aerinon
24b01cfcc7
Performance optimizations
2021-08-03 09:26:41 -06:00
aerinon
cd86e14677
Merge in Unstable changes
2021-08-02 15:26:43 -06:00
codemann8
c14ad502cd
Adding tree pulls, bush crabs, and stun prizes to logic consideration
2021-07-29 03:40:45 -05:00
codemann8
e9957d87dd
Added bomb caves to bomb logic
2021-07-28 21:06:19 -05:00
codemann8
10be4c8bb1
Added bomb logic to OW and removed starting rupees/bombs in Mixed OW Shuffle
2021-07-28 20:51:01 -05:00
codemann8
19dca02c6e
Added bomb logic to OW and removed starting rupees/bombs in Mixed OW Shuffle
2021-07-28 20:11:38 -05:00
codemann8
c04cb27aa9
Merged in DR v0.5.0.1
2021-07-28 17:09:31 -05:00
StructuralMike
cce5adc453
Good bee cave & spiral cave logic for bombs
...
Good bee cave requires bombs to access.
Spiral cave is never assumed to be transversable as a super bunny, so it makes sense to force bombs OR can_kill_most_things if the cave is in the LW.
2021-07-24 14:21:22 +02:00
StructuralMike
051a47e0cd
Bomblogic added
2021-07-23 20:35:48 +02:00
codemann8
b4cb3f2825
Merged in DR v0.4.0.11
2021-07-16 12:49:39 -05:00
codemann8
94a1c3ad1c
Fixed spoiler log to show more detail for Flute Shuffle
2021-07-16 12:09:45 -05:00
aerinon
b56f8d4136
Std+Retro: key logic for escape and exclude some bow logic sectors
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Bug with reachable doors
2021-07-15 08:03:33 -07:00
aerinon
9ef24a610d
Bug with key flooding (events that would flood the key are not unresolved)
...
Last ditch placement efforts for when things get stuck (crossed standard mostly)
2021-07-13 10:38:14 -07:00
aerinon
e6b5d62e5d
Merge Unstable changes
2021-07-09 15:27:47 -07:00
aerinon
940369d3ec
Rename fake boots to pseudo boots
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Doc updates
2021-07-09 15:13:01 -07:00
codemann8
02d3b46ae4
Merged in DR v0.4.0.8
2021-07-07 19:45:14 -05:00
aerinon
9c65dff66f
Merge branch 'DoorDevUnstable' into KeyLogicAttempt1
2021-07-07 16:24:23 -07:00
aerinon
ffcc78f95c
Fake boots checkbox/argument
2021-07-07 16:23:16 -07:00
aerinon
3cb981d6ae
Merge branch 'DoorDevUnstable' into KeyLogicAttempt1
2021-07-06 13:46:14 -07:00
aerinon
7fde95e5d7
Small refinements for key logic
2021-07-02 16:13:02 -06:00
aerinon
1a7c3faa76
Fixed some enemizer mystery settings
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Added an easy way to turn off unkillable thieves
2021-07-01 16:25:55 -06:00
aerinon
f15832f85e
Refinement - Missing blocked_connections added - appropriate checklists
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Optimization - Exp Cache - which is somewhat problematic with the playthrough logic
2021-07-01 16:00:47 -06:00
aerinon
b21564d5aa
Combinatoric approach revised (KLA1)
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Backported some fixes
2021-06-29 16:34:28 -06:00
codemann8
4b994b173e
Added midpoint data to OW Edges
2021-06-29 16:26:06 -05:00
codemann8
42eddaed28
Initial Flute Shuffle implementation
2021-06-27 19:10:44 -05:00
codemann8
6cd6dca6a3
Initial Tile Shuffle Implementation
2021-06-23 03:09:27 -05:00
codemann8
de2aff6724
Adding new GUI/CLI option for OW Tile Swap
2021-06-07 10:52:47 -05:00
codemann8
5f53cf62bb
Marking OWEdge exits separately from Entrances
2021-06-06 10:41:41 -05:00
codemann8
1186c24c3f
Merged DR v0.4.0.5
2021-06-03 11:36:24 -05:00
codemann8
a32d37a233
Minor reorganization of code/data placement
2021-05-30 06:43:52 -05:00
Catobat
4243494b66
Write Pot Shuffle setting to spoiler
2021-05-29 16:57:34 +02:00
codemann8
8545f6696d
Merged in DR v0.4.0.4
2021-05-24 18:16:02 -05:00
aerinon
8f00f7969b
Actually restrict Sanctuary from being a DW lobby in non-crossed ER modes
2021-05-17 13:41:32 -06:00
codemann8
0448ceeb7e
Hide OW Edges in Spoiler if vanilla
2021-05-13 06:01:58 -05:00
codemann8
f4e79c200a
Merging DR v0.4 - OWG logic/keylogic//YAML
2021-05-12 05:35:33 -05:00
codemann8
10bb813ce2
Fixed filename generation issue with Layout Shuffle change
2021-05-10 22:43:29 -05:00
codemann8
1f3f20b923
Merged Parallel Worlds into OW Layout Shuffle setting
2021-05-09 19:06:13 -05:00
codemann8
5ffc62a046
Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffleDev
2021-05-06 04:24:36 -05:00
aerinon
247071b718
Fix standard_restricted
2021-05-05 14:23:30 -06:00
aerinon
7a94f4ba3a
Fix standard_restricted
2021-05-05 08:42:40 -06:00
aerinon
a12ebfaf50
Merge branch 'StructuralMike-BombSwitchDevUnstable' into DoorDevVolatile
2021-05-04 16:30:27 -06:00
codemann8
26e3aee96b
Adding new GUI/CLI option for Parallel Worlds
2021-05-04 06:21:06 -05:00
codemann8
07ec0b0195
Removed unnecessary data
2021-05-02 20:29:23 -05:00
compiling
5139a7fef1
Remove duplicated copy code
2021-04-30 00:24:38 +10:00
compiling
639a3ec383
Fix inverted checks
...
Fix superbunny / dungeon revive rules due to late binding
Fix inverted swamp patch
Fix most unit tests (dungeons still broken)
2021-04-27 23:51:12 +10:00
codemann8
7c2cff562a
Adding new GUI/CLI option for Keep Similar Together
2021-04-26 15:47:21 -05:00
codemann8
ae1af5e038
Adding new GUI/CLI option for Keep Similar Together
2021-04-26 15:20:42 -05:00
codemann8
d242da01bd
Fixed issue with outputting spoiler log
2021-04-22 14:28:02 -05:00
codemann8
314a938cb0
Updated GUI/CLI with new OW versioning
2021-04-22 13:17:17 -05:00
compiling
9852352027
Temp
2021-04-21 18:40:54 +10:00