Commit Graph
6267 Commits
Author SHA1 Message Date
arromdee 06dfe0a76e monster spellcasting fallthroughs
This changes monster spellcasting to remove the fallthroughs.  It simply loops
now until it finds a valid spell to cast, so if the spell is useless another
random spell is picked rather than falling through to whatever happens to be
the next one in the list.

This will inevitably change some spellcasting probabilities.
2002-02-11 01:29:39 +00:00
arromdee 14a6d90763 mirrors
Invisibility should be treated consistently regarding passive reflection of
gaze attacks and explicit mirror use against gaze attacks.
2002-02-11 00:42:44 +00:00
cohrs e5a5b5253e rotten wraith corpse
sidestep the rotten partly eaten wraith corpse impossible() message by
causing rotten wraith corpses to immediately rot away completely
2002-02-10 20:19:24 +00:00
nethack.allison 77ba02a2b6 Fix conflict with <Someone>'s warning fix that I messed up on. 2002-02-10 19:54:33 +00:00
nethack.allison 677b3943dd fix problem with earlier change for gold detection. 2002-02-10 19:47:09 +00:00
cohrs 3983318242 bad grammar
fix many new cases of bad grammar due to several misuses of the return
values of strncmp or is_plural
2002-02-10 19:02:46 +00:00
cohrs e565276030 takes your corpse
use corpse_xname to generate corpse names as a result of yname() and
also as used in the steal code.  Now messages read "your XXX corpse".
2002-02-10 18:58:12 +00:00
nethack.allison 27b76ffe47 B5008 <Someone> feeling "materially poor" while rich
Shouldn't gold detection pay attention to my inventory? "You feel
	materially poor" sounds extremely odd if I've got 50,000 zorkmids
	stuffed in my backpack.
2002-02-10 16:21:17 +00:00
cohrs c789541cb7 takes your corpse
use corpse_xname to generate corpse names as a result of yname() and
also as used in the steal code.  Now messages read "your XXX corpse".
2002-02-10 07:34:26 +00:00
cohrs 316a94d50f obj_no_longer_held consistency
Call obj_no_longer_held whenever an object hits the floor, no matter what
previously held it.  Also handle stoning of prior holder.
2002-02-09 21:55:45 +00:00
cohrs 38d84ba3c8 role level names
A few role level names didn't include valid male/female variants
2002-02-09 18:39:54 +00:00
cohrs 750a200e60 cursed genocide of "none"
treat this as a creation of a random monster, which still meets the
goal of not violating genocide conduct
2002-02-09 17:38:43 +00:00
cohrs 5e2692fba5 catch_lit lights cursed candelabrum
also, cursed lamps should sometimes fail to light, and check "spe" of
candelabrum before checking age
2002-02-09 08:13:18 +00:00
arromdee a74489a014 unicorn horn in potion
Fix beta bug #3021.  I also took out the redundant wishing entry.
2002-02-09 07:19:13 +00:00
cohrs 62d38baab6 shattered statue rocks
move shattered statue rocks to the top of the pile
helps when the player is Blind, gives away less
2002-02-09 04:12:48 +00:00
cohrs aac7f717c2 verb agreement
add and use new APIs, Tobjnam, otense and vtense, is_plural
to determine tense/form of verbs and a few pronouns as well
2002-02-09 00:30:33 +00:00
cohrs 91c5521009 verb agreement
add and use new APIs, Tobjnam, otense and vtense, is_plural
to determine tense/form of verbs and a few pronouns as well
2002-02-09 00:24:49 +00:00
cohrs cf37a7bac0 verb agreement
add and use new APIs, Tobjnam, otense and vtense, is_plural
to determine tense/form of verbs and a few pronouns as well
2002-02-09 00:16:35 +00:00
nethack.allison 5a8cf1c4c1 Some win32 updates from <Someone>;
also corrects a cut-and-paste error that I made in options.c

The following options can be set in the game now:

  WC_HILITE_PET
  WC_ALIGN_MESSAGE
  WC_ALIGN_STATUS
  WC_SCROLL_MARGIN
  WC_MAP_MODE
  WC_FONT_MESSAGE
  WC_FONT_STATUS
  WC_FONT_MENU
  WC_FONT_TEXT
  WC_FONTSIZ_MESSAGE
  WC_FONTSIZ_STATUS
  WC_FONTSIZ_MENU
  WC_FONTSIZ_TEXT
2002-02-08 11:32:56 +00:00
nethack.rankin f750e2df4e fix B3032 -- wand of speed monster id
Make wands of speed or slow monster known if their effect
on monsters is observed; likewise for speed boots.  Also, avoid
giving odd "the bat is moving faster" when seeing a bat created
in gehennom and inaccurate "the monster is moving slower" when
a monster puts on speed boots.
2002-02-08 04:14:03 +00:00
nethack.allison 6b75832e51 fix some problems with option modification settings in the
new options processing.
2002-02-08 01:34:22 +00:00
nethack.rankin b7f7985821 fix B1022 -- bare handed to-hit bonus
Make the code match the comments.  I'm sure I checked that
forwards and backwards when I put it in; I don't know how it ended
up mismatched.
2002-02-08 00:15:32 +00:00
nethack.allison f6ffdd47ff display "default" in options list
Have the options list display the word "default" for some
of the window-port options when the preference hasn't been
set by the player.
2002-02-07 11:30:36 +00:00
nethack.allison 4b364d6927 modifying 'O' command behavour
I was asked how a window-port controls which options are
set to SET_IN_FILE, DISP_IN_GAME, or SET_IN_GAME.

