Commit Graph

397 Commits

Author SHA1 Message Date
d733eca0f8 Merge remote-tracking branch 'origin/OverworldShuffle' into OverworldShuffle 2021-09-21 12:37:57 -07:00
codemann8
d066b133f1 Merged in DR v0.5.1.1 2021-08-31 19:39:23 -05:00
codemann8
e03fa2f542 Fixed missing flipper rule for IP Leave 2021-08-27 18:30:36 -05:00
codemann8
30aeeedb6e Fixed missing flipper rule for IP Leave 2021-08-27 16:43:16 -05:00
aerinon
759e9979da Rule fix for bigkey shuffle, use the always_allow for the big key, but require it for every other item 2021-08-26 15:51:12 -06:00
codemann8
b2bcdfd286 Expanded and restructured OW Shuffle to include more Crossed options 2021-08-24 02:39:24 -05:00
codemann8
f051e3a0b2 Some Inverted situations getting applied/removed in Mixed OW 2021-08-20 14:08:29 -05:00
codemann8
d2610a891f Merged in DR v0.5.1.0 2021-08-20 13:10:27 -05:00
aerinon
939d495be7 Merge in combinatoric key logic from keyLogicAttempt1 branch 2021-08-20 10:03:40 -06:00
codemann8
f2432e13fb Added new Dark Graveyard North region 2021-08-19 08:37:46 -05:00
codemann8
e06b99854b Fixed missing Swordless Mire entry rule 2021-08-19 08:36:25 -05:00
codemann8
be6203e3f0 Moved Crossed OW Shuffle to its own setting, Renamed Tile Swap to Mixed 2021-08-16 22:46:26 -05:00
codemann8
8373ea2e19 Merged in DR v0.5.0.2 2021-08-13 04:58:27 -05:00
StructuralMike
dcba2be757 Bombbag instead of Bombbags 2021-08-11 16:29:12 +02:00
StructuralMike
44efe51e02 Changing the cli to be bombbags over bomblogic
Bombbags seemed better over bomblogic which is more ambiguous when considering new stuff OW and the bomb-only modes.

Also added bombbags to the example yaml
2021-08-11 10:22:54 +02:00
codemann8
6d98636626 Made flute pathing visible in spoiler log 2021-08-03 17:28:20 -05:00
codemann8
229747b4a4 Added dynamic flute exits 2021-08-03 09:29:16 -05:00
3b72626f23 Merge remote-tracking branch 'origin/OverworldShuffle' into OverworldShuffle 2021-08-02 19:41:32 -07:00
aerinon
cd86e14677 Merge in Unstable changes 2021-08-02 15:26:43 -06:00
codemann8
c04cb27aa9 Merged in DR v0.5.0.1 2021-07-28 17:09:31 -05:00
aerinon
46de270923 Merge branch 'DoorDevUnstable' of https://github.com/StructuralMike/ALttPDoorRandomizer into StructuralMike-DoorDevUnstable 2021-07-27 16:16:53 -06:00
63bff5998b Add assured pseudo-sword mode 2021-07-25 01:49:12 -07:00
624e988ebc Pseudo-sword mode 2021-07-25 01:40:58 -07:00
compiling
dc950112d9 Fix Aga rule for standard - should be Zelda + normal requirements. 2021-07-25 18:17:10 +10:00
StructuralMike
779c7d78c0 New hookshot cave region definitions 2021-07-24 17:22:48 +02:00
StructuralMike
cce5adc453 Good bee cave & spiral cave logic for bombs
Good bee cave requires bombs to access.
Spiral cave is never assumed to be transversable as a super bunny, so it makes sense to force bombs OR can_kill_most_things if the cave is in the LW.
2021-07-24 14:21:22 +02:00
StructuralMike
051a47e0cd Bomblogic added 2021-07-23 20:35:48 +02:00
fda9b3525b Merge remote-tracking branch 'origin/OverworldShuffle' into OverworldShuffle 2021-07-17 12:31:35 -07:00
codemann8
dd2b7effcb Fixed AT/GT rules to follow Mode instead of OW Swap 2021-07-16 12:42:14 -05:00
0200effff6 Fix tablet/barrier logic 2021-07-13 15:14:52 -07:00
ac14675461 Update code to not start with bombs in bomb-only mode 2021-07-12 16:36:45 -07:00
712983da40 Merge branch 'OverworldShuffle' of github.com:codemann8/ALttPDoorRandomizer into OverworldShuffle 2021-07-06 19:25:52 -07:00
codemann8
a420d80d93 Fixed Stumpy not loading 2021-07-06 14:31:25 -05:00
codemann8
e2604d992e Fixed Frogsmith spawn to load correct sprite and accept him at home 2021-07-06 12:15:17 -05:00
1beef2e0ce Merge branch 'OverworldShuffle' of github.com:codemann8/ALttPDoorRandomizer into OverworldShuffle 2021-07-04 11:00:54 -07:00
codemann8
433a1dfc35 Doing GitHub's work for them and ACTUALLY merging in DR v0.4.0.7 changes 2021-07-04 11:23:08 -05:00
aerinon
7fde95e5d7 Small refinements for key logic 2021-07-02 16:13:02 -06:00
aerinon
f15832f85e Refinement - Missing blocked_connections added - appropriate checklists
Optimization - Exp Cache - which is somewhat problematic with the playthrough logic
2021-07-01 16:00:47 -06:00
acea1e29e9 Merge branch 'OverworldShuffle' of github.com:codemann8/ALttPDoorRandomizer into OverworldShuffle 2021-06-30 17:43:12 -07:00
cd94ea44df Fix bug with enemizer requiring rom with --jsonout 2021-06-30 16:08:15 -07:00
078ea13cac Add bomb-only mode and random ganon vulnerability item 2021-06-29 22:16:08 -07:00
codemann8
f8e758634b Fixed Inverted Kakariko Portal to require glove 2021-06-29 22:55:45 -05:00
aerinon
b21564d5aa Combinatoric approach revised (KLA1)
Backported some fixes
2021-06-29 16:34:28 -06:00
codemann8
a55db99a6a Fixed logic bug with TR Portal in Inverted 2021-06-23 17:00:23 -05:00
codemann8
6cd6dca6a3 Initial Tile Shuffle Implementation 2021-06-23 03:09:27 -05:00
aerinon
8c5a4be480 Ranged crystal switch logic tweaked
Couple of minor bugs fixed
2021-06-22 13:04:37 -06:00
codemann8
78d89497c3 Made new HC region for Inverted access to Bush-blocked area 2021-06-07 08:50:08 -05:00
codemann8
80f2ac7a3f Completed initial Inverted implementation 2021-05-25 21:10:51 -05:00
codemann8
6bdd63be45 Renamed regions and exits related to Mountain Entry 2021-05-25 20:29:53 -05:00
codemann8
a56db37d6f Fixed missing Flipper check for Kakariko Pond Whirlpool 2021-05-25 20:26:31 -05:00