codemann8
e48a4faf7c
Merged in DR v1.5.0
2025-12-03 10:40:54 -06:00
aerinon
f6d774b13f
fix: potential fix for GT basement
2025-11-14 13:24:08 -07:00
codemann8
1c0641c57e
Merged in DR v1.4.9
2025-04-30 07:07:57 -05:00
aerinon
4657aaf0b6
fix: some customizer generation issues
2025-04-28 14:16:31 -06:00
codemann8
9bca4988b3
Merged in DR v1.4.8
2025-01-15 22:32:29 -06:00
aerinon
9f55e90b7e
refactor: TR Dark Ride model
2025-01-15 10:37:02 -07:00
codemann8
1247716e92
Implemented District/Nearby Dungeon Item Shuffle
2024-12-24 12:09:16 -06:00
codemann8
3d1190375e
Merged in DR v1.4.7.2
2024-12-24 11:38:15 -06:00
codemann8
051fb075a3
Added Thieves Maiden to followers that have pathing logic
2024-12-17 07:40:11 -06:00
codemann8
a5bfd41aca
Added Thieves Maiden to followers that have pathing logic
2024-12-17 05:27:46 -06:00
aerinon
7de6671477
fix: accessibility bug
2024-11-11 08:19:31 -07:00
codemann8
89e91a85fd
Merged in DR v1.4.5
2024-08-21 03:57:12 -05:00
aerinon
e6b0239d24
fix: customizer bug when placing small keys
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fix: hera basement cage fix - again
2024-06-17 17:16:22 -06:00
codemann8
747f5fae98
Some further fixes to Prize Shuffle
2024-05-25 03:14:07 -05:00
codemann8
9eb5293a3c
Merge pull request #18 from Catobat/UndefinedChanceFix
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Fix edge cases with undefined_chance
2024-05-23 18:54:15 -05:00
codemann8
103e098a2e
Initial Prize Shuffle Implementation
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commit c89c5d3798e2a777011e90d565d74af792330d9f
commit 4159f2e7097fca648828a60d8f6878211d0ded9e
commit a80e3a4301d69146ccfffe0f2f375adac381e165
commit d8ac588cb904152831f514d8276be4e39a43dcd0
commit 68eb75e3391631355b4f56f1dcb7e9dadadf1fdf
commit ba241b47964eadfb40ad323f87b1117598dd91a6
commit aed2821c7165822f5fd5cc1ff3f58f2af095d915
commit bd1c5d8d35ae3cae5f27f236346fff057b7b8cd7
commit f034e31cc585a1648657fc2c4850ebc0c1d8bf78
Author: codemann8 <codemann8@gmail.com >
2024-05-23 18:40:50 -05:00
Catobat
90817a14fd
Make Doors adjust to Santuary in the Dark World
2024-05-21 18:09:31 +02:00
codemann8
8b295a74ad
Some random Mixed OWR fixes
2024-05-11 14:39:05 -05:00
codemann8
1f66aa87fe
Customizer option to always allow flipping Sanctuary
2024-05-11 14:08:55 -05:00
Catobat
d792560c9a
Customizer option to always allow flipping Sanctuary
2024-05-11 02:16:59 +02:00
codemann8
9056a32e8d
Added new logical boss defeated items for AD
2024-05-06 20:52:38 -05:00
codemann8
4a304b272c
Merged in DR v1.4.1.10
2024-04-18 09:56:12 -05:00
aerinon
ebd86e80d7
fix(logic): exception for vanilla mire key door layout, crystal switches can be reached with two keys, just can't tell which one was chosen
2024-04-12 17:32:35 -06:00
codemann8
21a1706657
Merged in DR v1.4.1.6
2024-02-23 11:48:04 -06:00
aerinon
ef778b7125
fix: logic for dynamic doors
2024-01-29 10:06:27 -07:00
codemann8
431cb2cdf4
Fix for vanilla partial key logic
2024-01-09 07:02:18 -06:00
aerinon
cacef076bb
fix: vanilla key logic doesn't apply with universal keys
2024-01-08 13:30:11 -07:00
codemann8
0b7b82d027
Split overworld model up by screen
2024-01-05 12:58:35 -07:00
aerinon
6edc295951
fix: vanilla key logic adjustment (dropshuffle must be none for reduction)
