642aec9112
Fix gloom heart icons to be loaded via DMA
2025-05-18 02:32:39 -05:00
bc0f396275
Challenge modes: OHKO and Gloom
2025-05-18 00:59:34 -05:00
e92aa018e3
Multiworld junk item shortening
2025-03-17 19:02:02 -05:00
codemann8
a5dfd97687
Merged in DR v1.4.5
2024-08-16 23:00:45 -05:00
aerinon
024746d78f
Merge remote-tracking branch 'upstream/master' into DRUnstable
2024-06-18 11:50:26 -06:00
codemann8
f9da730caf
Initial Prize Shuffle Implementation
2024-05-23 18:23:26 -05:00
codemann8
d75c72f85d
Some byte designation corrections + formatting
2024-04-12 15:58:09 -06:00
codemann8
27685ac77d
More merge labeling
2024-04-09 13:24:54 -05:00
codemann8
a70251d2b2
Applied labels and byte designators
2024-04-09 09:26:27 -06:00
codemann8
75fd81ab57
Merged in DR v1.4.1.6
2024-02-23 11:11:59 -06:00
sporchia
2daa8daaae
some register issues
2024-02-17 14:24:25 -06:00
spannerisms
014b3a719a
fix things
2024-01-04 06:45:57 -05:00
aerinon
2561737236
Merge remote-tracking branch 'baserom/master' into MergeDecompression
...
# Conflicts:
# inventory.asm
# newhud.asm
2023-09-08 13:49:16 -06:00
cassidoxa
790f3f0ba3
Fix HUD item icon not refreshing after last bomb spent
...
Rename UpdateHUD to UpdateHUDFlag, replace with UpdateHUD vanilla JSR
label
2023-09-07 16:29:45 -04:00
aerinon
5ccdebe09d
Fixing crashes
2023-08-31 14:22:46 -06:00
aerinon
d09aea3ff9
2 byte compass counts
2023-08-30 12:33:27 -06:00
aerinon
09702e659d
Merge remote-tracking branch 'baserom/master' into MergeDecompression
...
# Conflicts:
# goalitem.asm
# inventory.asm
# invertedmaps.asm
# newhud.asm
# pendantcrystalhud.asm
Also some bugfixes here and there
2023-08-24 16:16:31 -06:00
aerinon
2a789b04e4
Merge remote-tracking branch 'baserom/master' into MergeDecompression
...
# Conflicts:
# LTTP_RND_GeneralBugfixes.asm
# bookofmudora.asm
# build.bat
# catfish.asm
# compasses.asm
# contrib.asm
# darkworldspawn.asm
# entrances.asm
# events.asm
# floodgatesoftlock.asm
# flute.asm
# framehook.asm
# goalitem.asm
# halfmagicbat.asm
# heartpieces.asm
# hooks.asm
# inventory.asm
# invertedmaps.asm
# itemtext_lower.asm
# lampmantlecone.asm
# mantle.asm
# msu.asm
# music.asm
# newhud.asm
# newitems.asm
# pendantcrystalhud.asm
# ram.asm
# rngfixes.asm
# roomloading.asm
# shopkeeper.asm
# stats.asm
# stats/credits.asm
# stats/creditsnew.asm
# stats/statConfig.asm
# tables.asm
# tablets.asm
# utilities.asm
# zoraking.asm
2023-08-23 13:02:39 -06:00
cassidoxa
e2525ebdb1
Rework menu dungeon item + select behavior
...
Fix colored heart animations
2023-08-22 01:40:53 -04:00
cassidoxa
8a63b7ca91
v31.2.0 fixes
2023-08-19 14:33:24 -04:00
cassidoxa
aaf970b837
Heart colors
2023-08-13 13:46:21 -04:00
cassidoxa
103f072cf3
Add back some JP characters and re-arrange player name screen
...
Re-arrange a bunch of text-related stuff
Fix post-credits game counter
Fix bows
2023-08-11 02:10:54 -04:00
aerinon
bdf8c7bd6e
Ignore more of the bitfield nibble of the CompassMode
2023-08-07 10:26:47 -06:00
cassidoxa
87e665965c
Free crystals and ability to shuffle dungeon prizes
...
Overworld map code via Aerinon
2023-08-06 23:07:39 -04:00
cassidoxa
cb16ffc20b
Merge branch 'master' into decompressed
...
