Commit Graph

63 Commits

Author SHA1 Message Date
Karkat
39b20f9a05 let's dev 1/18/18
updated item limits
updated goal item counter
disabled replacement shopkeeper left on
fixed ice cave water walk setup
2018-01-18 00:03:34 -05:00
Karkat
471c14d790 let's dev 1/17/18
added bob toggle
more updates to shops (fixed sprite overload issues)
2018-01-17 00:01:13 -05:00
Karkat
d233a5d516 let's dev 1/5/18
added condition to only display medallion pads when active
2018-01-05 23:26:15 -05:00
sporchia
c03229f13e move inventory swap next to rest of inv in sram 2018-01-03 00:53:55 -05:00
Karkat
1d293ee3c0 let's dev 12/15/2017
added ice floor toggle
made silver arrows always default
fixed small key count corruption
maybe fixed bomb capacity corruption?
2017-12-15 22:50:46 -05:00
Karkat
b9a180b8c6 12/14/2017 2017-12-14 15:43:20 -05:00
Karkat
7583e46504 let's dev 12/2/17
freestanding hera small key pickup stats
capitalism fairy fix
permabunny fix
save file crossover fix
started shopkeeper
2017-12-03 23:45:15 -05:00
Karkat
c54e8808d5 let's dev 11/18/2017
started generic keys mode
fixed ohko ow pit non-death
2017-11-18 23:15:05 -05:00
Karkat
b1cd5886d2 let's dev 11/14/17
added support for starting equipment
started implementing quickmenu-B (not finished)
fixed item stats problem after the most recently visited location indoors was a shop
fixed problem with big keys giving access to all keys rather than none
fixed ambigious code in recent pull request
added additional fixes to protect against credits corruption
2017-11-14 23:45:36 -05:00
Karkat
d2665d0971 Merge pull request #13 from wulfy83/master
contains errors but easier to fix by far than reimplement
2017-11-14 21:51:00 -05:00
sporchia
232828b9cb move this to a safer spot
fixes #12
also remove merge conflict resolution code
2017-11-13 09:27:43 -05:00
Wulfy
3d423af2a2 Combine MenuSpeed and QuickMenu options 2017-11-13 01:24:10 -05:00
Wulfy
d41c1fbafd Add MenuSpeed option 2017-11-12 23:17:00 -05:00
sporchia
168b5a6132 prep for full ending sequence credit control 2017-10-30 14:23:12 -04:00
sporchia
d5bd9543dc allow compile 2017-10-17 23:06:36 -04:00
Karkat
4e876a7851 menu vwoop option location marked 2017-10-17 20:25:00 -04:00
sporchia
2bea1345c9 update usages for new areas to make hard modes completable 2017-10-14 22:49:15 -04:00
Karkat
1e00f59580 let's dev oct 8 2017
Fix map icons for keysanity map mode
Pyramid spawn fixes
Quick item menu option
2017-10-08 23:08:12 -04:00
Karkat
28de927923 stuff 2017-10-05 12:54:19 -04:00
sporchia
51c926a063 default back to regular menu mode
also hooked links starting rupees for later use
2017-09-30 04:15:41 -04:00
Karkat
f1f59c865a let's dev sep 28th 2017
fix for catfish/zora item spawn problem for items with IDs over 0x80
2017-09-28 23:03:51 -04:00
Karkat
d14415efd8 stuff 2017-09-24 00:35:35 -04:00
Karkat
d341b29fc3 settings 2017-09-23 22:43:36 -04:00
Karkat
284732b45d updates 2017-09-23 22:40:22 -04:00
Karkat
b08e936057 let's dev sep 19th 2017
event draw stuff
2017-09-19 23:30:54 -04:00
Karkat
c2e5fca01c let's dev sep 15th 2017
added logic to synchronize dungeon key stats
moved keysanity table init to menu init so it comes in pre-rendered
2017-09-15 23:59:52 -04:00
Karkat
144375c140 Merge branch 'master' of https://github.com/mmxbass/z3randomizer 2017-09-10 20:42:55 -04:00
Karkat
dbd28a0551 misc 2017-09-10 20:42:54 -04:00
sporchia
8e1ebe5404 moved stuff around in hud
added ability to use select to show map/compass
2017-09-10 17:45:50 -04:00
sporchia
72f8802598 enable/disable rows of menu dungeon items 2017-09-09 11:38:40 -04:00
Karkat
056a07bc4d Merge branch 'master' into crystalsgoalganonrespawn 2017-09-07 13:28:39 -04:00
