aerinon
1972500e31
Merge branch 'Customizer' into StandardThrone
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# Conflicts:
# DungeonGenerator.py
# Main.py
# RELEASENOTES.md
2022-06-22 13:08:38 -06:00
aerinon
5dce2daa0b
Standard throne room changes
2022-06-14 12:29:57 -06:00
aerinon
8fd010985f
Merge branch 'DoorDevVolatile' into Customizer
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# Conflicts:
# DoorShuffle.py
# ItemList.py
# Main.py
2022-05-24 10:09:36 -06:00
aerinon
ea745ff22e
Hotfix for paired doors
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Also made dashable filter work
2022-04-30 15:28:29 -06:00
aerinon
b514df76c3
Prize letters and numbers
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Minor bug with max keys: prevent negative values
2022-04-21 15:44:52 -06:00
aerinon
a035beca1e
Minor ohko fix
2022-04-20 14:07:18 -06:00
aerinon
52a0e88d12
Minor ohko fix
2022-04-04 14:29:40 -06:00
aerinon
730847fa07
Merge branch 'DoorDevVolatile' into Customizer
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# Conflicts:
# DoorShuffle.py
2022-03-29 14:32:24 -06:00
aerinon
68c2d06d85
Rain state prevention fix
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Also, disallowed door behind Throne Room to be dashable/bombable in standard/hc
2022-03-29 14:30:20 -06:00
aerinon
69bae0f338
Merge branch 'DoorDevVolatile' into Customizer
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# Conflicts:
# DoorShuffle.py
2022-03-29 13:30:49 -06:00
aerinon
8bc446fbc5
Logic refinements for Skull X Room and GT Falling Torches
2022-03-29 13:28:05 -06:00
aerinon
8ec16d46ce
Dashable forbidden
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Minor logic refinement for Spiky Hint Cave
2022-03-25 15:35:46 -06:00
aerinon
dfb9ebfbdb
Customizer main work
2022-03-22 16:13:31 -06:00
aerinon
64b0740e50
Various shuffled links house fixes
2022-03-12 12:33:14 -07:00
aerinon
bfca2c2ad3
Fix for GT Crystal Conveyor not requiring Somaria/Bombs to get through
2022-03-11 17:11:23 -07:00
aerinon
6f7a2e234d
Merge in Unstable updates
2022-03-08 08:58:29 -07:00
aerinon
833a5d8320
Merge branch 'DoorDev' into DoorDevUnstable
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# Conflicts:
# Main.py
# RELEASENOTES.md
2022-03-04 16:49:41 -07:00
aerinon
922bc6d2d0
Fix some interior doors during key door identification as missing one reachable side
2022-03-04 16:45:51 -07:00
aerinon
ccb7ced735
Lighter pottery modes
2022-02-16 14:02:21 -07:00
aerinon
64c19bc651
Logic fixes for pots in TR Hub and TR Dark Ride
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Fix for district + shopsanity
Typo correction
2022-01-31 16:35:11 -07:00
aerinon
5211b305e6
Re-worked settings for pottery lottery
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Fixed multiworld support for lottery
2022-01-21 16:10:33 -07:00
aerinon
bcf1ce297c
Bunch of logic fixes for various pots
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Vanilla fill support for potsanity
Fix for playthrough error
2022-01-07 14:46:25 -07:00
aerinon
515f6dafed
Standing Items refinement - starting testing no keydrops and pot shuffle
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Fairly substantial change to Crossed Sector distribution due to so many pots making it fail
2022-01-04 15:48:27 -07:00
aerinon
b2f2565271
Standing Items initial commit
2021-12-16 16:02:11 -07:00
aerinon
61f659a511
Initial fill changes
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Merge branch 'Bias' into DoorDevVolatile
# Conflicts:
# Rom.py
2021-11-02 16:03:21 -06:00
aerinon
dc7d4940d9
Overworld map code
2021-10-21 16:29:09 -06:00
aerinon
551d46e5f4
Bug fix for inaccessible region function (always used player 1's HC Ledge)
