codemann8
a987e58fc9
Adding Flute Activation only if an activated flute cannot be found elsewhere
2023-07-17 02:13:16 -05:00
codemann8
fce629b95f
Version bump 0.3.2.0
2023-07-16 13:17:20 -05:00
codemann8
d4f33f50eb
More code for Swapped ER implementation
2023-07-16 12:59:43 -05:00
codemann8
138bd2b41f
Minor formatting
2023-07-16 01:12:12 -05:00
codemann8
4f5d268401
Adding new Swapped ER mode option
2023-07-16 01:07:17 -05:00
codemann8
4f1bad2510
Adding missing code that allows Sanc spawn to be placed in DW in Lean ER
2023-07-16 00:51:16 -05:00
codemann8
84ecf22142
Disabling "LH on mountain" connector
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Due to bug found/fixed in previous commit, it was found this was effectively disabled anyways for many months, seemingly without issue
2023-07-16 00:26:12 -05:00
codemann8
c2ec7c7491
Fixed a bad merge causing LH on mountain to not place a connector
2023-07-13 23:26:57 -05:00
codemann8
119e289512
Fixed issue with non crossworld ER modes not clearing out entrances from previous attempts
2023-07-13 16:53:15 -05:00
codemann8
e0bf8227fb
Fixed issue with flipper rules not getting pearl rules added
2023-07-12 20:05:47 -05:00
codemann8
ccbbe93d63
Changing retro so bottle vendor fish prize gives a key instead of arrows
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Fixed issue where all other narrow OW items drew 4 pixels to the left
2023-07-11 13:05:20 -05:00
codemann8
5ca2522386
Version bump 0.3.1.2
2023-07-07 04:15:05 -05:00
codemann8
f3fd86e10e
Add seed number to spoiler metadata
2023-07-07 04:02:59 -05:00
codemann8
63c9b986f3
Removing Bat Cave Screen Wrap from logic per v31 logic
2023-07-07 03:42:23 -05:00
codemann8
d30642c0c7
Including OW Tile Flips in Printed Customizer File
2023-07-07 03:41:33 -05:00
codemann8
581597234c
Changing retro so bottle vendor fish prize gives a key instead of arrows
2023-07-07 01:33:39 -05:00
codemann8
2bd6f6ec71
Fixed issue with Mixed OWR where Ice Cave/Shopping Mall water transitions were not flipping
2023-07-04 16:59:24 -05:00
codemann8
67eedf465d
Fixed issue with Kakariko music playing when killing Aggro Guards in enemizer
2023-07-03 15:55:35 -05:00
codemann8
32d13a904b
Merge pull request #12 from hiimcody1/patch-1
2023-06-29 20:27:49 -05:00
codemann8
cad2d632d3
Fixed issue with Aga Door preventing TF Cutscene
2023-06-29 19:33:36 -05:00
codemann8
0314958201
Fixed issue where items spawning off screen might not redraw
2023-06-16 20:40:34 -05:00
codemann8
7512d73e99
Version bump 0.3.1.1
2023-06-16 20:27:28 -05:00
codemann8
8362886cc1
Merged in DR v1.2.0.17
2023-06-16 12:14:16 -05:00
aerinon
8afdbaca25
Update release notes
2023-06-16 09:22:08 -06:00
aerinon
002e46e56e
Merge branch 'hiimcody1-DoorDevUnstable' into DoorDevUnstable
2023-06-16 09:18:31 -06:00
aerinon
0d4ff815d3
Merge branch 'DoorDevUnstable' of github.com:hiimcody1/ALttPDoorRandomizer into hiimcody1-DoorDevUnstable
2023-06-16 09:17:46 -06:00
aerinon
5da0836d9f
Fixed logic with mirror in west dark world
2023-06-16 09:15:06 -06:00
codemann8
1cbee3f190
Minor logic and terrain GFX changes to Spiral/Mimic Ledge in Inverted
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- Also updated GFX routine to handle and correct GFX issues when exceeding the max number of GFX
2023-06-15 12:42:33 -05:00
Cody Bailey
8955e8b26f
Fix JSON metadata
2023-06-14 15:31:49 -04:00
codemann8
a842939e92
Various region/rule reorganization to match DR
2023-06-13 18:36:16 -05:00
aerinon
0ab54def8b
Removed backup locations for Dungeon Only and Major Only algorithms. If item cannot be placed in the appropriate location, the seed will fail to generate instead.
2023-06-08 10:25:05 -06:00
codemann8
f19b19ea00
Updated documentation for Good Bee addition to Bonk Drops
2023-06-03 16:23:04 -05:00
codemann8
d16d0bedf5
Version bump 0.3.1.0
2023-05-13 02:23:15 -05:00
codemann8
2a008dfc3e
Added a TF Cutscene when getting the TF item
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- Also fixed an issue with vanilla enemy key drops displaying incorrectly
2023-05-13 02:16:36 -05:00
codemann8
d606a84c35
ROM Updates
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- Fix Bonk count capping at 99 in credits
- Fix Hera boss music still plays after boss defeated
- Fixed Murahdahla in Rainstate
2023-05-12 21:31:24 -05:00
codemann8
2dd0a64a4b
Version bump 0.3.0.8
2023-05-09 21:53:29 -05:00
codemann8
66cec505de
Only apply powder patch if flag is set
2023-05-09 21:49:11 -05:00
codemann8
b0497ffe7e
More GFX updates
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- Apples and Chickens now have GFX
- Fixed issue with Menu not allowing DPad input with standing item on screen
- Fixed issue with keys not drawing properly during tablet animation
2023-05-09 21:36:38 -05:00
codemann8
5bce245de4
Added better GFX for fairy and good bee
2023-05-08 07:49:38 -05:00
codemann8
393cbdd0ab
Apples/BeeTraps/Fairies now spawn automatically under pots
2023-05-08 05:03:53 -05:00
codemann8
e1092b7def
Version bump 0.3.0.7
2023-05-07 20:29:16 -05:00
codemann8
73fc85df3b
Big ROM changes
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- New Item GFX code
- Fixed Bonk Dupe issue
- Fixed Bonk Despawn issue
2023-05-07 20:19:18 -05:00
codemann8
608e01c906
Fix pottery to retain gfx during map check
2023-04-16 04:37:50 -05:00
codemann8
ee9fc3c6b1
Animate standing rupees for enemy drops
2023-04-15 05:18:40 -05:00
aerinon
d5e69b28f2
Fix for Non-ER Inverted Experimental (Aga and GT weren't logically swapped)
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Fix for customizer setting crystals to 0 for either GT/Ganon
2023-04-14 15:23:38 -06:00
codemann8
6d2e95e6ef
Merged in DR v1.2.0.16
2023-04-14 16:00:21 -05:00
aerinon
ea8bd117fc
Fix for partial key logic for vanilla mire
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Fix for Kholdstare shell collision
2023-04-14 14:17:57 -06:00
codemann8
1359514dea
Fixed default connections in Inverted to correctly swap AT/GT
2023-04-13 19:21:11 -05:00
codemann8
f5181adf36
Version bump 0.3.0.6
2023-04-13 18:50:35 -05:00
aerinon
072bbfac1f
Version bump and release note
2023-04-13 16:20:54 -06:00