Karkat
6be28cfece
let's dev 3/2/18
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fix for no items at fairy fountains
fix for chest game sfx
fix for digging game shovel swap bug
talking to saha/bomb shop guy now reveals their map items
2018-03-03 00:00:36 -05:00
sporchia
0bcd2cc2ab
call both it seems is how the original works
2018-03-02 18:51:54 -05:00
sporchia
c89604402c
use a different text routine to show triforce text
2018-03-02 18:45:32 -05:00
sporchia
60ca8badd7
correct triforce text box
2018-03-02 00:17:05 -05:00
sporchia
99d3bd4170
Text updates
2018-03-01 17:40:37 -05:00
Karkat
6adaa45e3b
now it builds
2018-03-01 12:36:28 -05:00
Karkat
c4452389bb
let's dev feb 28 2017
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fixed boss swords incrementing the wrong sword when bossed drop swords
quick swap support officially enabled and permitting in non-race modes in all generators
2018-03-01 00:27:39 -05:00
Karkat
e0b55d6e8f
let's dev 2/27/18
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updates to floodgate softlock protection
nerfed byrna invulnerability for hard modes
add uncle refill switches for standard+random swords
2018-02-27 00:22:59 -05:00
Salvatore
c5aacf61db
Merge pull request #30 from KevinCathcart/blind_fix
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Patch the right spot
2018-02-24 13:44:45 -05:00
Kevin Cathcart
341f146cad
Patch the right spot
2018-02-24 12:47:06 -05:00
Karkat
838c85dc07
let's dev 2/23/18
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fixed shops disregarding item counts (extra hitbox, etc)
fixed rupee arrows regarding requiring wooden arrows before being able to fire them
finished escape assist mode for ammo management in new game mode
2018-02-23 22:55:44 -05:00
Karkat
4ee5b4bd61
Merge pull request #29 from KevinCathcart/base_rom_updates
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Base rom updates
2018-02-23 21:00:08 -05:00
Kevin Cathcart
6f33acb0e1
Fix 3 digit arrow count in non-retro mode
2018-02-23 19:57:58 -05:00
Kevin Cathcart
e7a58b2ea8
Remove purple chest despawn code
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The blind despawn fix makes this unnecessary. Dungeon Entrance event
hook retained for possible future use, but is commented out.
2018-02-23 19:57:58 -05:00
Kevin Cathcart
a94e0e8012
Fixes for Tagalongs for ER
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Fixes various tagalong issues that affect Entrance Randomizer, most
involving frog/blacksmith
2018-02-23 19:57:11 -05:00
Kevin Cathcart
8c151e0fc2
Add Quick Swap
2018-02-23 19:20:47 -05:00
Karkat
4641e31019
Merge pull request #28 from KevinCathcart/patch-1
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Fix graphics when throwing items to fairy
2018-02-23 13:42:41 -05:00
Kevin Cathcart
5f25e50551
Fix graphics when throwing items to fairy
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This hook will not work without another one that changes the data bank. Which apparently was never checked in due to green mail approach to fixing the freeze did not work out.
2018-02-23 11:50:18 -05:00
Karkat
84b8301fb4
let's dev 2/22/18
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fixed problem with arrows sometimes not shooting
updates for infinite ammo switches
finished arrows
finished bombs
started magic
2018-02-22 00:12:45 -05:00
Karkat
a39377b448
Merge pull request #27 from KevinCathcart/update_arrow_hud
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Update HUD arrow drawing code
2018-02-21 21:39:39 -05:00
Kevin Cathcart
711866d9b3
Update HUD arrow drawing code
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Draw arrows (in normal spot) in retro hud only if you have arrows and draw the specific
type you have
2018-02-21 20:22:19 -05:00
Karkat
9135b34e52
let's dev 2/17/18
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continued shop dev
2018-02-18 00:05:08 -05:00
Karkat
d80295f5ea
Merge pull request #26 from KevinCathcart/sram_shops
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Pack more shops into SRAM
2018-02-16 13:42:53 -05:00
sporchia
92ebe6b533
switch to ++ for this
2018-02-16 11:19:00 -05:00
Kevin Cathcart
77db3a90da
Pack more shops into SRAM
2018-02-15 23:50:07 -05:00
sporchia
bb99f138de
Fix the bank when we do this adjustment
2018-02-15 18:12:49 -05:00
sporchia
fe19774d7e
Revert "Revert "moved hud redraw to static area""
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This reverts commit c1ec9d4844 .
