Fabian Dill
cc7145c6b8
remove collections_extended dependency and replace with much faster stdlib Counter
2020-05-09 20:37:26 +10:00
aerinon
467507b505
Straight Stairs trap doors
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Straight Stairs adjustment for different door types
2020-04-28 17:05:58 -06:00
aerinon
45016ed5ce
Merge Unstable into EdgeWork
2020-04-24 14:02:47 -06:00
aerinon
e1cd520ea9
Merge unstable into CrossGen
2020-04-10 15:17:31 -06:00
aerinon
01bff51707
Fixed some minor issues
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Started work on Straight Stairs
2020-04-01 12:48:04 -06:00
aerinon
c968621ba3
Tons of edge work:
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--Refactor of scrolling
--Addition of edge math
--Tied linking doors to DR Flag
--Fixed vanilla linking doors
2020-03-31 11:00:49 -06:00
aerinon
8f545fc6d1
Merge branch 'DoorDev' into EdgeWork
2020-03-24 10:49:28 -06:00
aerinon
999fafbbeb
Missed adding enum in merge
2020-03-11 16:28:21 -06:00
aerinon
9d75561dc3
Merge branch 'DoorDev' into EdgeWork
2020-03-11 15:09:51 -06:00
aerinon
2d9d108430
Merge in DoorDev
2020-03-11 14:33:53 -06:00
Mike A. Trethewey
dce7dd3936
Implement shallow translation
2020-03-07 17:11:12 -08:00
Mike A. Trethewey
d5b80380f2
Merge branch 'DoorDev' into ci-dev
2020-03-07 14:42:43 -08:00
aerinon
7072684505
Merge remote-tracking branch 'origin/DoorDev' into DoorDev
2020-03-07 09:10:02 -07:00
aerinon
c1783082d8
Lots of cross gen work
2020-03-05 16:47:57 -07:00
Mike A. Trethewey
061852cbd3
Merge branch 'DoorDev' into ci-dev
2020-03-04 14:05:49 -08:00
aerinon
39ea777cf9
Gui fixes for clocks/dungeon_counters
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Map fix for settings
2020-03-04 13:57:29 -07:00
Mike A. Trethewey
4968e72a3b
Document stuff, add a couple things
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Add Retro World State (Open & Retro on)
Add SpriteSomething plug to sprite selector
Fix Custom Item Pool loading to use disct instead of list
2020-03-03 23:43:43 -08:00
aerinon
5aef551f7c
More & better forced connection detection
2020-03-03 08:25:52 -07:00
aerinon
62caf015c0
Merge remote-tracking branch 'origin/DoorDev' into DoorDev
2020-03-02 19:58:42 -07:00
aerinon
83a9c4bdcf
Merge in latest door dev changes
2020-03-02 15:41:44 -07:00
aerinon
a20f5423fd
Minor gui fixes
2020-02-28 16:35:45 -07:00
aerinon
06562ed3ea
Generation Fixes
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* Entrance dead end and branch calculation fixed
* Parity checks added to global
* Forced dead end checks in split dungeons
2020-02-27 15:53:19 -07:00
aerinon
268975263e
Rom generation fixes
2020-02-24 06:54:52 -07:00
aerinon
c2e22a6223
Merge branch 'DoorDev' into EdgeWork
2020-02-21 16:26:50 -07:00
aerinon
7064b1de77
Logic additions for basic+experimental
2020-02-21 16:26:18 -07:00
compiling
8ad28542a4
Check for key locks after placing dungeon items.
2020-02-19 22:20:13 +11:00
aerinon
1f7c27009e
Whole ton of things:
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-Experimental Flag
--Mirror Scroll
--Mortal GT Minibosses
--Random door kinds
-Crossed Mode
--Standard logic
--Nothing Items
--GT Trash fill skip
--Too many keys in retro
--Hint work
--Spoiler clarification
--Aga 1 logic
-Misc
--Retro nothing item
--Bombable/Dashable matching
--ER+Inverted Logic fix
--Logic for GT Gauntlet/Wizzrobes
--Logic for PoD Sexy Statue switch
2020-02-11 14:40:58 -07:00
aerinon
bda5b27c44
Stonewall generation changed to pre-open wall if necessary.
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GT Mini bosses no longer drop heart containers.
Crystal switch logic during generation updated.
2020-02-06 15:12:52 -07:00
aerinon
77d47d778f
updated to match DoorDev
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Hint for TT Attic
2020-02-05 15:24:36 -07:00
aerinon
9737cdf5f1
Key issues
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--PoD Vanilla Stairway
--Boss should not be allowed key
--Scale back on aggressive layouts
Merge of attic hint
Non-chest keys hints added for figuring out how to get rid of them
2020-02-05 15:23:13 -07:00
aerinon
4b48c5e125
Generation refinement
2020-01-31 16:11:46 -07:00
aerinon
e9a55c8cf4
Minor breakthrough on cross generation
2020-01-30 16:28:02 -07:00
aerinon
0dc7eb7079
Merge branch 'DoorDev' into CrossGenWork
2020-01-29 13:01:29 -07:00
aerinon
d50af93f2a
More cross gen refinement
2020-01-29 12:34:31 -07:00
compiling
3150e0f161
No-Logic fix - don't try to spread crystal access if the current state is nothing
2020-01-26 18:16:00 +11:00
compiling
ee8feaed55
Fix skull woods exit:
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- Remove from list of unreachable exits (Moth may be in a different section)
- Fix vanilla check to account for multiworld
2020-01-26 14:15:43 +11:00
aerinon
59e9fb82f5
Several bug fixes for yesterday's debacle
2020-01-24 08:51:34 -07:00
aerinon
f6179cda03
Merge with doordev
2020-01-23 16:45:25 -07:00
aerinon
1e2daffc5b
Stonewall fix and preliminary crossed generation issues
2020-01-23 16:43:01 -07:00
aerinon
34a8b6e496
Merge branch 'DoorDev' into Inverted
2020-01-23 09:39:02 -07:00
aerinon
3937f4d9e9
Door shuffle setting added to spoiler
2020-01-23 09:10:11 -07:00
compiling
33b849a176
Speed hacks
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- reduce the regions being checked every iteration when updating
- only sweep for crystal access when new locations are found, and when starting a new sphere
2020-01-23 20:08:37 +11:00
aerinon
4c0c8ea21a
Key and crystal sweep fixes
2020-01-22 12:35:13 -07:00
aerinon
7c03332b0b
Merge of compiling's multidoors branch into mine
2020-01-21 14:12:55 -07:00
compiling
2c3f5a9aff
Recheck region access when sweeping for crystal state succeeds.
2020-01-21 22:09:30 +11:00
compiling
123b49686a
Sweep for crystal access instead of all events (since events are manually collected in beatability check)
2020-01-20 23:07:14 +11:00
compiling
e0eff76b9b
Merge remote-tracking branch 'remotes/multi/multiworld_31' into multidoors
2020-01-19 18:18:43 +11:00
aerinon
c08fb4bd5e
Initial work for fixing standard (basic only so far)
2020-01-19 18:13:06 +11:00
compiling
4f7aea7dde
Sweep for events when checking beatability.
2020-01-19 15:04:11 +11:00
Bonta-kun
f988f7671b
--remote_items toggle: items will no longer be stored in the rom, a connection to a multiworld server will be required to receive them
2020-01-18 09:50:12 +01:00