2021-10-21 14:20:22 -06:00
aerinon
a23315f783
Disarm EG glitch on mirror in most modes
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Added a check flag for the disarm on most transitions so if can be armed when wanted
2021-10-05 14:13:24 -06:00
aerinon
035621e420
Rupee bow forbids certain lobbies in HC in standard
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Allow a lobby in keydrop shuffle
Key rule fix when bk isn't possible
Added controller awareness to world traversal
2021-09-28 14:57:17 -06:00
aerinon
ee545b3543
Merge branch 'Ambrosia' into Bias
2021-09-16 16:15:10 -06:00
aerinon
ddd3aaf9a2
More prize door refinement
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Incorporating drop entrances better in the find proposal algorithm
2021-09-16 15:20:29 -06:00
aerinon
bce3bcf4fe
Remove stonewall pre-opening code in favor of dynamic softlock prevention (Promoted from experimental)
2021-09-14 16:02:31 -06:00
aerinon
391db7b5c4
Clustered bias algorithm
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Fixes for various other algorithms
2021-09-14 15:02:18 -06:00
aerinon
ef998a2f7f
Merge branch 'Ambrosia' into Bias
2021-09-10 09:18:49 -06:00
aerinon
ec7c1489c7
Removed rails flag and just edited the object table for prevent mode in mixed travel
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Updated rails in PoD Arena to prevent hovering better
2021-09-07 16:25:42 -06:00
aerinon
2760841836
Prevent keys doors on door pairs that loop on themselves in the same supertile. (Excludes dead ends)
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Thus, there's not chance for a keys to be wasted.
2021-09-02 17:00:36 -06:00
aerinon
07287d85a7
Improve exclusion calculation
2021-08-30 15:21:25 -06:00
aerinon
9e7223795f
Fix for path checking. should get pinball more often
2021-08-27 15:03:27 -06:00
aerinon
5614dea2b5
Fix can_beat_game error
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Add start_region awareness to door finder combinations
Added dungeon table
2021-08-26 15:28:42 -06:00
aerinon
746a739339
Main structure for various biased fills
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Lots of help around correctly reserving locations
2021-08-26 15:27:05 -06:00
aerinon
6f06dbcd04
Fix can_beat_game error
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Add start_region awareness to door finder combinations
Added dungeon table
2021-08-26 15:21:10 -06:00
aerinon
fd24c016e2
Total keys fix for key logic
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(Basic reductions do not affect amount of keys placed while crossed do)
2021-08-12 15:59:01 -06:00
aerinon
aeb910e274
Various fixes:
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Full boss shuffle samples without replacement
Vanilla doors simply unmarks ugly smalls
Money balance: handle multiworld solvent players better
Perf for item pool adjustment
Add loglevel to Mystery
2021-08-03 08:43:47 -06:00
aerinon
cd86e14677
Merge in Unstable changes
2021-08-02 15:26:43 -06:00
aerinon
8a361e9672
Various refinements and fixes to key logic and generation
2021-08-02 12:39:48 -06:00
aerinon
8ed6b3fad2
Exception for DP back on basic,intensity level 1 (simply can't make a passage)
2021-07-23 12:37:41 -07:00
aerinon
c6ed7bcd04
Merge branch 'DoorDevUnstable' of https://github.com/ardnaxelarak/ALttPDoorRandomizer into ardnaxelarak-DoorDevUnstable
2021-07-23 10:04:02 -07:00
aerinon
37b4d04d47
Inverted pathing fix (Castle S&Q may be required)
2021-07-22 16:26:27 -07:00
aerinon
8c1e746556
Inverted pathing fix (Castle S&Q may be required)
2021-07-22 16:26:08 -07:00
aerinon
a123661eca
Don't fix ugly smalls in vanilla
2021-07-15 10:32:25 -07:00