Files
nethack/doc
PatR dccc818801 autodescribe for #terrain
Requested during beta-testing however long ago:  want a way to
look at specific map locations while #terrain is showing them
without monsters and/or objects and/or traps being displayed in
the way.  The post-3.6.0 autodescribe feature for getpos() made
this pretty easy to achieve, although the lookat() aspect felt
more like trail-and-error than careful design.

Instead of putting up a --More-- prompt, ask the player to pick
a location with the cursor.  Moving the cursor gives the terse
description for every location traversed.  Actually picking a
spot just ends #terrain and goes back to normal play.
2016-05-12 18:57:10 -07:00
..
2015-03-31 09:50:02 -04:00
2015-02-26 16:35:55 -05:00
2015-05-25 09:21:31 +09:00
2002-01-05 21:05:47 +00:00
2015-05-25 09:21:31 +09:00
2002-01-05 21:05:47 +00:00
2002-01-11 18:02:22 +00:00
2015-05-25 09:21:31 +09:00
2002-01-05 21:05:47 +00:00
2002-01-05 21:05:47 +00:00
2002-01-05 21:05:47 +00:00
2002-01-05 21:05:47 +00:00
2002-01-05 21:05:47 +00:00
2002-01-05 21:05:47 +00:00
2002-01-05 21:05:47 +00:00
2002-01-05 21:05:47 +00:00
2002-01-05 21:05:47 +00:00
2003-05-11 13:40:01 +00:00
2015-05-25 09:21:31 +09:00
2015-05-25 09:21:31 +09:00
2015-05-25 09:21:31 +09:00
2016-05-12 18:57:10 -07:00
2016-02-22 17:57:00 -08:00
2002-01-05 21:05:47 +00:00
2015-05-25 09:21:31 +09:00
2010-05-01 23:10:22 +00:00
2015-12-08 15:15:00 -08:00
2015-12-08 15:15:00 -08:00