464 Commits

Author SHA1 Message Date
codemann8
e48a4faf7c Merged in DR v1.5.0 2025-12-03 10:40:54 -06:00
aerinon
f6d774b13f fix: potential fix for GT basement 2025-11-14 13:24:08 -07:00
codemann8
1c0641c57e Merged in DR v1.4.9 2025-04-30 07:07:57 -05:00
aerinon
4657aaf0b6 fix: some customizer generation issues 2025-04-28 14:16:31 -06:00
codemann8
9bca4988b3 Merged in DR v1.4.8 2025-01-15 22:32:29 -06:00
aerinon
9f55e90b7e refactor: TR Dark Ride model 2025-01-15 10:37:02 -07:00
codemann8
1247716e92 Implemented District/Nearby Dungeon Item Shuffle 2024-12-24 12:09:16 -06:00
codemann8
3d1190375e Merged in DR v1.4.7.2 2024-12-24 11:38:15 -06:00
codemann8
051fb075a3 Added Thieves Maiden to followers that have pathing logic 2024-12-17 07:40:11 -06:00
codemann8
a5bfd41aca Added Thieves Maiden to followers that have pathing logic 2024-12-17 05:27:46 -06:00
aerinon
7de6671477 fix: accessibility bug 2024-11-11 08:19:31 -07:00
codemann8
89e91a85fd Merged in DR v1.4.5 2024-08-21 03:57:12 -05:00
aerinon
e6b0239d24 fix: customizer bug when placing small keys
fix: hera basement cage fix - again
2024-06-17 17:16:22 -06:00
codemann8
747f5fae98 Some further fixes to Prize Shuffle 2024-05-25 03:14:07 -05:00
codemann8
9eb5293a3c Merge pull request #18 from Catobat/UndefinedChanceFix
Fix edge cases with undefined_chance
2024-05-23 18:54:15 -05:00
codemann8
103e098a2e Initial Prize Shuffle Implementation
commit c89c5d3798e2a777011e90d565d74af792330d9f
commit 4159f2e7097fca648828a60d8f6878211d0ded9e
commit a80e3a4301d69146ccfffe0f2f375adac381e165
commit d8ac588cb904152831f514d8276be4e39a43dcd0
commit 68eb75e3391631355b4f56f1dcb7e9dadadf1fdf
commit ba241b47964eadfb40ad323f87b1117598dd91a6
commit aed2821c7165822f5fd5cc1ff3f58f2af095d915
commit bd1c5d8d35ae3cae5f27f236346fff057b7b8cd7
commit f034e31cc585a1648657fc2c4850ebc0c1d8bf78

Author: codemann8 <codemann8@gmail.com>
2024-05-23 18:40:50 -05:00
Catobat
90817a14fd Make Doors adjust to Santuary in the Dark World 2024-05-21 18:09:31 +02:00
codemann8
8b295a74ad Some random Mixed OWR fixes 2024-05-11 14:39:05 -05:00
codemann8
1f66aa87fe Customizer option to always allow flipping Sanctuary 2024-05-11 14:08:55 -05:00
Catobat
d792560c9a Customizer option to always allow flipping Sanctuary 2024-05-11 02:16:59 +02:00
codemann8
9056a32e8d Added new logical boss defeated items for AD 2024-05-06 20:52:38 -05:00
codemann8
4a304b272c Merged in DR v1.4.1.10 2024-04-18 09:56:12 -05:00
aerinon
ebd86e80d7 fix(logic): exception for vanilla mire key door layout, crystal switches can be reached with two keys, just can't tell which one was chosen 2024-04-12 17:32:35 -06:00
codemann8
21a1706657 Merged in DR v1.4.1.6 2024-02-23 11:48:04 -06:00
aerinon
ef778b7125 fix: logic for dynamic doors 2024-01-29 10:06:27 -07:00
codemann8
431cb2cdf4 Fix for vanilla partial key logic 2024-01-09 07:02:18 -06:00
aerinon
cacef076bb fix: vanilla key logic doesn't apply with universal keys 2024-01-08 13:30:11 -07:00