Also some pendant receipt and palette fixes
2023-08-02 17:40:38 -04:00
spannerisms
83377b6bea
fast hearts
2023-06-13 07:28:25 -04:00
cassidoxa
389e436b52
More HUD fixes
2023-06-10 22:05:55 -04:00
cassidoxa
bbd25c2543
Fix Bow icon
...
Set dungeon ID to $FF after Aga 2 kill for proper HUD draw
2023-06-10 12:26:01 -04:00
cassidoxa
d5b5a20862
OHKO HUD
2023-06-09 18:45:57 -04:00
cassidoxa
aec3370f48
More HUD stuff
2023-06-08 19:26:31 -04:00
cassidoxa
815c2ab81f
More fast hud
...
Added update hud flag
2023-06-08 11:21:42 -04:00
cassidoxa
3a90df5bd4
Fast HUD via kan
2023-06-07 19:44:52 -04:00
cassidoxa
878536903e
Initial total item count HUD
...
Initial 100% item collection Ganon vulnerability
2023-06-05 15:05:31 -04:00
cassidoxa
d76d4b4254
Skip HUD count drawing routine if nothing enabled
2023-02-24 16:09:07 -05:00
cassidoxa
068d4c2449
Port map key counter on HUD from DR
2023-02-23 21:46:27 -05:00
cassidoxa
36ca193b75
Newitems
...
Fix magic bar & file select HUD
2022-12-29 12:09:50 -05:00
spannerisms
03601d5df5
dumb thing i have to push before i stop
2022-12-06 03:07:19 -05:00
spannerisms
918173523f
faster HUD
2022-12-05 02:01:46 -05:00
spannerisms
0397623340
cassidy
...
item properties tabulated with a macro
new item graphics
better hex to dec code
some item code readability improvements
2022-12-05 00:18:27 -05:00
cassidoxa
69fd6015e6
Some more annotations
2022-11-25 01:08:07 -05:00
cassidoxa
7426ce5945
More RAM labels
...
Fixed tablets checking for item collected, uses NpcFlags+1
Deleted mantle.asm, moved to lampmantlecone.asm
2022-11-24 18:34:35 -05:00
cassidoxa
09d15f3294
Another WRAM label pass
...
Deleted compression.asm
2022-11-22 00:36:39 -05:00
cassidoxa
43f753b517
ram.asm initial commit. Replaced all address defines with labels
...
Value defines styled without quotes, # moved to load/store/cmp site
Added registers.asm (copied from spannerisms JP disassembly)
Added a bunch of length annotations
Deleted old or trivial commented out code
Deleted: ganonfixes.asm, map.asm, seedtag.asm
Replaced obsolete credits.asm with creditsnew.asm
Moved scratch space at $7F5020-3F to mirrored WRAM (7E1E70-8F)
Moved clock RAM to mirrored WRAM (7E1E90-9F)
dialog.asm: FreeDungeonItemNotice preserves callee-preserved scratch RAM
Toast buffer moved to mirrored WRAM (7E1E0E-0F)
servicerequest.asm: long store to $012E converted to word length store
2022-11-05 00:50:25 -04:00
cassidoxa
cafb0908a0
Introduce bound to QS loop to prevent infinite loop on last bomb loss
...
Move !INFINITE_BOMB define to ram.asm, replace with labels
2022-10-23 22:02:36 -04:00
cassidoxa
352d1e8a22
Re-add accidentally deleted HUD stuff
...
Fix some processor flags
2022-04-20 20:33:40 -04:00
cassidoxa
9c41ffb55b
Merge branch 'sram_rework' into dr_sram
2022-04-20 00:30:35 -04:00
cassidoxa
905e897b52
Handle 16-bit GoalCounter and TotalItemCounter
...
Fix vanilla sword + shield item
Fix how progressive items handled
Clean up compasses.asm
2022-02-08 19:25:59 -05:00
cassidy
6c9b33ed93
Write macro for SRAM assertions
...
Change some label names to be clearer
Fix some of the progress flags and dungeon bitfields
2021-12-16 17:19:55 -05:00
cassidy
fa76b61df0
Change addresses to labels and remove SRAM trace calls
2021-12-16 17:19:54 -05:00
cassidy
e4d917c47c
First pass-through adding labels
...
Added items, equipment, and tracking/indicators
Added playername changes
Removed some defines
2021-12-16 17:19:54 -05:00