Karkat
39b20f9a05
let's dev 1/18/18
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updated item limits
updated goal item counter
disabled replacement shopkeeper left on
fixed ice cave water walk setup
2018-01-18 00:03:34 -05:00
Karkat
471c14d790
let's dev 1/17/18
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added bob toggle
more updates to shops (fixed sprite overload issues)
2018-01-17 00:01:13 -05:00
Karkat
d233a5d516
let's dev 1/5/18
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added condition to only display medallion pads when active
2018-01-05 23:26:15 -05:00
sporchia
c03229f13e
move inventory swap next to rest of inv in sram
2018-01-03 00:53:55 -05:00
Karkat
1d293ee3c0
let's dev 12/15/2017
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added ice floor toggle
made silver arrows always default
fixed small key count corruption
maybe fixed bomb capacity corruption?
2017-12-15 22:50:46 -05:00
Karkat
b9a180b8c6
12/14/2017
2017-12-14 15:43:20 -05:00
Karkat
7583e46504
let's dev 12/2/17
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freestanding hera small key pickup stats
capitalism fairy fix
permabunny fix
save file crossover fix
started shopkeeper
2017-12-03 23:45:15 -05:00
Karkat
c54e8808d5
let's dev 11/18/2017
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started generic keys mode
fixed ohko ow pit non-death
2017-11-18 23:15:05 -05:00
Karkat
b1cd5886d2
let's dev 11/14/17
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added support for starting equipment
started implementing quickmenu-B (not finished)
fixed item stats problem after the most recently visited location indoors was a shop
fixed problem with big keys giving access to all keys rather than none
fixed ambigious code in recent pull request
added additional fixes to protect against credits corruption
2017-11-14 23:45:36 -05:00
Karkat
d2665d0971
Merge pull request #13 from wulfy83/master
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contains errors but easier to fix by far than reimplement
2017-11-14 21:51:00 -05:00
sporchia
232828b9cb
move this to a safer spot
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fixes #12
also remove merge conflict resolution code
2017-11-13 09:27:43 -05:00
Wulfy
3d423af2a2
Combine MenuSpeed and QuickMenu options
2017-11-13 01:24:10 -05:00
Wulfy
d41c1fbafd
Add MenuSpeed option
2017-11-12 23:17:00 -05:00
sporchia
168b5a6132
prep for full ending sequence credit control
2017-10-30 14:23:12 -04:00
sporchia
d5bd9543dc
allow compile
2017-10-17 23:06:36 -04:00
Karkat
4e876a7851
menu vwoop option location marked
2017-10-17 20:25:00 -04:00
sporchia
2bea1345c9
update usages for new areas to make hard modes completable
2017-10-14 22:49:15 -04:00
Karkat
1e00f59580
let's dev oct 8 2017
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Fix map icons for keysanity map mode
Pyramid spawn fixes
Quick item menu option
2017-10-08 23:08:12 -04:00
Karkat
28de927923
stuff
2017-10-05 12:54:19 -04:00
sporchia
51c926a063
default back to regular menu mode
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also hooked links starting rupees for later use
2017-09-30 04:15:41 -04:00
Karkat
f1f59c865a
let's dev sep 28th 2017
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fix for catfish/zora item spawn problem for items with IDs over 0x80
2017-09-28 23:03:51 -04:00
Karkat
d14415efd8
stuff
2017-09-24 00:35:35 -04:00
Karkat
d341b29fc3
settings
2017-09-23 22:43:36 -04:00
Karkat
284732b45d
updates
2017-09-23 22:40:22 -04:00
Karkat
b08e936057
let's dev sep 19th 2017
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event draw stuff
2017-09-19 23:30:54 -04:00
Karkat
c2e5fca01c
let's dev sep 15th 2017
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added logic to synchronize dungeon key stats
moved keysanity table init to menu init so it comes in pre-rendered
2017-09-15 23:59:52 -04:00
Karkat
144375c140
Merge branch 'master' of https://github.com/mmxbass/z3randomizer
2017-09-10 20:42:55 -04:00
Karkat
dbd28a0551
misc
2017-09-10 20:42:54 -04:00
sporchia
8e1ebe5404
moved stuff around in hud
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added ability to use select to show map/compass
2017-09-10 17:45:50 -04:00
sporchia
72f8802598
enable/disable rows of menu dungeon items
2017-09-09 11:38:40 -04:00
Karkat
056a07bc4d
Merge branch 'master' into crystalsgoalganonrespawn
2017-09-07 13:28:39 -04:00
Karkat
c631415465
let's dev aug 9 2017
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fixed tablet text not displaying in swordless
fixed goal item transition to triforce scene bugs
fixed map carryover for hyrule castle and sewers
fixed item graphics for bottle overflow
fixed item graphics for armor overflow
2017-08-09 23:13:28 -04:00
Karkat
4a17e97a2e
let's dev aug 8 2017
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fixed pyramid spawn issue (again)
fixed freedstanding display for progressive swords and progressive shields
2017-08-08 23:27:37 -04:00
LLCoolDave
dfc22ffa8f
Add GanonPyramidRespawn flag at 0x180170 to enable/disable respawning on Pyramid after Death to Ganon. Useful for Entrance Randomizer with shuffled Ganon or Plandomizer.
