Commit Graph
330 Commits
Author SHA1 Message Date
Kat 4cd1cf5ba2 shopkeeper zero price fix 2018-09-08 21:16:57 -04:00
Kat 9155d43a50 flute fix and crystal door lock 2018-09-01 23:08:05 -04:00
Kevin Cathcart 96e3db602b Inverted updates
Move Pyramid hole
Add new Extra Hole capability
New Castle Hole Graphics
Fix retreat bat graphics
2018-08-31 01:17:51 -04:00
Kevin Cathcart 80322362b7 Fix Dark Sanc doorframe in inverted mode
Add sandbox code for opening TR bomb entrances for inverted
2018-08-26 16:21:14 -04:00
Karkat 824aa6924f Merge pull request #36 from emosaru/master
Add support for swords in swordless mode roms
2018-08-20 03:16:36 -04:00
EmoSaru a34bbcacb3 Add support for swords in swordless mode to the rom (does nothing without vt-randomizer changes) 2018-08-19 13:04:26 -07:00
Kevin Cathcart d81bec6c88 Revise code for starting In Single entrance caves
No longer hardcoded to only work for link's house.
2018-08-19 10:41:17 -04:00
sporchia 9063de23d2 Bridge sign for OWG 2018-07-18 20:49:34 -04:00
Kevin Cathcart baad336ac9 Merge branch 'Text' 2018-07-14 19:03:03 -04:00
Karkat e301526db3 Merge branch 'master' of https://github.com/mmxbass/z3randomizer 2018-07-13 12:44:15 -04:00
Karkat 9728dc6465 n/a 2018-07-13 12:44:14 -04:00
Kevin Cathcart 702e1bee59 Reclaim 0x1000 Bytes of WRAM from a (nearly) static table originally stored compressed.
The nearly is due to the silly hack they used for stalfos bomb
vulnerability. For that I used one byte of WRAM to compensate.
2018-07-12 23:02:52 -04:00
Kevin Cathcart 14783a12e0 Implement item table encryption 2018-07-09 09:26:08 -04:00
Kevin Cathcart 2a9cde8018 Fix assembly error 2018-07-07 10:22:26 -04:00
Kevin Cathcart 3177ccc395 Fix For PoD accidentally arming EG. 2018-07-05 19:37:55 -04:00
Karkat 093c54cbc0 added sm combo as seed type 2018-06-13 18:25:31 -04:00
Karkat eb31b0e5e2 added temporary boots modifier 2018-05-26 14:51:06 -04:00
Karkat 151098ba22 let's dev 5/12/18
fixed zore ledge heart graphic bug
changed seed hash to be manually settable
added more seizure safety
2018-05-12 23:17:26 -04:00
Karkat daad8481fa let's dev 5/4/18
fixed duck map graphics and landing points
2018-05-04 22:26:00 -04:00
Karkat 795d91cdb1 let's dev 5/1/18
fixed reverse residual portal graphics
dw duck pickup & dropoff now working
additional dpad challenge modes
2018-05-01 23:23:13 -04:00
Karkat 6f09fc5ee5 Merge branch 'master' of https://github.com/mmxbass/z3randomizer 2018-04-25 23:36:49 -04:00
Karkat 1c17028211 let's dev 4/25/18
additional dev for inverted
2018-04-25 23:36:35 -04:00
Kevin Cathcart adbbc786f7 Moving text data back to text table 2018-04-21 22:33:20 -04:00
Kevin Cathcart 6bbf37110c Re-order table.asm to match the order of the addresses 2018-04-21 13:28:11 -04:00
Karkat 762b9bc3e7 let's dev 4/20/18
fixed keysanity textbox crashes (probably)
fixed bow graphic not getting updated after firing last arrow in non-retro
added fighter sword and progressive sword to shop exemption list
fixed (probably didn't) RNG item single
fixed standing keys from not being counted in hera basement
2018-04-20 22:49:04 -04:00
Karkat 0825db5c6f take-all support (testing) 2018-04-07 21:06:17 -04:00
Karkat 04b5b4d50d event build, not for production 2018-04-06 16:01:28 -04:00
Karkat fd52a1c20b prep for other stuff 2018-03-29 23:11:55 -04:00
Karkat 2b6dbf05fa easy mode fixes and stuff 2018-03-28 21:10:10 -04:00
Karkat e633e770a0 allocated address for sprite howswapping 2018-03-24 01:51:05 -04:00
sporchia 3dfa5e7be9 new timer mode to end the game when the timer ends 2018-03-21 23:05:42 -04:00
Kevin Cathcart 72bae672e8 Add comments about unused ranges in bank 30 2018-03-18 17:31:13 -04:00
sporchia 3d55dc357e proper dec 2018-03-15 01:10:48 -04:00
Karkat 4cc7721a7e made KC's push settable for hard 2018-03-14 12:51:35 -04:00
Karkat 365cb58f01 dpad invert support 2018-03-13 00:16:23 -04:00
Karkat d2576c9433 arrows for hard mode? 2018-03-12 23:17:41 -04:00
sporchia fb0f87c19b allow disabling of stuns from boomerang and hookshot 2018-03-12 01:41:20 -04:00
Karkat df99b4bda8 let's dev 3/6/18
fixed fairy fountains to only take bottles
fixed light cone bug in standard escape
fixed mid-arrow bow swap bug
started work on seizure-safe mode
2018-03-06 23:03:35 -05:00
sporchia 58ff802676 allow for more shop entrances
better default for map reveals
2018-03-06 02:05:33 -05:00
Karkat 24de4d021f sensible defaults 2018-03-03 22:40:44 -05:00
Karkat a24329a2ed ice physics eg fix 2018-03-03 22:11:12 -05:00
Karkat 6be28cfece let's dev 3/2/18
fix for no items at fairy fountains
fix for chest game sfx
fix for digging game shovel swap bug
talking to saha/bomb shop guy now reveals their map items
2018-03-03 00:00:36 -05:00
Karkat c4452389bb let's dev feb 28 2017
fixed boss swords incrementing the wrong sword when bossed drop swords
quick swap support officially enabled and permitting in non-race modes in all generators
2018-03-01 00:27:39 -05:00
Karkat e0b55d6e8f let's dev 2/27/18
updates to floodgate softlock protection
nerfed byrna invulnerability for hard modes
add uncle refill switches for standard+random swords
2018-02-27 00:22:59 -05:00
Karkat 838c85dc07 let's dev 2/23/18
fixed shops disregarding item counts (extra hitbox, etc)
fixed rupee arrows regarding requiring wooden arrows before being able to fire them
finished escape assist mode for ammo management in new game mode
2018-02-23 22:55:44 -05:00
Kevin Cathcart a94e0e8012 Fixes for Tagalongs for ER
Fixes various tagalong issues that affect Entrance Randomizer, most
involving frog/blacksmith
2018-02-23 19:57:11 -05:00
Kevin Cathcart 8c151e0fc2 Add Quick Swap 2018-02-23 19:20:47 -05:00
Karkat 9135b34e52 let's dev 2/17/18
continued shop dev
2018-02-18 00:05:08 -05:00
Kevin Cathcart 77db3a90da Pack more shops into SRAM 2018-02-15 23:50:07 -05:00
Karkat 5c528b269e let's dev 2/15/18
added money arrow mode to classic
fixed generic key mode hud after falling into holes
2018-02-15 00:28:14 -05:00