Karkat
c631415465 let's dev aug 9 2017
fixed tablet text not displaying in swordless
fixed goal item transition to triforce scene bugs
fixed map carryover for hyrule castle and sewers
fixed item graphics for bottle overflow
fixed item graphics for armor overflow
2017-08-09 23:13:28 -04:00
Karkat
4a17e97a2e let's dev aug 8 2017
fixed pyramid spawn issue (again)
fixed freedstanding display for progressive swords and progressive shields
2017-08-08 23:27:37 -04:00
LLCoolDave
dfc22ffa8f Add GanonPyramidRespawn flag at 0x180170 to enable/disable respawning on Pyramid after Death to Ganon. Useful for Entrance Randomizer with shuffled Ganon or Plandomizer. 2017-08-03 18:49:17 +02:00
LLCoolDave
ce31068481 Add #$04 option to InvincibleGanon flag that only requires all 7 Crystals to be collected (requested by Entrance Randomizer community as goal) 2017-08-03 18:48:13 +02:00
sporchia
e845e41378 added ability to set magic usage in spike cave
* byrna cane
* magic cape
2017-08-01 23:58:53 -04:00
Karkat
178454205d pyramid fix? 2017-07-26 23:50:20 -04:00
Karkat
d1d847e9ef let's dev 7/14/17
ganon alternate invincible dialog
added all crystals ganon condition
changed "SEED" on title screen to "HASH"
fixed bug in progressive armor limit code
2017-07-14 23:32:19 -04:00
Karkat
54ab41b68f Merge pull request #3 from LLCoolDave/doorframefixes
Fix for door frame code for entrance shuffling.
2017-07-11 19:04:44 -04:00
Karkat
a15ae1dc94 let's dev 7/7/17
fixed (probably) bonk key stats
added book dialog for ether and bombos tablets
prepped progressive items for easy mode (progressives have progression caps with filler items replacing those above the cap)
2017-07-07 23:51:48 -04:00
LLCoolDave
db537fe4d6 Add hooks to store door frame overlay information based on entrance used, not cave entered, for simple cave entrances. Also use entrance info, not destination cave, to determine if link should walk up or down after triggering screen transition. 2017-07-01 19:06:31 +02:00
Karkat
c2af675e47 let's dev 7/1/17
asterisk pendant
flipperkill ignore fairies
added secret sfx to digging game prize reveal
updated pyramid spawn logic
2017-07-01 00:10:57 -04:00
Karkat
ebc0791cc4 let's dev 6/28/17
fixed fake flipper kill (again except on the screen you entered)
fixed stats bonk key
fixed stats progressive sword probably
fixed several byrna bugs
added OnEnterWater event hook
2017-06-28 01:08:03 -04:00
sporchia
4d89eac92b fixed vulture dig 2017-06-26 22:40:10 -04:00
Karkat
5ba60c7d04 comment changes 2017-06-26 00:12:40 -04:00
Karkat
5feaf1b122 let's dev 6/20/17
(probably) fixed glitched pyramid spawn issue
fixed sanctuary purple chest spawn
added switch to allow tablets to be opened with hammer (graphics not ready but looks ok)
2017-06-20 21:55:41 -04:00
Karkat
22bf43e81f let's dev 6/17/17
updated invincible ganon check to allow requiring all dungeons
added extra guard to rain sequence to block misuse of link's house glove upgrade
fixed stat tracking for swordless boss victories
2017-06-17 21:18:58 -04:00
Myramong
97c262eaaa Moved ganon/agah rng rigging from contrib.asm to rngfixes.asm
GanonAgahRNG switch is only 0 or 1 now, static rng or no blue balls/warps
Filled in some static rng in LTTP_RND_GeneralBugfixes.asm
2017-06-14 18:13:23 -03:00
Karkat
cbdae959a4 let's dev 6/13/17
changed sram trace to run on item-get only
fixed free bow problem from previous build
moved digging table to fixed location
fixed hera music issue
fixed hammerable ganon
updated bossses to use pregenerated RNG
2017-06-13 21:28:01 -04:00
Karkat
989baced43 Merge branch 'master' of https://github.com/mmxbass/z3randomizer 2017-06-10 00:20:49 -04:00