2017-08-03 18:49:17 +02:00
LLCoolDave
ce31068481
Add #$04 option to InvincibleGanon flag that only requires all 7 Crystals to be collected (requested by Entrance Randomizer community as goal)
2017-08-03 18:48:13 +02:00
sporchia
e845e41378
added ability to set magic usage in spike cave
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* byrna cane
* magic cape
2017-08-01 23:58:53 -04:00
Karkat
178454205d
pyramid fix?
2017-07-26 23:50:20 -04:00
Karkat
d1d847e9ef
let's dev 7/14/17
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ganon alternate invincible dialog
added all crystals ganon condition
changed "SEED" on title screen to "HASH"
fixed bug in progressive armor limit code
2017-07-14 23:32:19 -04:00
Karkat
54ab41b68f
Merge pull request #3 from LLCoolDave/doorframefixes
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Fix for door frame code for entrance shuffling.
2017-07-11 19:04:44 -04:00
Karkat
a15ae1dc94
let's dev 7/7/17
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fixed (probably) bonk key stats
added book dialog for ether and bombos tablets
prepped progressive items for easy mode (progressives have progression caps with filler items replacing those above the cap)
2017-07-07 23:51:48 -04:00
LLCoolDave
db537fe4d6
Add hooks to store door frame overlay information based on entrance used, not cave entered, for simple cave entrances. Also use entrance info, not destination cave, to determine if link should walk up or down after triggering screen transition.
2017-07-01 19:06:31 +02:00
Karkat
c2af675e47
let's dev 7/1/17
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asterisk pendant
flipperkill ignore fairies
added secret sfx to digging game prize reveal
updated pyramid spawn logic
2017-07-01 00:10:57 -04:00
Karkat
ebc0791cc4
let's dev 6/28/17
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fixed fake flipper kill (again except on the screen you entered)
fixed stats bonk key
fixed stats progressive sword probably
fixed several byrna bugs
added OnEnterWater event hook
2017-06-28 01:08:03 -04:00
sporchia
4d89eac92b
fixed vulture dig
2017-06-26 22:40:10 -04:00
Karkat
5ba60c7d04
comment changes
2017-06-26 00:12:40 -04:00
Karkat
5feaf1b122
let's dev 6/20/17
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(probably) fixed glitched pyramid spawn issue
fixed sanctuary purple chest spawn
added switch to allow tablets to be opened with hammer (graphics not ready but looks ok)
2017-06-20 21:55:41 -04:00
Karkat
22bf43e81f
let's dev 6/17/17
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updated invincible ganon check to allow requiring all dungeons
added extra guard to rain sequence to block misuse of link's house glove upgrade
fixed stat tracking for swordless boss victories
2017-06-17 21:18:58 -04:00
Myramong
97c262eaaa
Moved ganon/agah rng rigging from contrib.asm to rngfixes.asm
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GanonAgahRNG switch is only 0 or 1 now, static rng or no blue balls/warps
Filled in some static rng in LTTP_RND_GeneralBugfixes.asm
2017-06-14 18:13:23 -03:00
Karkat
cbdae959a4
let's dev 6/13/17
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changed sram trace to run on item-get only
fixed free bow problem from previous build
moved digging table to fixed location
fixed hera music issue
fixed hammerable ganon
updated bossses to use pregenerated RNG
2017-06-13 21:28:01 -04:00
Karkat
989baced43
Merge branch 'master' of https://github.com/mmxbass/z3randomizer
2017-06-10 00:20:49 -04:00