2018-02-15 18:10:58 -05:00
sporchia
c1ec9d4844
Revert "moved hud redraw to static area"
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This reverts commit 3492aee446 .
2018-02-15 18:06:51 -05:00
sporchia
3492aee446
moved hud redraw to static area
2018-02-15 17:47:30 -05:00
Karkat
37b930e9da
formatting
2018-02-15 12:00:51 -05:00
Karkat
9de48ecc10
fixes
2018-02-15 12:00:33 -05:00
Karkat
43e4f4c973
bugfix
2018-02-15 01:07:34 -05:00
Karkat
5c528b269e
let's dev 2/15/18
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added money arrow mode to classic
fixed generic key mode hud after falling into holes
2018-02-15 00:28:14 -05:00
sporchia
c0a088dffa
fix for getting arrow item
2018-02-14 18:02:48 -05:00
sporchia
6a6b22c3d5
Zarby's arrow code, will need to be made configurable
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probably just based on cost per arrow, or a flag and word for each
cost, silvers/wooden
2018-02-13 08:37:46 -05:00
Karkat
b563d8d6d0
dist ready
2018-02-11 13:46:18 -05:00
Karkat
8fe2ebb90d
shops fixes
2018-02-11 13:45:49 -05:00
Karkat
9f8e241538
Merge pull request #24 from KevinCathcart/fix_dark_world
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Fix the dark world
2018-02-11 00:03:17 -05:00
Karkat
ac274f444c
let's dev 2/11/18
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fixes for retro/shops/generic keys
2018-02-11 00:02:49 -05:00
Kevin Cathcart
60eafcaf46
Fix the dark world
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Restore fake world fix to previous position
Change how the FixBunnyOnExitToLightworld Code works, and where it is
called from
2018-02-10 22:05:44 -05:00
Karkat
6728d21fd5
let's dev 2/9/18
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bugfixes for shops
started implementation for takeany
started implementation for inverted
2018-02-09 00:32:45 -05:00
Karkat
10e638fa70
comment
2018-02-08 13:21:14 -05:00
Karkat
343da4c491
Merge branch 'master' of https://github.com/mmxbass/z3randomizer
2018-02-07 21:48:23 -05:00
Karkat
65be778fb5
flag tweaks
2018-02-07 21:48:22 -05:00
sporchia
b43803f8be
date the ROM
2018-02-07 20:12:31 -05:00
sporchia
84b9644ecf
set location for ShopContentsTable
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fixed msu label update
2018-02-07 20:11:37 -05:00
Salvatore
8cc84dc35a
Merge pull request #21 from KevinCathcart/entrance_fixes
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Entrance fixes
2018-02-07 19:58:29 -05:00
Salvatore
b62aea3a2b
Merge pull request #23 from qwertymodo/master
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MSU-1 Fixes
2018-02-07 19:57:49 -05:00
Kevin Cathcart
0c72ca9e0e
Fix not being bunny after defeating aga2 w/o moon Pearl
2018-02-07 01:56:51 -05:00
Kevin Cathcart
16259ce158
Add light world check to more unbunny-ing code
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This time the code that tries to unbunny you when leaving a dungeon.This
is needed to make ER's new cross world connects work properly.
Move the fake world fix to happen in time for this.
2018-02-07 01:56:50 -05:00