codemann8
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ddba1cd813
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Creating a separate copy_world_limited for OWR/ER purposes
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2022-08-01 20:54:29 -05:00 |
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codemann8
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578c4d8065
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Lite/Lean now considers Cave Pottery options
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2022-07-30 09:35:25 -05:00 |
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codemann8
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ae271b0e73
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Removing some permament negative effects of using copy_world
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2022-07-11 17:44:18 -05:00 |
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codemann8
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df86503941
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Merged in DR v1.0.1.0
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2022-07-08 10:59:00 -05:00 |
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aerinon
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f5307dacc1
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Waterfall logic fix. Inverted seems to have been fixed years ago
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2022-06-17 15:12:37 -06:00 |
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codemann8
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ee07ac59a7
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Fixed minor issue in ER with glitched regions that aren't in any OWTileGroup
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2022-05-03 22:08:44 -05:00 |
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codemann8
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0704389cb3
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Infinite loop detection for connect_inaccessible_regions
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2022-05-02 05:49:28 -05:00 |
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codemann8
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b10510ce3e
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Changed some icon coords for mapchecks
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2022-04-20 10:13:31 -05:00 |
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codemann8
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fdf21b2d5b
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Various fixes found from full compare of DR Unstable
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2022-03-30 23:50:29 -05:00 |
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codemann8
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fd7d9f7121
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Merged in DR v1.0.0.2
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2022-03-27 14:56:16 -05:00 |
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aerinon
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64b0740e50
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Various shuffled links house fixes
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2022-03-12 12:33:14 -07:00 |
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aerinon
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4e43f38332
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Separated Collection Rate counter from experimental
Added MSU Resume option
Ensured pots in TR Dark Ride need lamp
Fix for Links House being at Maze Race (did not generate)
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2022-03-09 15:42:00 -07:00 |
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aerinon
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dd18f13930
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Trash ditching method rebalanced for lots of triforce pieces
Added a few places Links House shouldn't go when shuffled
Ped goal + vanilla sword = random sword in pool
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2022-02-24 14:39:07 -07:00 |
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codemann8
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7a186e647f
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Simplified AT/GT swap condition check
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2022-02-03 06:57:56 -06:00 |
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codemann8
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d60b4c61ce
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Simplified AT/GT swap condition check
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2022-02-03 06:54:42 -06:00 |
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codemann8
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75d097c4b6
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Changed GT/AT swap in Mixed OW to prioritize leaving AT vanilla unless GT is the only one in the starting world
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2022-02-03 06:46:06 -06:00 |
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codemann8
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392cb7187c
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Changed GT/AT swap in Mixed OW to prioritize leaving AT vanilla unless GT is the only one in the starting world
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2022-02-03 06:12:18 -06:00 |
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codemann8
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e9fd006d2b
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Changed GT/AT swap in Mixed OW to prioritize leaving AT vanilla unless GT is the only one in the starting world
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2022-02-02 19:53:15 -06:00 |
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codemann8
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b01a6f7cd8
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Removing unnecessary indirect connections
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2022-01-19 01:46:08 -06:00 |
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codemann8
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c2f6799885
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Only start at Big Bomb Shop if not ER
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2022-01-15 17:37:16 -06:00 |
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codemann8
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9282d84fd6
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Preopened OW doors when starting location exits there
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2022-01-13 22:11:27 -06:00 |
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codemann8
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af00bdec1e
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Start in BBS in Inverted, replacing LH/BBS entrance swap
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2022-01-13 19:49:08 -06:00 |
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codemann8
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5a9f109883
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Reversed Old Man Cave entrance placement in Inverted
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2022-01-12 03:14:24 -06:00 |
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aerinon
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bcf1ce297c
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Bunch of logic fixes for various pots
Vanilla fill support for potsanity
Fix for playthrough error
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2022-01-07 14:46:25 -07:00 |
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codemann8
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44eb10a9db
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Reversed Old Man spawn on OW in Inverted
