls out of the way ahead of the cursor
placement call to the window port.
2022-02-05 14:12:18 -05:00
nhmall
211b908681 Merge branch 'remove-redundant' of https://github.com/argrath/NetHack into pr668 2022-02-05 08:57:16 -05:00
PatR
f9f209bb49 Qt 5 vs Qt 6 revisited plus 'make depend' update
Rename the recently added timestamp file used to throw away old qt
'moc' files from moc.qt5 or moc.qt6 to Qt5.h-t or Qt6.h-t and use
that to also throw away old qt_*.o when switching from Qt 5 to Qt 6
or vice versa.  Temporarily the old names remain in Makefile.src's
'clean' target and in src/.gitignore but those will be removed soon.

Update 'make depend' to add the timestamp file to qt_*.o dependencies.
Have it generate rules to build qt_*.moc from ../win/Qt/qt_*.h instead
of using a template rule in hints/include/compiler.370.  So building
the Qt interface doesn't require use of that hints file anymore and
someone reading Makefile.src won't have to know about it, but using
those hints will make their life easier.

Simplify the Qt timestamp handling portion of compiler.370.  Only one
extra rule gets added when creating src/Makefile.

src/Makefile generated from sys/unix/Makefile.src that's been rebuilt
with 'make depend' got broken by uncommenting '#include "amiconf.h"'
in global.h.  That file isn't in include/ but every object file now
depended on it and make didn't know what to do about that.  Have
depend.awk treat it as a special case so that no object files depend
on it.  That means that actually modifying it won't trigger a rebuild;
anyone fiddling with that will have to always do 'make clean' or
'touch config.h-t' after changing it.  The alternative is to move it
from outdated/include/ back to include/.

In depend.awk, recent gawk complained that "\." wasn't a defined
escape sequence in regular expressions so it would be treated as ".".
That's exactly what is intended but change it to "[.]" to avoid the
warning.  Similarly for one instance each of "\#" and '\"'.  I also
tried changing "\/" to "[/]" even though that is a defined sequence
and doesn't trigger any warning.  gawk accepted it but the awk that
comes with OSX choked on it so I changed it back to "\/".
2022-02-05 04:15:51 -08:00
SHIRAKATA Kentaro
b87dd4423b remove redundant code
The values of lx and ly are always assigned just before their usage.
So, assignments in advance are redundant.
2022-02-05 20:31:17 +09:00
Pasi Kallinen
20054551f9 Don't push unknown boulders when moving
If you're blind and there's a boulder you don't know about,
don't automatically push it. Instead, give a message and show
the boulder on the map.
2022-02-05 11:30:35 +02:00
Pasi Kallinen
8eb00cf593 Fix thinko in drain life attack
Fixes #667
2022-02-05 10:40:45 +02:00
Pasi Kallinen
93db2a8a84 Rejigger the prefix input
Make prefix commands cancel themselves when pressed twice,
with a message saying so.

Hopefully this fixes the problems I introduced.
2022-02-05 10:05:40 +02:00
PatR
e8341dc9d7 fix github issue #666 - cursed light vs worn light
Another gold dragon scales/mail issue, reported bu vultur-cadens:
reading a cursed scroll of light extinguishes carried light sources
except for wielded Sunsword and worn gold dragon scales/mail; there
was a special message for Sunsword (preventing the hero from being in
darkness) but no such message for gold dragon scales/mail.  Replace
the special message with a more generic one applicable to both cases.

Also, implement the suggestion that cursed light degrade the amount
of light being emitted (which varies by bless/curse state) for those
two cases.  Sunsword has a 75% chance to resist, gold dragon scales
25% chance.  And add the inverse:  blessed scroll of light might
increase the amount of light by improving their bless/curse state.
The resistance check applies here too and isn't inverted; Sunsword
is still fairly likely to resist.

Uncursed scroll of light, spell of light regardless of skill, zapped
or broken wand of light have so such effect.

Closes #666
2022-02-04 16:20:03 -08:00
nhmall
471df587ab take 2 on src/.gitattributes 2022-02-04 09:41:30 -05:00
nhmall
c9e9b7a02a Revert "revert today's src/.gitattributes changes"
This reverts commit 5204eef9c0.
2022-02-04 09:40:31 -05:00
Pasi Kallinen
8f7f598050 Fix mention_walls distinguishing unseen walls from solid stone
Bumping into an unseen wall reported "a wall" instead of "solid stone",
even though you could not know it was a wall when looking at it.