codemann8
0b7b82d027 Split overworld model up by screen 2024-01-05 12:58:35 -07:00
aerinon
6edc295951 fix: vanilla key logic adjustment (dropshuffle must be none for reduction) 2024-01-03 03:22:25 -06:00
aerinon
108b67cbcf fix: fix up some vanilla key logic
fix: fix tile pattern
2024-01-03 03:20:04 -06:00
aerinon
1590c351a4 fix: vanilla key logic adjustment (dropshuffle must be none for reduction) 2024-01-02 18:14:31 -07:00
aerinon
846423fc38 fix: fix up some vanilla key logic
fix: fix tile pattern
2024-01-02 17:09:08 -07:00
codemann8
929d24c818 Merged in DR v.1.2.0.21 2023-09-29 15:11:06 -05:00
aerinon
6c529cc7de Some more trap door exceptions (can be opened by trigger and should be bunny impassible) 2023-09-29 13:06:10 -06:00
aerinon
267e3214a7 Merge branch 'DoorDevUnstable' into DoorDevVolatile
# Conflicts:
#	CLI.py
#	Main.py
#	RELEASENOTES.md
#	Rom.py
#	Rules.py
#	data/base2current.bps
#	source/classes/CustomSettings.py
#	source/tools/MysteryUtils.py
2023-09-29 11:44:23 -06:00
aerinon
7a16ea4fe1 Rule fix for zelda to throne room
Minor fix to standard generation and spoilers
2023-09-29 09:33:33 -06:00
aerinon
dd9cdee37f Fix location of new doors 2023-09-27 09:10:55 -06:00
aerinon
915e7dc416 Ability to enemize fairies
Fix for blue square in caves
Lower limit for sprites on tiles that support it, to help with pot lifting
Swamp waterway enemies fixed to not drop
2023-09-26 08:59:31 -06:00
aerinon
2e5b9758c2 Unkillable thieves for now
Turn off enemy drop indicator for modes that don't need it
2023-09-12 10:13:15 -06:00
codemann8
541dbbd9e5 Merge branch 'DoorDevUnstable' into OverworldShuffleDev 2023-08-07 17:59:22 -05:00
aerinon
a4d5dec8ad Fixed an error
Small performance increase
2023-08-07 16:49:34 -06:00
codemann8
06e3dc80d6 Merged in DR v1.2.0.20 2023-08-07 15:30:50 -05:00
aerinon
90f1629f0e Merge branch 'DoorDevUnstable' into DoorDevVolatile
# Conflicts:
#	Main.py
#	MultiClient.py
#	Rom.py
#	data/base2current.bps
#	resources/app/gui/lang/en.json
#	resources/app/gui/randomize/item/widgets.json
#	source/gui/bottom.py
#	source/gui/widgets.py
2023-08-04 11:33:31 -06:00
aerinon
f442cff061 Logic added for openable trap doors 2023-08-03 15:06:54 -06:00
aerinon
0ee88618a7 Paired dungeon shuffle 2023-08-01 11:31:59 -06:00
codemann8
d79c8c1fd1 Merged in DR v1.2.0.19 2023-07-29 05:03:37 -05:00
aerinon
8d17d95640 Fixed a generation bug
Add ganonhunt to pyramid open
2023-07-27 13:45:44 -06:00
codemann8
551638e00c Merged in DR v1.2.0.18 2023-07-19 16:12:09 -05:00
aerinon
213d3d3aa0 Fixed an issue where certain vanilla door types would not allow other types to be placed.
Customizer: fixed an issue where last ditch placements would move customized items. Those are now locked and the generation will fail instead if no alternatives are found.
2023-07-19 12:31:50 -06:00
codemann8
a842939e92 Various region/rule reorganization to match DR 2023-06-13 18:36:16 -05:00