Files
nethack/include
PatR 9ba0cf2ff0 fix memory leaks for #quit while in tutorial
The new change to reset discoveries and monster-stats when exiting
the tutorial used dynamic data which wouldn't be freed if player
used #quit and declined to resume the regular game.

It turns out that such a leak was already present for start-of-game
inventory that gets stashed away during the tutorial.

In both cases, it could happen at most once per game so wasn't a big
deal as far as memory leaks go.
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