2024-01-03 03:22:25 -06:00
aerinon
108b67cbcf
fix: fix up some vanilla key logic
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fix: fix tile pattern
2024-01-03 03:20:04 -06:00
aerinon
1590c351a4
fix: vanilla key logic adjustment (dropshuffle must be none for reduction)
2024-01-02 18:14:31 -07:00
aerinon
846423fc38
fix: fix up some vanilla key logic
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fix: fix tile pattern
2024-01-02 17:09:08 -07:00
codemann8
929d24c818
Merged in DR v.1.2.0.21
2023-09-29 15:11:06 -05:00
aerinon
6c529cc7de
Some more trap door exceptions (can be opened by trigger and should be bunny impassible)
2023-09-29 13:06:10 -06:00
aerinon
267e3214a7
Merge branch 'DoorDevUnstable' into DoorDevVolatile
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# Conflicts:
# CLI.py
# Main.py
# RELEASENOTES.md
# Rom.py
# Rules.py
# data/base2current.bps
# source/classes/CustomSettings.py
# source/tools/MysteryUtils.py
2023-09-29 11:44:23 -06:00
aerinon
7a16ea4fe1
Rule fix for zelda to throne room
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Minor fix to standard generation and spoilers
2023-09-29 09:33:33 -06:00
aerinon
dd9cdee37f
Fix location of new doors
2023-09-27 09:10:55 -06:00
aerinon
915e7dc416
Ability to enemize fairies
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Fix for blue square in caves
Lower limit for sprites on tiles that support it, to help with pot lifting
Swamp waterway enemies fixed to not drop
2023-09-26 08:59:31 -06:00
aerinon
2e5b9758c2
Unkillable thieves for now
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Turn off enemy drop indicator for modes that don't need it
2023-09-12 10:13:15 -06:00
codemann8
541dbbd9e5
Merge branch 'DoorDevUnstable' into OverworldShuffleDev
2023-08-07 17:59:22 -05:00
aerinon
a4d5dec8ad
Fixed an error
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Small performance increase
2023-08-07 16:49:34 -06:00
codemann8
06e3dc80d6
Merged in DR v1.2.0.20
2023-08-07 15:30:50 -05:00
aerinon
90f1629f0e
Merge branch 'DoorDevUnstable' into DoorDevVolatile
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# Conflicts:
# Main.py
# MultiClient.py
# Rom.py
# data/base2current.bps
# resources/app/gui/lang/en.json
# resources/app/gui/randomize/item/widgets.json
# source/gui/bottom.py
# source/gui/widgets.py
2023-08-04 11:33:31 -06:00
aerinon
f442cff061
Logic added for openable trap doors
2023-08-03 15:06:54 -06:00
aerinon
0ee88618a7
Paired dungeon shuffle
2023-08-01 11:31:59 -06:00
codemann8
d79c8c1fd1
Merged in DR v1.2.0.19
2023-07-29 05:03:37 -05:00
aerinon
8d17d95640
Fixed a generation bug
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Add ganonhunt to pyramid open
2023-07-27 13:45:44 -06:00
codemann8
551638e00c
Merged in DR v1.2.0.18
2023-07-19 16:12:09 -05:00
aerinon
213d3d3aa0
Fixed an issue where certain vanilla door types would not allow other types to be placed.
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Customizer: fixed an issue where last ditch placements would move customized items. Those are now locked and the generation will fail instead if no alternatives are found.
2023-07-19 12:31:50 -06:00
codemann8
a842939e92
Various region/rule reorganization to match DR
2023-06-13 18:36:16 -05:00