spannerisms
6472553213
Update fileselect.asm
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reverse
2021-03-24 08:24:44 -04:00
spannerisms
372b0ba599
Update fairyfixes.asm
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JML
dont push yet if the branch just pulls
2021-03-24 08:21:44 -04:00
spannerisms
33dbe3003c
Update events.asm
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just JMLs here
2021-03-24 08:20:08 -04:00
spannerisms
f4a336db9e
Update entrances.asm
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labels
BIT instead of AND
2021-03-24 08:17:52 -04:00
spannerisms
5273112d9d
Update enemy_adjustments.asm
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this first since it can easily short circuit
2021-03-24 08:13:41 -04:00
spannerisms
d883b9a637
Update enemy_adjustments.asm
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reverse branching
2021-03-24 08:13:00 -04:00
spannerisms
9ce7b9f9d2
Update dungeondrops.asm
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JML
2021-03-24 08:11:32 -04:00
spannerisms
a5580621ef
refactor dialog
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PEI is a great opcode and should be used more!
change AND mask : CMP mask : BNE to just AND mask : BEQ
merge SEP and REPs across branches
change LDA : AND to BIT
2021-03-24 08:10:35 -04:00
spannerisms
8b9ea182d8
refactor darkworldspawn
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reversed some labels
moved nomirror because 0 is already loaded
INC from 7 to 8
ORA instead of multiple branchings
SBC without SEC when carry is guaranteed
2021-03-24 07:55:51 -04:00
spannerisms
a28726d20e
refactor compasses
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reverse some branching for compactness
move SEP #$20 to macro
2021-03-24 07:46:53 -04:00
spannerisms
97e3a995e0
refactor clock
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JSL : RTL to JML
SEC not necessary if we branch on BEQ, since BEQ implies a set carry
made carry_bit a sublabel
2021-03-24 07:42:34 -04:00
spannerisms
ffd1db722b
refactor catfish
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use JML instead of JSL : RTL
2021-03-24 07:39:20 -04:00
spannerisms
f6f28d89a9
refactor bugfixes
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reverse some labels for compactness and readability
2021-03-24 07:37:32 -04:00
spannerisms
cd7260c5f4
refactor bookofmudora
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unnecessary stack operations
2021-03-24 07:31:38 -04:00
spannerisms
98ecf42fbf
gfx for skull
2021-02-14 23:05:34 -05:00
spannerisms
6be396543e
some obvious optimizations
2021-02-14 01:44:05 -05:00
spannerisms
d9946e8f2a
boss kills
2021-02-14 01:33:48 -05:00
spannerisms
c97475f422
BRL -> JMP
2020-12-27 08:04:32 -05:00
qwertymodo
b10dc742c2
Give the people what they want
2020-10-10 10:03:52 -07:00
KatDevsGames
76f35b8786
Merge pull request #94 from tcprescott/patch-1
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Re-order includes so the ROM will build correctly
2020-09-25 21:29:13 -04:00
Thomas Prescott
9dc35af9d3
re-order include to fix back overrun
2020-09-22 23:25:37 -05:00
KatDevsGames
9c9925fdda
Merge pull request #75 from JonHanon/starting-menu-fix
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Starting File Menu Fix
2020-09-21 02:14:47 -04:00
KatDevsGames
6e657f00db
Merge pull request #78 from JonHanon/FreeItemText
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Conditions for showing item text
2020-09-21 02:14:24 -04:00
KatDevsGames
f26a10a526
Merge pull request #82 from aerinon/CountBottleFix
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Prevent CountBottles from overwriting what is in register X.
2020-09-20 02:00:27 -04:00
KatDevsGames
ba8c7c735b
Merge pull request #86 from compiling/master
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Triforce Hunt + Kill Ganon goal.
2020-09-20 01:59:56 -04:00
KatDevsGames
01dec8aef8
Merge pull request #87 from compiling/aga2_fw
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Fix fake world when fluting to pyramid twice
2020-09-20 01:59:10 -04:00
KatDevsGames
c79f4b19b7
Merge pull request #83 from CaitSith2/patch-1
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Reset inner floodgates if and only if the...
2020-09-20 01:58:58 -04:00
KatDevsGames
fab7c67909
Merge pull request #89 from Zarby89/patch-24
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ganon room fix for multiworld
2020-09-20 01:58:43 -04:00
KatDevsGames
0e9e5d034c
Merge pull request #90 from aerinon/ChestKeyCounter
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Chest key counters
2020-09-20 01:58:02 -04:00
KatDevsGames
8814f8764a
Merge pull request #88 from tcprescott/patch-1
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Fix the shop fix and potentially fix a rare S&Q issue
2020-09-20 01:57:39 -04:00
KatDevsGames
a3c4fed33f
Merge pull request #91 from CaitSith2/rupee-chest-game-fix
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Low stakes and high stakes chest game no longer increments item counter.
2020-09-20 01:57:15 -04:00
KatDevsGames
af20beb472
Merge pull request #92 from Catobat/master
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Fix Lost Woods chest game respawn
2020-09-20 01:56:50 -04:00
Catobat
e82f01ae2f
Fix Lost Woods chest game respawn
2020-09-18 00:54:30 +02:00
CaitSith2
acf119d6a1
Low stakes and high stakes chest game no longer increments item counter.
2020-09-04 12:48:39 -07:00
aerinon
397da02e3f
Converted file to tabs for consistency
2020-08-28 12:23:27 -06:00
aerinon
d58fa5d5b7
Starting keys accounted for
2020-08-28 12:15:31 -06:00
aerinon
cdd4199cf9
Fixed jumps and return to be proper for the banks the code is in
2020-08-27 10:14:52 -06:00
aerinon
f565fc93be
Adds Chest Key counters to $7EF4E0-F
2020-08-27 10:14:33 -06:00
Zarby89
8d17f61f44
ganon room fix for multiworld
2020-07-29 22:12:21 -04:00
Thomas Prescott
5930406ecb
Fix S&Q crash for certain SNES users
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This was suggested by Kat, and seemed to work for a player who had been experiencing chronic game crashes during an S&Q.
2020-07-17 06:18:11 -05:00
Thomas Prescott
4a9f86ba85
Uncomment PostNMIHookAction
2020-07-17 06:14:09 -05:00
Kat
af7cce9ae5
shop maybe fix
2020-07-09 02:04:00 -04:00
Kat
7955a37cd9
asar
2020-07-08 23:43:10 -04:00
qwertymodo
ae85ec35b9
Fix broken fade-to-half music command (F2)
2020-06-23 14:09:38 -07:00
caitsith2
c3398b305a
Check for flippers in room 55, and if not present, drain it.
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(Allows for SW to NW, SW to East, and NW to East without flippers.)
no need to check for flippers on room 53, as getting to the west door is completely blocked, whether or not it is flooded without flippers.
2020-06-23 01:20:31 -07:00
qwertymodo
6c12e10abf
Fix the track 15 pointer in both music banks
31.0.5
v31.0.5
2020-06-20 18:22:10 -07:00
compiling
c02285306a
Fix fake world when fluting to pyramid twice
2020-06-18 21:41:02 +10:00
compiling
1d88d7479d
Triforce Hunt + Kill Ganon goal.
2020-06-13 19:01:37 +10:00
randall.rupper
50ff7683ab
Add PHX/PLX in a better spot to prevent CountBottles from overwritting X
2020-06-08 09:54:09 -06:00
Salvatore
ca210ffc05
Merge pull request #84 from tcprescott/darkrooms
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Show items in dark rooms
2020-06-07 19:54:14 -04:00