codemann8
1ef53e4317
Moved Inverted Ice Portal to its correct logical region
2022-10-05 02:54:49 -05:00
codemann8
fcd871ae43
Fixed Multiworld support for Bonk Drop shuffle
2022-07-29 12:39:00 -05:00
codemann8
e218b8dc97
Reserving bonk drop slot for Murahdahla tree
2022-07-28 19:52:32 -05:00
codemann8
9ef8f54e5b
Added Multiworld Support for Bonk Drops
2022-07-24 16:21:21 -05:00
codemann8
97455dc140
Implemented Bonk Drop Shuffle
2022-07-24 12:50:37 -05:00
codemann8
df86503941
Merged in DR v1.0.1.0
2022-07-08 10:59:00 -05:00
aerinon
f5307dacc1
Waterfall logic fix. Inverted seems to have been fixed years ago
2022-06-17 15:12:37 -06:00
aerinon
7025f6756c
Text for a few lowercase spot
2022-05-13 16:09:49 -06:00
codemann8
ed4dbc350f
Adding mirror connection for Lake Hylia Water D
2022-05-05 23:27:23 -05:00
codemann8
6f1fb6a38c
Fixed broken graph issue with Lake Hylia Water D
2022-05-05 07:52:42 -05:00
aerinon
496e63e13b
Merge branch 'DoorDevVolatileSRAM' of https://github.com/cassidoxa/ALttPEntranceRandomizer into cassidoxa-DoorDevVolatileSRAM
...
# Conflicts:
# Rom.py
# data/base2current.bps
2022-04-26 16:24:17 -06:00
cassidoxa
3fe0683fe5
Change pot addresses
2022-04-23 01:25:34 -04:00
aerinon
26e8e23fce
Initial work on new pottery modes
2022-04-19 13:56:39 -06:00
aerinon
8bc446fbc5
Logic refinements for Skull X Room and GT Falling Torches
2022-03-29 13:28:05 -06:00
codemann8
fd7d9f7121
Merged in DR v1.0.0.2
2022-03-27 14:56:16 -05:00
aerinon
64b0740e50
Various shuffled links house fixes
2022-03-12 12:33:14 -07:00
aerinon
4e43f38332
Separated Collection Rate counter from experimental
...
Added MSU Resume option
Ensured pots in TR Dark Ride need lamp
Fix for Links House being at Maze Race (did not generate)
2022-03-09 15:42:00 -07:00
aerinon
6f7a2e234d
Merge in Unstable updates
2022-03-08 08:58:29 -07:00
aerinon
341a4f4631
District hint work
2022-03-08 08:13:49 -07:00
aerinon
285dc48a2b
Couple minor rule fixes
2022-03-07 11:14:44 -07:00
aerinon
ccb7ced735
Lighter pottery modes
2022-02-16 14:02:21 -07:00
aerinon
73d4d4b4bb
Fix for Hera Basement Cage item inheriting last pot checked
...
Update indicators on keysanity menu for overworld map option
2022-02-15 12:21:24 -07:00
aerinon
600343683a
Revert SRAM changes
2022-02-10 08:36:30 -07:00
aerinon
49accbd2b1
Many bugfixes
...
* Fixed inverted generation issues with pottery option
* Moved SRAM according to SRAM standard
* Removed equitable algorithm
* Upped TFH goal limit to 254
* Cuccos should no longer cause trap door rooms to not open
* Added double click fix for install.py
* Fix for pottery item palettes near bonkable torches
* Fix for multiworld progression balancing would place Nothing or Arrow items
2022-02-09 14:19:10 -07:00
codemann8
d3bf6883b7
Enabled new font + lowercase hint text updates
2022-02-06 07:41:06 -06:00
aerinon
64c19bc651
Logic fixes for pots in TR Hub and TR Dark Ride
...
Fix for district + shopsanity
Typo correction
2022-01-31 16:35:11 -07:00
aerinon
5211b305e6
Re-worked settings for pottery lottery
...
Fixed multiworld support for lottery
2022-01-21 16:10:33 -07:00
codemann8
185e7f967d
Restored vanilla Ice Palace terrain for Inverted
2022-01-19 03:43:37 -06:00
codemann8
39421533fe
Logic and region changes for EDM Spiral Mimic Bridge in Inverted
2022-01-15 14:25:32 -06:00
codemann8
430953d340
Removed ladder from DDM
2022-01-15 12:24:44 -06:00
codemann8
af00bdec1e
Start in BBS in Inverted, replacing LH/BBS entrance swap
2022-01-13 19:49:08 -06:00
aerinon
bcf1ce297c
Bunch of logic fixes for various pots
...
Vanilla fill support for potsanity
Fix for playthrough error
2022-01-07 14:46:25 -07:00
aerinon
f9c1219785
Merge branch 'DoorDevVolatile' into StandingItems
...
# Conflicts:
# Rom.py
# data/base2current.bps
2022-01-06 16:09:42 -07:00
aerinon
fab5f5bb70
Merge branch 'DoorDevUnstable' into DoorDevVolatile
...
# Conflicts:
# Main.py
# Rom.py
# data/base2current.bps
2022-01-06 16:06:51 -07:00
codemann8
596c26a462
Merged in DR v0.5.1.7
2022-01-06 02:23:24 -06:00
aerinon
45bb92151f
-Fix for Inverted Mode: Dark Lake Hylia shop sells a blue potion
...
-Fix for Ijwu's enemizer: Boss door in Thieves' Town no longer closes after the maiden hint
-AllowAccidentalMajorGlitches set for no logic
2022-01-04 22:10:42 -07:00
aerinon
515f6dafed
Standing Items refinement - starting testing no keydrops and pot shuffle
...
Fairly substantial change to Crossed Sector distribution due to so many pots making it fail
2022-01-04 15:48:27 -07:00
codemann8
7699c1fc63
Fixed Blue Potion not showing up in Dark Lake Shop in Inverted
2021-12-19 19:56:27 -06:00
aerinon
b2f2565271
Standing Items initial commit
2021-12-16 16:02:11 -07:00
codemann8
c910785211
Fixed Lake Shop not having Blue Potion in Inverted
2021-12-16 14:27:13 -06:00
codemann8
b4173044d7
Modeled Woods Pass regions more correctly
2021-11-30 11:27:44 -06:00
codemann8
03a0efe69f
Some corrections to Ledges and OWG connections
2021-11-05 20:26:12 -05:00
codemann8
4dd8ff4de1
Added Smith/Purple Chest pathing
2021-11-05 20:08:01 -05:00
codemann8
97ce86fd77
Added Smith/Purple Chest pathing
2021-11-05 19:45:56 -05:00
codemann8
f0d128d9a0
Moved special Big Bomb pathing to Pyramid Crack
2021-11-05 16:27:31 -05:00
codemann8
b251df440a
Added pseudo items/locations in prep for Big Bomb logic
2021-11-04 21:34:31 -05:00
aerinon
61f659a511
Initial fill changes
...
Merge branch 'Bias' into DoorDevVolatile
# Conflicts:
# Rom.py
2021-11-02 16:03:21 -06:00
aerinon
dc7d4940d9
Overworld map code
2021-10-21 16:29:09 -06:00
codemann8
7ed4ad2304
Some general error prevention and corrections
2021-10-14 14:12:01 -05:00
codemann8
3e6d447857
Added Bat Cave Ledge Peg exit
2021-10-14 13:25:47 -05:00