Commit Graph

207 Commits

Author SHA1 Message Date
aerinon
7025f6756c Text for a few lowercase spot 2022-05-13 16:09:49 -06:00
aerinon
496e63e13b Merge branch 'DoorDevVolatileSRAM' of https://github.com/cassidoxa/ALttPEntranceRandomizer into cassidoxa-DoorDevVolatileSRAM
# Conflicts:
#	Rom.py
#	data/base2current.bps
2022-04-26 16:24:17 -06:00
cassidoxa
3fe0683fe5 Change pot addresses 2022-04-23 01:25:34 -04:00
aerinon
26e8e23fce Initial work on new pottery modes 2022-04-19 13:56:39 -06:00
aerinon
8bc446fbc5 Logic refinements for Skull X Room and GT Falling Torches 2022-03-29 13:28:05 -06:00
aerinon
64b0740e50 Various shuffled links house fixes 2022-03-12 12:33:14 -07:00
aerinon
4e43f38332 Separated Collection Rate counter from experimental
Added MSU Resume option
Ensured pots in TR Dark Ride need lamp
Fix for Links House being at Maze Race (did not generate)
2022-03-09 15:42:00 -07:00
aerinon
6f7a2e234d Merge in Unstable updates 2022-03-08 08:58:29 -07:00
aerinon
341a4f4631 District hint work 2022-03-08 08:13:49 -07:00
aerinon
285dc48a2b Couple minor rule fixes 2022-03-07 11:14:44 -07:00
aerinon
ccb7ced735 Lighter pottery modes 2022-02-16 14:02:21 -07:00
aerinon
73d4d4b4bb Fix for Hera Basement Cage item inheriting last pot checked
Update indicators on keysanity menu for overworld map option
2022-02-15 12:21:24 -07:00
aerinon
600343683a Revert SRAM changes 2022-02-10 08:36:30 -07:00
aerinon
49accbd2b1 Many bugfixes
* Fixed inverted generation issues with pottery option
* Moved SRAM according to SRAM standard
* Removed equitable algorithm
* Upped TFH goal limit to 254
* Cuccos should no longer cause trap door rooms to not open
* Added double click fix for install.py
* Fix for pottery item palettes near bonkable torches
* Fix for multiworld progression balancing would place Nothing or Arrow items
2022-02-09 14:19:10 -07:00
aerinon
64c19bc651 Logic fixes for pots in TR Hub and TR Dark Ride
Fix for district + shopsanity
Typo correction
2022-01-31 16:35:11 -07:00
aerinon
5211b305e6 Re-worked settings for pottery lottery
Fixed multiworld support for lottery
2022-01-21 16:10:33 -07:00
aerinon
bcf1ce297c Bunch of logic fixes for various pots
Vanilla fill support for potsanity
Fix for playthrough error
2022-01-07 14:46:25 -07:00
aerinon
f9c1219785 Merge branch 'DoorDevVolatile' into StandingItems
# Conflicts:
#	Rom.py
#	data/base2current.bps
2022-01-06 16:09:42 -07:00
aerinon
fab5f5bb70 Merge branch 'DoorDevUnstable' into DoorDevVolatile
# Conflicts:
#	Main.py
#	Rom.py
#	data/base2current.bps
2022-01-06 16:06:51 -07:00
aerinon
45bb92151f -Fix for Inverted Mode: Dark Lake Hylia shop sells a blue potion
-Fix for Ijwu's enemizer: Boss door in Thieves' Town no longer closes after the maiden hint
-AllowAccidentalMajorGlitches set for no logic
2022-01-04 22:10:42 -07:00
aerinon
515f6dafed Standing Items refinement - starting testing no keydrops and pot shuffle
Fairly substantial change to Crossed Sector distribution due to so many pots making it fail
2022-01-04 15:48:27 -07:00
aerinon
b2f2565271 Standing Items initial commit 2021-12-16 16:02:11 -07:00
aerinon
61f659a511 Initial fill changes
Merge branch 'Bias' into DoorDevVolatile

# Conflicts:
#	Rom.py
2021-11-02 16:03:21 -06:00
aerinon
dc7d4940d9 Overworld map code 2021-10-21 16:29:09 -06:00
aerinon
ef998a2f7f Merge branch 'Ambrosia' into Bias 2021-09-10 09:18:49 -06:00
aerinon
91fbcd38da Fix shop hints in ER modes where shops are not located vanilla 2021-08-27 15:13:37 -06:00
aerinon
746a739339 Main structure for various biased fills
Lots of help around correctly reserving locations
2021-08-26 15:27:05 -06:00
StructuralMike
779c7d78c0 New hookshot cave region definitions 2021-07-24 17:22:48 +02:00
aerinon
8c5a4be480 Ranged crystal switch logic tweaked
Couple of minor bugs fixed
2021-06-22 13:04:37 -06:00
aerinon
a12ebfaf50 Merge branch 'StructuralMike-BombSwitchDevUnstable' into DoorDevVolatile 2021-05-04 16:30:27 -06:00
compiling
30baec65af Merge remote-tracking branch 'remotes/origin/Dev-owg' into DoorDevUnstable 2021-04-18 14:28:29 +10:00
StructuralMike
3f9b6234c2 Mire fishbone barrier bypass 2021-03-22 21:12:26 +01:00
StructuralMike
13c2022bc9 BombSwitchDev 2021-03-16 22:05:10 +01:00
StructuralMike
8689bd6a4c Crystals that can be hit with pots
Moved the can_hit_crystal() function to rules where it belongs, and applied it to all instances of crystals in rooms that don't have pots.
2021-03-12 17:07:17 +01:00
StructuralMike
e1ddd02097 Missing crystal in Hera Beetles 2021-03-12 14:03:19 +01:00
StructuralMike
f63d1f5470 SP Crystal room 0HKO consideration 2021-03-12 10:21:27 +01:00
StructuralMike
f60764f062 Double Switch Room being obnoxious 2021-03-11 15:13:15 +01:00
StructuralMike
eb6c71798c Tidying up and adding final(?) interaction points 2021-03-11 12:33:46 +01:00
StructuralMike
2e998af865 Mainly double switch room logic 2021-03-10 23:49:16 +01:00
StructuralMike
7f36036ced Removed unneccesery PoD Arena crystal 2021-03-09 13:08:56 +01:00
StructuralMike
f33d8a5279 Refined crystal rules 2021-03-09 09:40:50 +01:00
StructuralMike
5298a7f210 TR Crystal Maze 2021-03-08 20:58:22 +01:00
StructuralMike
5534cab01b Minor typos 2021-03-08 17:19:31 +01:00
StructuralMike
e8a51ffb3a GT Crystal rooms 2021-03-08 14:45:00 +01:00
StructuralMike
8eca5bf79e Some more Hera Lobby
Also, Hookshot cave reverted as it doesnt work that way...
2021-03-08 11:20:07 +01:00
StructuralMike
3a75b2dafd lots of PoD crystal logic 2021-03-07 17:28:12 +01:00
StructuralMike
5c5cb7f531 1xPoD and 1xTR crystal room 2021-03-07 12:35:28 +01:00
StructuralMike
bf78758ade Tower of Hera crystal regions working 2021-03-06 19:38:12 +01:00
StructuralMike
5ef1ceb136 ToH Crystal Switch Region WIP 2021-03-06 17:56:45 +01:00
aerinon
8d22dd1a3d Bringing in Unstable2 changes 2021-02-18 13:19:08 -07:00