Mike A. Trethewey
b80ae5a171
Sort Adjust Frame
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Make it look like Game Options frame for consistency
2020-02-08 16:16:15 -08:00
Mike A. Trethewey
acbb775775
Factor out Bottom Frame
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Factor out ArgParser
Factor out working dirs for future
Bind everything to the main window so that Custom tab doesn't complain
2020-02-08 15:11:46 -08:00
Mike A. Trethewey
5d62d9bd5e
Sort Generation Options
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Fix a couple Dungeon Shuffle things
Coming back to implement working dirs
2020-02-08 14:11:42 -08:00
Mike A. Trethewey
65750d2571
Sort Game Options
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Placate Adjuster in the interim
2020-02-08 14:00:54 -08:00
Mike A. Trethewey
cd8c3f78f3
Sort Multiworld
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Coming back to implement working dirs
2020-02-08 11:55:36 -08:00
Mike A. Trethewey
934245f785
Sort Dungeon Randomizer
2020-02-08 11:50:00 -08:00
Mike A. Trethewey
479da54dc1
Sort Enemizer
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Coming back to implement working dirs
2020-02-08 11:44:24 -08:00
Mike A. Trethewey
441a3a7452
Sort Entrance Randomizer
2020-02-08 11:08:58 -08:00
Mike A. Trethewey
1059c9b40a
Sort Item Randomizer
2020-02-08 11:00:51 -08:00
Mike A. Trethewey
cdd246f811
Prepare pages for elements
2020-02-08 10:31:12 -08:00
Mike A. Trethewey
98c7ee02f2
Move everything out of work area
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Move stuff to a throwaway tab for now
Create packages for eventual destinations of stuff
2020-02-08 10:17:55 -08:00
aerinon
ce1b28e3bd
typo
DoorDevOld
2020-02-08 06:53:20 -07:00
cassidoxa
1f09357138
Refactor shop code to only patch changed custom shops
2020-02-07 12:17:31 -05:00
aerinon
8cac03f4a3
Minor bug fixes
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--E-W fixed on interior door in Aga Tower
--Crossed+Enemizer bug with GT minibosses
--Vanilla bug with pre-open stonewall flag
2020-02-07 08:45:21 -07:00
aerinon
2fe6e37126
Bringing cross gen work into door dev dor now.
2020-02-06 15:14:37 -07:00
aerinon
bda5b27c44
Stonewall generation changed to pre-open wall if necessary.
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GT Mini bosses no longer drop heart containers.
Crystal switch logic during generation updated.
2020-02-06 15:12:52 -07:00
aerinon
37176357b3
Merge branch 'DoorDev' into CrossGenWork
2020-02-05 20:29:04 -07:00
aerinon
c57797cdef
Change error to warning
2020-02-05 20:28:27 -07:00
aerinon
77d47d778f
updated to match DoorDev
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Hint for TT Attic
2020-02-05 15:24:36 -07:00
aerinon
9737cdf5f1
Key issues
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--PoD Vanilla Stairway
--Boss should not be allowed key
--Scale back on aggressive layouts
Merge of attic hint
Non-chest keys hints added for figuring out how to get rid of them
2020-02-05 15:23:13 -07:00
aerinon
0338ae642c
Merge of various fixes
2020-02-04 16:49:22 -07:00
aerinon
30657cc48f
Merge branch 'DoorDev' of https://github.com/ninjamask/ALttPDoorRandomizer into attichint
2020-02-04 16:39:57 -07:00
aerinon
34656a7564
Minor gui update
2020-02-04 16:34:56 -07:00
Michael Fleischer
4780cf18b5
oops a little debug mistake
2020-02-04 22:12:19 +01:00
Michael Fleischer
4cd63196f9
Disallow hint to be in the attic
2020-02-04 22:07:55 +01:00
ninjamask
a3682262e1
TT Attic Hint
2020-02-04 21:44:58 +01:00
ninjamask
d47f016576
TT Attic Hint
2020-02-04 21:36:59 +01:00
aerinon
fd9486ded9
Bump version
2020-02-03 16:24:50 -07:00
aerinon
349c8c722c
Merge branch 'DoorDev' of https://github.com/compiling/ALttPEntranceRandomizer into compiling
2020-02-03 16:18:25 -07:00
compiling
6b0d1dd517
Revert change to Inverted Ganons Tower entrance hint (inverted is actually a different entrance).
2020-02-02 11:45:23 +11:00
codemann8
4c7c4ae00a
Fixed broken defaulted Gui parameters
2020-02-01 18:16:38 -06:00
compiling
eb98f3d265
Inverted Ganons Tower dungeon was renamed.
2020-02-01 18:08:34 +11:00
aerinon
4b48c5e125
Generation refinement
2020-01-31 16:11:46 -07:00
aerinon
e9a55c8cf4
Minor breakthrough on cross generation
2020-01-30 16:28:02 -07:00
aerinon
0dc7eb7079
Merge branch 'DoorDev' into CrossGenWork
2020-01-29 13:01:29 -07:00
aerinon
79d2151f86
Bump to 0.0.9
2020-01-29 12:46:17 -07:00
aerinon
b532971946
Bump to 0.0.9
2020-01-29 12:39:22 -07:00
aerinon
83f0194a54
Merge branch 'DoorDev' of https://github.com/compiling/ALttPEntranceRandomizer into compiling-merge
2020-01-29 12:38:33 -07:00
aerinon
f8f347a68d
Merge branch 'BugFix' into DoorDev
2020-01-29 12:37:38 -07:00
aerinon
4d717c7e4b
Default values for quickswap/disablemusic
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Possible fix for Aga Kill room for enemizer
Hammer required for TT Big Chest
2020-01-29 12:35:59 -07:00
aerinon
d50af93f2a
More cross gen refinement
2020-01-29 12:34:31 -07:00
aerinon
aac0d0486d
Ball n Chain compass fix
2020-01-29 06:26:49 -07:00
compiling
710ed9b011
Require Hammer for Thieves' Town - Big Chest
2020-01-29 19:05:36 +11:00
compiling
1a2c83be4c
Update insanity shuffle hole targets (and legacy shuffles).
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Update hole target addresses.
2020-01-28 20:35:08 +11:00
aerinon
c619e3018b
Key math fix
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Turn off vanilla validation if ER is on
2020-01-27 09:17:29 -07:00
compiling
ba6c73861a
Remove comments in yaml files.
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Throw a meaningful error if the door-shuffle setting is invalid.
2020-01-26 21:46:18 +11:00
compiling
3150e0f161
No-Logic fix - don't try to spread crystal access if the current state is nothing
2020-01-26 18:16:00 +11:00
compiling
a370b34aca
Turn off vanilla TR key logic checks when TR can be entered from back
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- will need to be based on which entrances are available and how the inaccessible entrances link
2020-01-26 15:29:14 +11:00
compiling
ee8feaed55
Fix skull woods exit:
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- Remove from list of unreachable exits (Moth may be in a different section)
- Fix vanilla check to account for multiworld
2020-01-26 14:15:43 +11:00
aerinon
dc9a4a1303
Re-factoring polarity and branching issues
2020-01-24 16:44:20 -07:00