Commit Graph

306 Commits

Author SHA1 Message Date
codemann8
103e098a2e Initial Prize Shuffle Implementation
commit c89c5d3798e2a777011e90d565d74af792330d9f
commit 4159f2e7097fca648828a60d8f6878211d0ded9e
commit a80e3a4301d69146ccfffe0f2f375adac381e165
commit d8ac588cb904152831f514d8276be4e39a43dcd0
commit 68eb75e3391631355b4f56f1dcb7e9dadadf1fdf
commit ba241b47964eadfb40ad323f87b1117598dd91a6
commit aed2821c7165822f5fd5cc1ff3f58f2af095d915
commit bd1c5d8d35ae3cae5f27f236346fff057b7b8cd7
commit f034e31cc585a1648657fc2c4850ebc0c1d8bf78

Author: codemann8 <codemann8@gmail.com>
2024-05-23 18:40:50 -05:00
codemann8
1f66aa87fe Customizer option to always allow flipping Sanctuary 2024-05-11 14:08:55 -05:00
codemann8
9056a32e8d Added new logical boss defeated items for AD 2024-05-06 20:52:38 -05:00
codemann8
6d02d3da7a Fix SP key placement/removal issue in HMG 2024-03-22 06:35:10 -05:00
codemann8
4dd334f66e Fix SP key placement/removal issue in HMG 2024-03-22 05:19:10 -05:00
codemann8
4423a33fee Merged in DR v1.4.1.7 2024-03-16 01:34:39 -05:00
aerinon
49b190c489 fix: more enemy bans
fix: custom item pool aborts if player is missing
2024-02-26 16:02:35 -07:00
codemann8
21a1706657 Merged in DR v1.4.1.6 2024-02-23 11:48:04 -06:00
aerinon
d70c9c87f5 fix (hmg): remove the two placed swamp palace keys from the pool 2024-01-31 11:31:59 -07:00
codemann8
744c2ef527 Fix for HMG SP keys in pool 2024-01-29 14:20:50 -06:00
codemann8
2bec50b26b Implemented District ER 2024-01-10 05:57:39 -06:00
codemann8
0b7b82d027 Split overworld model up by screen 2024-01-05 12:58:35 -07:00
aerinon
b5795e4bf2 Merge branch 'KrisDavie-hmg_logic' into DoorDevVolatile 2024-01-05 09:47:57 -06:00
aerinon
2b505df429 fix: typo 2024-01-04 11:50:09 -07:00
aerinon
6ed937971d fix(vanilla_fill): make uncle weapon non-random, make medallions vanilla
fix(enemizer): enemy bans
2023-12-27 15:56:25 -06:00
aerinon
bd7ce54dd3 fix: minor fix for take_anys
fix: money balancing - initialization in a good case
2023-12-27 15:45:01 -06:00
KrisDavie
9352067d69 Fix swamp smalls in pottery to get out of swamp 2023-12-22 22:48:42 +01:00
KrisDavie
dad1ee8336 Implement basic HMG logic
* Ice Palace Lobby Clip
* Kikiskip to Pod
* Mire -> Hera -> Swamp
  - Mire small door to rupee room is removed
  - Hera and Swamp keys are placed without logic
  - Swamp locked by vanilla rules or having all mire smalls
* Above as connectors in ER
2023-12-22 22:48:42 +01:00
aerinon
c4ebbe5421 fix(vanilla_fill): make uncle weapon non-random, make medallions vanilla
fix(enemizer): enemy bans
2023-12-22 14:41:05 -07:00
aerinon
4b888b3c48 feat: swapped ER 2023-12-19 16:31:29 -07:00
aerinon
c4ec28da76 fix: minor fix for take_anys
fix: money balancing - initialization in a good case
2023-12-13 13:59:34 -07:00
codemann8
a6f244cd01 Implement Return Old Man already in starting inventory 2023-12-07 13:06:49 -06:00
Paul Wendelboe
c849f8202c Update ItemList.py
Fix iteration on item instead of name when using a custom pool in some cases.
2023-10-09 00:39:54 +00:00
aerinon
26c26acd6e Fix item duping and disappearing
Fix mutliworld crash
Fix assured sword + start inventory
New bans on enemy placement
2023-09-14 08:51:29 -06:00
aerinon
9e6bcf8a99 Various enemizer adjustments and fixes
Fix for retro location counting
Baserom update
2023-09-12 08:40:24 -06:00