Use the same method when looking at glyphs on the map instead of
the map location type.

Fixes #318
2022-02-04 14:02:18 +02:00
nhmall
5204eef9c0 revert today's src/.gitattributes changes
For now. They appear to have broken some automation.
2022-02-03 12:31:21 -05:00
nhmall
01e820fa37 yet even more src/.gitattributes (final?) 2022-02-03 11:26:49 -05:00
nhmall
4dbc3566cf even more src/.gitattributes 2022-02-03 11:24:07 -05:00
nhmall
4f55c938d3 more src/.gitattributes 2022-02-03 11:22:29 -05:00
nhmall
d66e375f70 update src/.gitattributes for cron-job purposes 2022-02-03 11:19:54 -05:00
PatR
fffa9d58b7 rubber hose attacks
Give similar feedback for attacking with a rubber hose as for bullwhip:
the wielder "lashes" rather than "swings".
2022-02-03 04:42:19 -08:00
PatR
87bcd2ee50 update .gitignore
Ignore the new timestamp files src/moc.qt5 and src/moc.qt6.  They
probably ought to be renamed Qt*.moc-t but I haven't done that.

Also put back vis_tab.* in case someone checks out 3.6 and builds
that, then checks out 3.7 without doing 'make spotless' first.
2022-02-03 00:27:43 -08:00
nhmall
bc752a8f9d remove some duplicated code in monst.c 2022-02-02 21:26:01 -05:00
nhmall
c26bae521b static keyword on prototype, but function missing it
error 28 in line 4090 of "invent.c": redeclaration of var <adjust_ok> with new storage-class
error 28 in line 4100 of "invent.c": redeclaration of var <adjust_gold_ok> with new storage-class
error 28 in line 610 of "mdlib.c": redeclaration of var <count_and_validate_winopts> with new storage-class
error 28 in line 3846 of "options.c": redeclaration of var <pfxfn_cond_> with new storage-class
error 28 in line 3886 of "options.c": redeclaration of var <pfxfn_font> with new storage-class
error 28 in line 5307 of "options.c": redeclaration of var <determine_ambiguities> with new storage-class
error 28 in line 5343 of "options.c": redeclaration of var <length_without_val> with new storage-class
error 28 in line 6853 of "options.c": redeclaration of var <illegal_menu_cmd_key> with new storage-class
error 28 in line 7708 of "options.c": redeclaration of var <count_apes> with new storage-class
error 28 in line 2686 of "pickup.c": redeclaration of var <stash_ok> with new storage-class
error 28 in line 1008 of "read.c": redeclaration of var <can_center_cloud> with new storage-class
error 28 in line 31 of "rnd.c": redeclaration of var <whichrng> with new storage-class
2022-02-02 15:33:49 -05:00
Michael Meyer
79b3a624e4 Use verbalize for player monster speech
Attempting to chat with a player monster would inspire a witty retort,
but it was presented without quotation marks and so differed from other
types of monster speech.
2022-02-02 11:55:38 -08:00
PatR
9aea7b587c fix #K3455 - rocks vs xorns
Implement the suggestion that falling rock traps and rolling boulder
traps be harmless to xorns.  I've extended that to all missiles made
of stone (rocks, gems, boulders, a handful of other things that will
only matter if poly'd hero throws in '<' direction or is hit by stuff
scattered by an explosion).

I excluded ghosts because they would become even harder to kill and
the missile handling would need extra checks to test for blessed objs.
2022-02-02 05:26:03 -08:00
PatR
532cddbd35 topten's so (standout) handling
This fixes the broken code that was using a boolean as an integer.
I didn't try to track down when it changed or what it looked like
before the change.  The intended effect is fairly straightforward;
just padding a bold line with spaces.  I've no idea why someone
deciced that that was useful though.

It also fixes something I broke six years ago:  tty_exit_nhwindows()
releases the termcap data needed for turning bold on and off, so
raw_print_bold() used by topten() stopped working on tty then.

Not fixed:  the code in really_done() for dealing with topten() vs
the 'toptenwin' option really ought to be redone.
2022-01-31 18:20:34 -08:00
Pasi Kallinen
ac3c005615 Fix fall depth from Castle to the Valley 2022-01-31 20:31:26 +02:00