codemann8
dd5f0618fd
Fixed map key totals on map pickup in non-DR
2025-07-18 10:46:39 -05:00
codemann8
7e42fa2927
Restore Kodongo AI when in vanilla rooms
2025-07-13 00:27:52 -05:00
codemann8
e66214cac3
Fix crash when Old Man exits out of his House entrance
2025-07-11 04:55:17 -05:00
codemann8
2d6b80e74f
Fix HUD to show prize, key count, and compass count if seen by player
2025-07-10 23:00:29 -05:00
codemann8
fc0c5df943
Fixed issue with Quake scaring Kiki
2025-06-13 23:39:58 -05:00
codemann8
73ffa41751
Some basrom fixes
...
- Fix issue with no music in LH after S+Q from Kakariko
- Boots missing from menu upon collection until S+Q
- Kiki runs away if Link spawned from Sanc
- Locksmith sprite despawns after purple chest item get
2025-06-12 11:00:14 -05:00
codemann8
a1e6509765
Reset MSU Resume on S+Q
2025-06-05 20:53:37 -05:00
codemann8
69ff38521e
Restoring water floor in Arrghus' room in boss shuffle
2025-06-05 19:53:01 -05:00
codemann8
42e560f72c
Merged in DR v1.4.10
2025-05-16 23:51:04 -05:00
codemann8
870d157e58
Fixed issue with mirroring with a dropped purple chest
2025-05-16 22:27:36 -05:00
codemann8
42bafa1c99
Locksmith follower now behaves closer to vanilla
2025-05-16 22:22:37 -05:00
aerinon
ab98b346e0
fix: price in shops bug
2025-05-13 14:52:37 -06:00
codemann8
40bff27e6b
Various bug fixes for Follower Shuffle post-launch
...
- Fix issue with infinite purple chest item get
- Fix issue with Kiki running away on iframe ledge hops
- Fix issue with bad follower gfx on screens with followers
- Fix issue with Zelda appearing in conditional follower locations
2025-05-04 09:27:29 -05:00
codemann8
1c0641c57e
Merged in DR v1.4.9
2025-04-30 07:07:57 -05:00
codemann8
3a59fa3e03
Fixed incorrect bunny music issue
2025-04-30 06:49:42 -05:00
codemann8
fcaaab30a4
Initial Follower Shuffle Implementation
2025-04-30 06:45:16 -05:00
aerinon
f3b774ad7f
fix: attempt at fixing moth conveyor room timing
2025-04-28 12:34:19 -06:00
aerinon
966bd8d05e
fix: prevent big key door modification while door shuffle is vanilla
2025-03-21 11:07:09 -06:00
Kris Davie
7cba411e45
More glitched fixes
2025-03-21 10:57:08 -06:00
codemann8
7efc23b867
Fixed error with prizes in starting inventory
2025-03-11 09:07:11 -05:00
KrisDavie
2af5aad078
Fix cavestate dungeon items in non-keysanity
2025-03-06 17:58:29 +01:00
codemann8
609bbef49a
Various baserom fixes
...
- Fixed overworld map check VRAM crash
- Fixed cavestate dark room hidden items
2025-02-18 21:54:24 -06:00
codemann8
8e511ff5c8
Removing dungeon items from hint pool for nearby shuffle
2025-02-18 21:47:22 -06:00
codemann8
94d870e2a4
Fixed incorrect ganon silvers hint
2025-01-19 01:30:53 -06:00
codemann8
9bca4988b3
Merged in DR v1.4.8
2025-01-15 22:32:29 -06:00
Kris Davie
5664526e0c
Restore native dungeon item behavior for glitched modes. baserom handles dungeon IDs
2025-01-15 08:31:38 -07:00
aerinon
fe520626e9
fix: rain state + activated flute
2025-01-08 09:19:38 -07:00
aerinon
ed5627d5bc
feat: mirror scroll forced on in DR modes, fix settings code bit for it
2025-01-07 15:56:33 -07:00
Telethar
c3f6317e84
Change to |=
2025-01-07 15:12:24 -07:00
Telethar
d558e14065
Add Mirror Scroll as an option instead of baking it into door shuffle.
2025-01-07 15:12:24 -07:00
codemann8
107eef9c6a
Fixed issue with MapCountDisplay flags not getting set when entering a dungeon and maps aren't wild
2025-01-05 05:34:21 -06:00
codemann8
ea5ad39a07
Renaming keyword for Nearby dungeon item shuffle from 'district' to 'nearby'
2025-01-05 03:42:52 -06:00
codemann8
8ebbff3e7d
Allow flute in rain state for glitched modes with starting preactivated flute
2025-01-02 05:17:26 -06:00
codemann8
b7437fa9fd
Restoring some native dungeon item behavior for glitched modes
...
Also fixes issues with HC BK (item collection in other dungeons, acting like a small key on BnC)
2025-01-02 03:41:42 -06:00
codemann8
12f65f0e05
Baserom update to allow textbox suppression for "this dungeon" items
2024-12-25 22:59:23 -06:00
codemann8
1247716e92
Implemented District/Nearby Dungeon Item Shuffle
2024-12-24 12:09:16 -06:00
codemann8
e3e227f3d5
Baserom update to allow textbox suppression for "this dungeon" items
2024-12-24 11:39:27 -06:00
codemann8
3d1190375e
Merged in DR v1.4.7.2
2024-12-24 11:38:15 -06:00
aerinon
01f3f6ad50
fix: dark sanc at tavern north
...
fix: gt exit point for all players
2024-12-17 16:17:55 -07:00
aerinon
4f1f61bc68
fix: simple shuffle blacksmith
2024-12-17 16:12:49 -07:00
codemann8
7e952c0b9e
Base ROM update - Improved psuedobots / music fixes
2024-12-14 16:17:52 -06:00
codemann8
353b2fa1fd
Fixed issue with vanilla HCBK acting like a small key
2024-10-30 10:22:18 -05:00
codemann8
4e6f4255d9
Fixed "this" dungeon items for glitched modes
2024-10-20 04:07:39 -05:00
codemann8
413d5cc5fd
Merged in DR v1.4.6
2024-10-15 19:11:10 -05:00
aerinon
585940f768
fix: sanc & quit fix
2024-10-10 08:16:33 -06:00
codemann8
b52d292b1b
Fixed regression issue with items not drawing in dark rooms
2024-09-18 12:07:50 -05:00
codemann8
7a6455a58b
Fixed crash on pedestal
2024-09-03 10:02:54 -05:00
codemann8
eb877b60e4
Base ROM fixes
...
- Some music fixes for Mixed OWR
- Attempt to fix silent music after S+Q from Kakariko
- No follower deletion on crystal cutscene if prize shuffle
- Show shadows on hidden enemies in enemy drop shuffle
- Fix black palette issue for custom item gfx
- Fix enemy drops being drawn off center in Hera Cage
- Fix red crystal gfx in dark rooms
- Fix small magic gfx for standing items
- Fix screen scroll issue in Zora's Domain when failing water entry
- Fix weird palette issue in Potion Shop
- Fix issue with Potion Shop prices drawing on top of Link
2024-08-29 01:42:10 -05:00
codemann8
d5661c4f3b
Skip Pre-Aga music change if DR enabled
2024-08-25 08:29:40 -05:00
codemann8
ae9f804bd1
Fix Tavern North spawn softlocks
2024-08-21 06:09:34 -05:00