codemann8
9bb29d32d8 Changing TakeAny sword to count towards item collection 2023-09-10 14:44:46 -05:00
aerinon
90f1629f0e Merge branch 'DoorDevUnstable' into DoorDevVolatile
# Conflicts:
#	Main.py
#	MultiClient.py
#	Rom.py
#	data/base2current.bps
#	resources/app/gui/lang/en.json
#	resources/app/gui/randomize/item/widgets.json
#	source/gui/bottom.py
#	source/gui/widgets.py
2023-08-04 11:33:31 -06:00
codemann8
d79c8c1fd1 Merged in DR v1.2.0.19 2023-07-29 05:03:37 -05:00
codemann8
551638e00c Merged in DR v1.2.0.18 2023-07-19 16:12:09 -05:00
aerinon
213d3d3aa0 Fixed an issue where certain vanilla door types would not allow other types to be placed.
Customizer: fixed an issue where last ditch placements would move customized items. Those are now locked and the generation will fail instead if no alternatives are found.
2023-07-19 12:31:50 -06:00
codemann8
a987e58fc9 Adding Flute Activation only if an activated flute cannot be found elsewhere 2023-07-17 02:13:16 -05:00
codemann8
4f5d268401 Adding new Swapped ER mode option 2023-07-16 01:07:17 -05:00
aerinon
1b81151941 Customizer: Fixed issue with Assured sword and start inventory 2023-07-12 09:50:53 -06:00
aerinon
d135405ed3 Customizer: Exception raised for placements of items that are not in pool 2023-07-12 09:16:00 -06:00
aerinon
5d2ceaf75c Updated baserom for crystal custscene and hera music fix
Updated a couple of error messages and when they are displayed
Updated Ganonhunt goal text to be more consistent across randomizers
2023-07-10 13:56:05 -06:00
codemann8
a842939e92 Various region/rule reorganization to match DR 2023-06-13 18:36:16 -05:00
codemann8
d606a84c35 ROM Updates
- Fix Bonk count capping at 99 in credits
- Fix Hera boss music still plays after boss defeated
- Fixed Murahdahla in Rainstate
2023-05-12 21:31:24 -05:00
codemann8
793f3b30b0 Merged in DR v1.2.0.14 (2nd) 2023-04-07 12:04:12 -05:00
aerinon
187478eb24 Merge branch 'DoorDevUnstable' into Sandbox
# Conflicts:
#	Gui.py
#	Main.py
#	Rom.py
#	Rules.py
#	data/base2current.bps
#	resources/app/gui/lang/en.json
#	resources/app/gui/randomize/dungeon/widgets.json
2023-04-05 16:26:26 -06:00
aerinon
3e65deda14 Minor fixes 2023-04-03 16:37:29 -06:00
codemann8
3eeeda363b Fixed various Flute logic issues and improved logic efficiency 2023-04-01 07:59:13 -05:00
aerinon
41a0751009 Merge branch 'WorldModelRefactor' into DoorDevUnstable 2023-03-31 16:07:31 -06:00
aerinon
a4f3afdf5d Reduce retro keys slightly 2023-03-31 16:00:15 -06:00
aerinon
a0b781521f Big enemizer updates
Fix sheets
Health + damage rando
Logical kill rooms
2023-03-30 16:12:46 -06:00
aerinon
4aae603462 Merge branch 'DoorDevUnstable' into Sandbox
# Conflicts:
#	ItemList.py
#	Items.py
#	Main.py
#	Rom.py
#	data/base2current.bps
2023-03-10 13:43:38 -07:00
aerinon
1a1c60f84a Merge branch 'SynthesisOWRMerge' of github.com:codemann8/ALttPDoorRandomizer into codemann8-SynthesisOWRMerge
# Conflicts:
#	Rules.py
#	source/overworld/EntranceShuffle2.py
2023-03-09 11:29:03 -07:00
codemann8
252f9ba1a7 Remove 5 Arrow items from bonk drop locations 2023-03-08 20:41:16 -06:00
codemann8
e6a1476244 Merged in DR v1.2.0.11 2023-03-07 18:58:08 -06:00
aerinon
9aab5a2c95 Beemizer fix for shopsanity, pottery, etc. 2023-03-03 16:53:23 -07:00
codemann8
d1b4d9e044 Merged in DR v1.2.0.10 2023-03-02 19:07:04 -06:00