Kevin Cathcart
30cc891aff
Fix doorframe drawing for single entrance start
2018-09-11 21:27:54 -04:00
Kevin Cathcart
d31891df7d
Fix TR tail
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Also remove remain cross contamination from inverted.
2018-09-10 20:00:13 -04:00
Kevin Cathcart
769a89f919
New happiness pond show
2018-09-09 21:54:58 -04:00
Kat
4cd1cf5ba2
shopkeeper zero price fix
2018-09-08 21:16:57 -04:00
Kat
9155d43a50
flute fix and crystal door lock
2018-09-01 23:08:05 -04:00
Kevin Cathcart
96e3db602b
Inverted updates
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Move Pyramid hole
Add new Extra Hole capability
New Castle Hole Graphics
Fix retreat bat graphics
2018-08-31 01:17:51 -04:00
Kevin Cathcart
80322362b7
Fix Dark Sanc doorframe in inverted mode
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Add sandbox code for opening TR bomb entrances for inverted
2018-08-26 16:21:14 -04:00
Karkat
824aa6924f
Merge pull request #36 from emosaru/master
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Add support for swords in swordless mode roms
2018-08-20 03:16:36 -04:00
EmoSaru
a34bbcacb3
Add support for swords in swordless mode to the rom (does nothing without vt-randomizer changes)
2018-08-19 13:04:26 -07:00
Kevin Cathcart
d81bec6c88
Revise code for starting In Single entrance caves
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No longer hardcoded to only work for link's house.
2018-08-19 10:41:17 -04:00
sporchia
9063de23d2
Bridge sign for OWG
2018-07-18 20:49:34 -04:00
Kevin Cathcart
baad336ac9
Merge branch 'Text'
2018-07-14 19:03:03 -04:00
Karkat
e301526db3
Merge branch 'master' of https://github.com/mmxbass/z3randomizer
2018-07-13 12:44:15 -04:00
Karkat
9728dc6465
n/a
2018-07-13 12:44:14 -04:00
Kevin Cathcart
702e1bee59
Reclaim 0x1000 Bytes of WRAM from a (nearly) static table originally stored compressed.
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The nearly is due to the silly hack they used for stalfos bomb
vulnerability. For that I used one byte of WRAM to compensate.
2018-07-12 23:02:52 -04:00
Kevin Cathcart
14783a12e0
Implement item table encryption
2018-07-09 09:26:08 -04:00
Kevin Cathcart
2a9cde8018
Fix assembly error
2018-07-07 10:22:26 -04:00
Kevin Cathcart
3177ccc395
Fix For PoD accidentally arming EG.
2018-07-05 19:37:55 -04:00
Karkat
093c54cbc0
added sm combo as seed type
2018-06-13 18:25:31 -04:00
Karkat
eb31b0e5e2
added temporary boots modifier
2018-05-26 14:51:06 -04:00
Karkat
151098ba22
let's dev 5/12/18
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fixed zore ledge heart graphic bug
changed seed hash to be manually settable
added more seizure safety
2018-05-12 23:17:26 -04:00
Karkat
daad8481fa
let's dev 5/4/18
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fixed duck map graphics and landing points
2018-05-04 22:26:00 -04:00
Karkat
795d91cdb1
let's dev 5/1/18
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fixed reverse residual portal graphics
dw duck pickup & dropoff now working
additional dpad challenge modes
2018-05-01 23:23:13 -04:00
Karkat
6f09fc5ee5
Merge branch 'master' of https://github.com/mmxbass/z3randomizer
2018-04-25 23:36:49 -04:00
Karkat
1c17028211
let's dev 4/25/18
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additional dev for inverted
2018-04-25 23:36:35 -04:00
Kevin Cathcart
adbbc786f7
Moving text data back to text table
2018-04-21 22:33:20 -04:00
Kevin Cathcart
6bbf37110c
Re-order table.asm to match the order of the addresses
2018-04-21 13:28:11 -04:00
Karkat
762b9bc3e7
let's dev 4/20/18
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fixed keysanity textbox crashes (probably)
fixed bow graphic not getting updated after firing last arrow in non-retro
added fighter sword and progressive sword to shop exemption list
fixed (probably didn't) RNG item single
fixed standing keys from not being counted in hera basement
2018-04-20 22:49:04 -04:00
Karkat
0825db5c6f
take-all support (testing)
2018-04-07 21:06:17 -04:00
Karkat
04b5b4d50d
event build, not for production
2018-04-06 16:01:28 -04:00
Karkat
fd52a1c20b
prep for other stuff
2018-03-29 23:11:55 -04:00
Karkat
2b6dbf05fa
easy mode fixes and stuff
2018-03-28 21:10:10 -04:00
Karkat
e633e770a0
allocated address for sprite howswapping
2018-03-24 01:51:05 -04:00
sporchia
3dfa5e7be9
new timer mode to end the game when the timer ends
2018-03-21 23:05:42 -04:00
Kevin Cathcart
72bae672e8
Add comments about unused ranges in bank 30
2018-03-18 17:31:13 -04:00
sporchia
3d55dc357e
proper dec
2018-03-15 01:10:48 -04:00
Karkat
4cc7721a7e
made KC's push settable for hard
2018-03-14 12:51:35 -04:00
Karkat
365cb58f01
dpad invert support
2018-03-13 00:16:23 -04:00
Karkat
d2576c9433
arrows for hard mode?
2018-03-12 23:17:41 -04:00
sporchia
fb0f87c19b
allow disabling of stuns from boomerang and hookshot
2018-03-12 01:41:20 -04:00
Karkat
df99b4bda8
let's dev 3/6/18
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fixed fairy fountains to only take bottles
fixed light cone bug in standard escape
fixed mid-arrow bow swap bug
started work on seizure-safe mode
2018-03-06 23:03:35 -05:00
sporchia
58ff802676
allow for more shop entrances
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better default for map reveals
2018-03-06 02:05:33 -05:00
Karkat
24de4d021f
sensible defaults
2018-03-03 22:40:44 -05:00
Karkat
a24329a2ed
ice physics eg fix
2018-03-03 22:11:12 -05:00
Karkat
6be28cfece
let's dev 3/2/18
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fix for no items at fairy fountains
fix for chest game sfx
fix for digging game shovel swap bug
talking to saha/bomb shop guy now reveals their map items
2018-03-03 00:00:36 -05:00
Karkat
c4452389bb
let's dev feb 28 2017
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fixed boss swords incrementing the wrong sword when bossed drop swords
quick swap support officially enabled and permitting in non-race modes in all generators
2018-03-01 00:27:39 -05:00
Karkat
e0b55d6e8f
let's dev 2/27/18
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updates to floodgate softlock protection
nerfed byrna invulnerability for hard modes
add uncle refill switches for standard+random swords
2018-02-27 00:22:59 -05:00
Karkat
838c85dc07
let's dev 2/23/18
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fixed shops disregarding item counts (extra hitbox, etc)
fixed rupee arrows regarding requiring wooden arrows before being able to fire them
finished escape assist mode for ammo management in new game mode
2018-02-23 22:55:44 -05:00
Kevin Cathcart
a94e0e8012
Fixes for Tagalongs for ER
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Fixes various tagalong issues that affect Entrance Randomizer, most
involving frog/blacksmith
2018-02-23 19:57:11 -05:00
Kevin Cathcart
8c151e0fc2
Add Quick Swap
2018-02-23 19:20:47 -05:00