Commit Graph

29 Commits

Author SHA1 Message Date
Pasi Kallinen
32305ace5c Prevent minotaur in mines end and bigroom mazes 2015-12-28 17:42:55 +02:00
Pasi Kallinen
8451f67dff Fix wallification and wallify catacombs mine end 2015-11-12 18:29:33 +02:00
Pasi Kallinen
65a30d2ba7 Fix C343-341: Stuck in minetown room
Bustling Town can be generated with inaccessible areas outside the
top edge of the fixed town map.  If you end up in one of those area
without any way to dig or teleport, you're stuck.

This adds a new level flag "inaccessibles" to force checking for
such inaccessible areas, and add secret doors, holes/trapdoors,
or some random escape item into the areas.
2015-10-13 19:00:22 +03:00
Pasi Kallinen
bf9bd54b4a Force full-level wallify for orctown
Betatesters noted the "Orc town" variant of minetown had
"black" (solid stone) walls, so fix those.
2015-06-22 18:44:29 +03:00
Sean Hunt
1c081b1647 Remove stale version control lines. 2015-05-25 09:21:31 +09:00
karnov
2a907f894e Version number increment 2015-05-06 22:04:27 -04:00
Pasi Kallinen
7fc44412f9 More minetown and mine end variation 2015-05-02 22:04:40 +03:00
Pasi Kallinen
a883d3c78b Generate minetown guards after subrooms 2015-04-01 19:00:56 +03:00
Derek S. Ray
7f03ee4216 Changes for Win32; update precompiled files
Also fix Orctown probabilities; fixed support for snprintf;
update Win32 makefile to allow level compiler use

Conflicts:
	win/win32/levstuff.mak
2015-03-20 15:14:31 +02:00
Derek S. Ray
b1835cc65d Swap out Frontier Town with Orctown 2015-03-20 15:09:51 +02:00
Pasi Kallinen
79eb17a0a7 New level compiler: des-file changes 2015-03-17 18:52:49 +02:00
keni
25cd007c48 Bulk recovery of file CVS headers and addition of NHDT- headers. 2015-03-17 18:45:12 +02:00
keni
df20791e59 Add RCS version lines 2009-05-06 10:45:32 +00:00
cohrs
cf05c21190 not really a typo
revert to "persecuted", add a comment
2006-02-05 17:09:57 +00:00
cohrs
0bec6ce08e another typo
One of the numerous items From a bug report, but it really doesn't make sense.
2006-02-04 21:18:15 +00:00
nethack.allison
e5a3d7ebf5 housekeeping: mark trunk sources 3.5 (dat) 2005-01-02 16:54:29 +00:00
cohrs
57a21dafde Missing FOUNTAIN in minend-3
<Someone> reported a missing FOUNTAIN tag the minend-3 to correspond to one
of the fountains in the map.
2003-09-12 16:50:09 +00:00
cohrs
1a94dcfca3 U631 - bustling town down stairs
correct the region where the down stairs can be placed so they don't show up
in a cut off cave.  If/when the level generator is improved to avoid generating
such caves, the down stairs region could potentially be changed back.
2003-09-04 15:24:15 +00:00
cohrs
0ad86ebfd9 yet another missing FOUNTAIN spec
<Someone> just reported this.
2002-07-01 04:21:45 +00:00
cohrs
7e6f7a40b8 no unfinished stone in minetn-5
- based on a "bug" report, change an unfinished stone to a regular wall
2002-05-21 16:02:03 +00:00
nethack.rankin
55f3390e5b special level fountain fix
Add FOUNTAIN directives to the maps that just had '{' symbols.
Without them, the special level loader sets up those maps in a way
that prevents nethack from keeping the fountain counter accurately,
resulting in lack of fountain noises when they haven't been touched
yet and persistent noises after at least one of them has been dried
up.  (It would be better to fix lev_comp's map handling code to do
this automatically.)
2002-05-03 08:05:56 +00:00
cohrs
b1fe51e80b R765 - minetn-6 could have cut-off downstairs
minetn-6 includes a MAP along with the flags that cause it to be cavernous.
However, the caverns get generated before the MAP is adde the level.  Other
similar MAPs have open space on their edges, but there were walls on the
lower right edge of minetn-6.  Added another column of mostly open space.
This level can still get cut-off areas, but the stairs won't be located there.
2002-04-24 03:53:10 +00:00
cohrs
7c0e55e6aa fix diggable luckstone location in minend-3
<Someone> reported that one of the 3 random luckstone rooms in
minend-3 was diggable, while the other 2 were non-diggable.  Fixed bounds.
2002-04-22 04:39:18 +00:00
nethack.allison
06528d1002 3.3.2 to 3.4.0 2002-02-04 16:06:00 +00:00
kmhugo
5a66dd45bc Gnomish Mines tuning
Give names to remaining town levels.
Change elements in College Town that don't follow theme.
Remove isolated niche and helm of brilliance from end #3.
2002-02-01 05:44:00 +00:00
arromdee
aec390d154 B2014 (comment change) 2002-01-28 02:47:50 +00:00
kmhugo
0c7bcb6706 Remove e-mail address in sources
We shouldn't include third-party e-mail addresses in sources that
will become public.
2002-01-19 05:43:49 +00:00
kmhugo
7f41cece3b New Gnomish Mines levels
This patch adds several new levels from <Someone>'s Gnomish
Mines patch, after devteam revision.

The ordering of levels in mines.des has also been cleaned up.
2002-01-18 17:21:47 +00:00
jwalz
19099e426b *** empty log message *** 2002-01-05 21:05:46 +00:00