<email deleted>
> Since Priests' knowledge of the buc-status of an object only
> kicks in when the name is being looked at for the first time,
> they get an "X" option when taking items out of a newly-looted
> container, but B, U, and C thereafter; could their ability be
> pre-applied to the container's contents when constructing the
> menu, to avoid this anomaly?
>