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2022-01-06 18:48:47 -06:00 |
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aerinon
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f9c1219785
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Merge branch 'DoorDevVolatile' into StandingItems
# Conflicts:
# Rom.py
# data/base2current.bps
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2022-01-06 16:09:42 -07:00 |
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aerinon
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fab5f5bb70
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Merge branch 'DoorDevUnstable' into DoorDevVolatile
# Conflicts:
# Main.py
# Rom.py
# data/base2current.bps
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2022-01-06 16:06:51 -07:00 |
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aerinon
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4f3ff95f81
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-Baserom update
-Incorporate some rom PRs
-Updated Houlihan to exit to wherever Link's House is (inverted, too)
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2022-01-05 14:37:10 -07:00 |
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codemann8
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d41a5244ae
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Simplified tile swap check code
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2021-12-29 18:16:46 -06:00 |
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codemann8
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cf86aedb79
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Simplified tile swap check code
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2021-12-27 14:28:15 -06:00 |
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codemann8
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a731bc0799
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Fixed issue with player number getting overwritten during OWR/ER
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2021-12-21 10:14:47 -06:00 |
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codemann8
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e600f472d2
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Fix deterministic issues in repeat seed generation
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2021-12-20 14:32:30 -06:00 |
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codemann8
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d79adbf3c8
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Fix deterministic issues in repeat seed generation
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2021-12-19 19:59:30 -06:00 |
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aerinon
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b2f2565271
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Standing Items initial commit
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2021-12-16 16:02:11 -07:00 |
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codemann8
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3e43b12508
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Caching OW sectors in World object for future shared use between ER and OWR
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2021-11-30 03:40:43 -06:00 |
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codemann8
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7861b4e8a7
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Moved OW sector and region search to OW class
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2021-11-27 06:25:30 -06:00 |
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codemann8
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9714604da8
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Fixed issue with Lite ER not placing some caves appropriately
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2021-11-09 14:08:22 -06:00 |
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codemann8
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97ce86fd77
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Added Smith/Purple Chest pathing
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2021-11-05 19:45:56 -05:00 |
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codemann8
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891c2d3565
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Fix issue with Crossed ER trying to use a previously consumed entrance
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2021-11-03 23:16:35 -05:00 |
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codemann8
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8a495e1b81
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Merged in DR v0.5.1.5
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2021-11-02 18:14:17 -05:00 |
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codemann8
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c9307d3640
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Fix issue with SP not flooding lobby in vanilla DR/ER
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2021-10-30 18:47:14 -05:00 |
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codemann8
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ebd301e4e5
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Fixed various issue involving dropdown entrances getting chosen for non-dropdowns
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2021-10-28 13:55:48 -05:00 |
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codemann8
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4b0d8fe762
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Fixed infinite loop issue and better error handling in ER
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2021-10-28 12:55:12 -05:00 |
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codemann8
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a5ceb2f61c
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Moving shuffling dropdowns to later in modes where HC isn't placed early
This fixes unwanted cross-world scenarios
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2021-10-27 22:33:15 -05:00 |
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codemann8
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deb3015105
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Fixed issue with Links House candidate list in ER is blank
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2021-10-27 22:02:21 -05:00 |
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codemann8
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d22d421527
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Fixed issue with Links House candidate list in ER is blank
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2021-10-27 22:01:02 -05:00 |
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aerinon
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1525a949ca
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Merge branch 'DoorDevUnstable' into DoorDevVolatile
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2021-10-27 15:02:47 -06:00 |
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aerinon
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3b3fe7f8ca
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Bonk fairy (light) standard er restriction
|
2021-10-27 13:29:07 -06:00 |
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codemann8
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92e272e617
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Efficiency improvement of ER
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2021-10-26 13:52:32 -05:00 |
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codemann8
|
0d46f40241
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Renamed Lite+ ER to Lean ER
|
2021-10-25 13:22:42 -05:00 |
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