Commit Graph
735 Commits
Author SHA1 Message Date
spannerisms 372b0ba599 Update fairyfixes.asm
JML
dont push yet if the branch just pulls
2021-03-24 08:21:44 -04:00
spannerisms 33dbe3003c Update events.asm
just JMLs here
2021-03-24 08:20:08 -04:00
spannerisms f4a336db9e Update entrances.asm
labels
BIT instead of AND
2021-03-24 08:17:52 -04:00
spannerisms 5273112d9d Update enemy_adjustments.asm
this first since it can easily short circuit
2021-03-24 08:13:41 -04:00
spannerisms d883b9a637 Update enemy_adjustments.asm
reverse branching
2021-03-24 08:13:00 -04:00
spannerisms 9ce7b9f9d2 Update dungeondrops.asm
JML
2021-03-24 08:11:32 -04:00
spannerisms a5580621ef refactor dialog
PEI is a great opcode and should be used more!
change AND mask : CMP mask : BNE to just AND mask : BEQ
merge SEP and REPs across branches
change LDA : AND to BIT
2021-03-24 08:10:35 -04:00
spannerisms 8b9ea182d8 refactor darkworldspawn
reversed some labels
moved nomirror because 0 is already loaded
INC from 7 to 8
ORA instead of multiple branchings
SBC without SEC when carry is guaranteed
2021-03-24 07:55:51 -04:00
spannerisms a28726d20e refactor compasses
reverse some branching for compactness
move SEP #$20 to macro
2021-03-24 07:46:53 -04:00
spannerisms 97e3a995e0 refactor clock
JSL : RTL to JML
SEC not necessary if we branch on BEQ, since BEQ implies a set carry
made carry_bit a sublabel
2021-03-24 07:42:34 -04:00
spannerisms ffd1db722b refactor catfish
use JML instead of JSL : RTL
2021-03-24 07:39:20 -04:00
spannerisms f6f28d89a9 refactor bugfixes
reverse some labels for compactness and readability
2021-03-24 07:37:32 -04:00
spannerisms cd7260c5f4 refactor bookofmudora
unnecessary stack operations
2021-03-24 07:31:38 -04:00
spannerisms 98ecf42fbf gfx for skull 2021-02-14 23:05:34 -05:00
spannerisms 6be396543e some obvious optimizations 2021-02-14 01:44:05 -05:00
spannerisms d9946e8f2a boss kills 2021-02-14 01:33:48 -05:00
spannerisms c97475f422 BRL -> JMP 2020-12-27 08:04:32 -05:00
qwertymodo b10dc742c2 Give the people what they want 2020-10-10 10:03:52 -07:00
KatDevsGames 76f35b8786 Merge pull request #94 from tcprescott/patch-1
Re-order includes so the ROM will build correctly
2020-09-25 21:29:13 -04:00
Thomas Prescott 9dc35af9d3 re-order include to fix back overrun 2020-09-22 23:25:37 -05:00
KatDevsGames 9c9925fdda Merge pull request #75 from JonHanon/starting-menu-fix
Starting File Menu Fix
2020-09-21 02:14:47 -04:00
KatDevsGames 6e657f00db Merge pull request #78 from JonHanon/FreeItemText
Conditions for showing item text
2020-09-21 02:14:24 -04:00
KatDevsGames f26a10a526 Merge pull request #82 from aerinon/CountBottleFix
Prevent CountBottles from overwriting what is in register X.
2020-09-20 02:00:27 -04:00
KatDevsGames ba8c7c735b Merge pull request #86 from compiling/master
Triforce Hunt + Kill Ganon goal.
2020-09-20 01:59:56 -04:00
KatDevsGames 01dec8aef8 Merge pull request #87 from compiling/aga2_fw
Fix fake world when fluting to pyramid twice
2020-09-20 01:59:10 -04:00
KatDevsGames c79f4b19b7 Merge pull request #83 from CaitSith2/patch-1
Reset inner floodgates if and only if the...
2020-09-20 01:58:58 -04:00
KatDevsGames fab7c67909 Merge pull request #89 from Zarby89/patch-24
ganon room fix for multiworld
2020-09-20 01:58:43 -04:00
KatDevsGames 0e9e5d034c Merge pull request #90 from aerinon/ChestKeyCounter
Chest key counters
2020-09-20 01:58:02 -04:00
KatDevsGames 8814f8764a Merge pull request #88 from tcprescott/patch-1
Fix the shop fix and potentially fix a rare S&Q issue
2020-09-20 01:57:39 -04:00
KatDevsGames a3c4fed33f Merge pull request #91 from CaitSith2/rupee-chest-game-fix
Low stakes and high stakes chest game no longer increments item counter.
2020-09-20 01:57:15 -04:00
KatDevsGames af20beb472 Merge pull request #92 from Catobat/master
Fix Lost Woods chest game respawn
2020-09-20 01:56:50 -04:00
Catobat e82f01ae2f Fix Lost Woods chest game respawn 2020-09-18 00:54:30 +02:00
CaitSith2 acf119d6a1 Low stakes and high stakes chest game no longer increments item counter. 2020-09-04 12:48:39 -07:00
aerinon 397da02e3f Converted file to tabs for consistency 2020-08-28 12:23:27 -06:00
aerinon d58fa5d5b7 Starting keys accounted for 2020-08-28 12:15:31 -06:00
aerinon cdd4199cf9 Fixed jumps and return to be proper for the banks the code is in 2020-08-27 10:14:52 -06:00
aerinon f565fc93be Adds Chest Key counters to $7EF4E0-F 2020-08-27 10:14:33 -06:00
Zarby89 8d17f61f44 ganon room fix for multiworld 2020-07-29 22:12:21 -04:00
Thomas Prescott 5930406ecb Fix S&Q crash for certain SNES users
This was suggested by Kat, and seemed to work for a player who had been experiencing chronic game crashes during an S&Q.
2020-07-17 06:18:11 -05:00
Thomas Prescott 4a9f86ba85 Uncomment PostNMIHookAction 2020-07-17 06:14:09 -05:00
Kat af7cce9ae5 shop maybe fix 2020-07-09 02:04:00 -04:00
Kat 7955a37cd9 asar 2020-07-08 23:43:10 -04:00
qwertymodo ae85ec35b9 Fix broken fade-to-half music command (F2) 2020-06-23 14:09:38 -07:00
caitsith2 c3398b305a Check for flippers in room 55, and if not present, drain it.
(Allows for SW to NW, SW to East, and NW to East without flippers.)
no need to check for flippers on room 53, as getting to the west door is completely blocked, whether or not it is flooded without flippers.
2020-06-23 01:20:31 -07:00
qwertymodo 6c12e10abf Fix the track 15 pointer in both music banks 2020-06-20 18:22:10 -07:00
compiling c02285306a Fix fake world when fluting to pyramid twice 2020-06-18 21:41:02 +10:00
compiling 1d88d7479d Triforce Hunt + Kill Ganon goal. 2020-06-13 19:01:37 +10:00
randall.rupper 50ff7683ab Add PHX/PLX in a better spot to prevent CountBottles from overwritting X 2020-06-08 09:54:09 -06:00
Salvatore ca210ffc05 Merge pull request #84 from tcprescott/darkrooms
Show items in dark rooms
2020-06-07 19:54:14 -04:00
qwertymodo 289102c7fa Merge pull request #85 from compiling/master
Don't auto equip silvers when they are only usable at Ganon
2020-06-07 11:57:05 -07:00