This provides a run-time way to change an option's SET_IN_FILE,
DISP_IN_GAME, or SET_IN_GAME status through code, rather
than clog up options.c with a lot of compile-time #ifdefs
for different ports to offer different default option settings.
Update the documentation to reflect this.
2002-02-07 03:23:55 +00:00
nethack.rankin 41bb37c369 autodig bit 2002-02-06 07:04:34 +00:00
cohrs 5cff91fadf demon summoning using wrong alignment
make msummon pass along A_NONE, allowing summoning of any demon, not just
chaotic ones
2002-02-06 06:56:53 +00:00
cohrs ca7de91dc6 discovering identify and fire scrolls
reading one of these for the first time should give experience, like
other scrolls
2002-02-06 05:57:02 +00:00
cohrs b277a17fb4 untrapping traps in unreachable locations
don't allow untrapping of an adjacent trap you cannot reach by movement
2002-02-06 05:39:43 +00:00
arromdee 9aa253c8ab salamanders
If salamanders are made immune to slime, then all the other places in the
code which check for fire creatures should be modified too.
2002-02-06 05:11:25 +00:00
cohrs 78f59d2046 salamanders immune to sliming
Since salamanders are plane-of-fire creatures, they too should be immune to
fire like fire elementals & vortexes
2002-02-06 04:06:41 +00:00
cohrs 3af5fa3e32 compilation bit
prototype should come before actual declaration of give_may_advance_msg
2002-02-06 01:53:54 +00:00
nethack.rankin fec866a08c options fixes
Several boolean options were mis-categorized and became
unsettable during play.  Also, the eight_bit_tty option got
dropped into limbo.  Fixing that revealed a typo which would
have broken compilation for MSDOS.

     `eight_bit_tty' has been renamed `wc_eight_bit_input',
but its only use anywhere in the code is for output.
2002-02-06 01:36:31 +00:00
nethack.allison 02e2c671ed Fixes from <Someone>
- added support for new options
- fixed couple of typos in options.c
- added sunken edge around message window
- added capability to replace font in the font table (if we will want to
  change font sizes dynamically later)
2002-02-06 00:15:47 +00:00
nethack.allison 9d03c83d57 Use tabs for option menu separation if iflags.menu_tab_sep is set.
Simplifies some ports option menu displays.
2002-02-05 14:14:13 +00:00
nethack.allison 4181925d56 proto bit 2002-02-05 13:37:26 +00:00
nethack.allison 7d1e6f7d57 from Yitzhak
Add absent prototypes to some core routines.
Also add some port function() to function(void) in some win32 routines.
Also updates the Borland C Makefile for win32.
2002-02-05 13:21:43 +00:00
cohrs f4a5823add touchstone bit 2002-02-05 04:22:23 +00:00
cohrs 747d1ee70f more inventory selection
the !allowcnt case wasn't being handled correctly, cuasing counts to
be set to 0 inappropriately.
2002-02-05 03:08:36 +00:00
cohrs 151f27e0c5 crash fix
don't try to clear the window if windows haven't been inited yet
2002-02-05 02:43:38 +00:00
nethack.allison 742e1e8c90 3.3.2 to 3.4.0 2002-02-04 16:11:00 +00:00
nethack.allison 06528d1002 3.3.2 to 3.4.0 2002-02-04 16:06:00 +00:00
nethack.allison bd44ec4f65 wincap field updates
As Warwick suggested, instead of having fixed tile
sizes as options, allow specification of the size
explicitly.

Also, at Yitzhak's suggestion, provide a hook for
overriding the port's tile file name.  That name,
and the contents of the file it points to, will
be window-port specific of course.
2002-02-04 12:50:46 +00:00
warwick c4a0faa9f1 test_move() fixes, for travel.
Turns lots of duplicated "flags.move = 0; nomul(0);" code into
a single instance, fixing the ones that weren't complete.

Doesn't feel_locations when only testing.
2002-02-04 10:41:22 +00:00
nethack.allison 2e030b4bf9 force tingling nose
<Someone> wrote:
>I also note that it's weird for your nose to stop tingling and your
>sense of smell to return to normal, if flags.beginner prevented your
>realising that your nose was tingling in the first place.
2002-02-04 10:38:20 +00:00
cohrs 1a197060b4 unseen monster messages
- watch messages if you can't see the watch now start "You hear"
- unseen spellcaster messages are shown as "Something", to remove
 some silly message pairs.
- unseen spellcaster that casts at itself causes no message
- recalc vision before spoteffects messsages, to avoid invalid "It"
2002-02-04 05:00:41 +00:00
arromdee 1a72729895 artifact.c comment 2002-02-04 04:01:47 +00:00
arromdee 0aa32a65c2 From the beta-testers; the ability to detect bad food should detect slime as
well as cockatrice meat.
2002-02-04 03:35:17 +00:00
arromdee b739904c98 reflection
Found in the beta-test.
2002-02-04 03:24:17 +00:00
nethack.allison 25b357d344 Fix problem with cloth scratching the stone From a bug report. 2002-02-03 07:48:41 +00:00
cohrs f057848eea address compilation warnings from gcc 2002-02-03 07:15:26 +00:00