Commit Graph

167 Commits

Author SHA1 Message Date
nhmall
a7076bc165 guidebook 2015-06-22 12:56:03 -04:00
nhmall
dc04bae08f we left one beta tester off the list somehow
Changes to be committed:
	modified:   dat/history
	modified:   doc/Guidebook.mn
	modified:   doc/Guidebook.tex
2015-06-21 22:40:45 -04:00
nhmall
429ac2d52e fix creeping indent in table in Guidebook.tex
Changes to be committed:
	modified:   doc/Guidebook.tex
2015-06-21 09:59:34 -04:00
nhmall
7e389a5d24 update Guidebook date 2015-06-21 09:37:21 -04:00
nhmall
86ab646af9 change method of including underscores in Guidebook.tex
Changes to be committed:
	modified:   doc/Guidebook.tex
2015-06-21 09:31:52 -04:00
Pasi Kallinen
6439e46413 Copypaste mistake: Message types, not menu colors. 2015-06-12 20:32:35 +03:00
nhmall
f93059bcb6 beta complaint 2 (again) 2015-06-12 13:11:10 -04:00
nhmall
37643001b6 beta complaint 2 2015-06-12 13:08:51 -04:00
nhmall
bfb4ce4dd6 beta complaints 1 2015-06-12 12:59:30 -04:00
PatR
9bf715c815 menustyle documentation
Reorder the description of the values for the menustyle option, swapping
'full' and 'partial' since 'full' is closer in operation to 'combination'.
2015-06-11 13:35:41 -07:00
nhmall
580d98b473 many contributors to this please
Changes to be committed:
	modified:   doc/Guidebook.mn
	modified:   doc/Guidebook.tex
2015-06-09 05:29:25 -04:00
nhmall
83e3d2e853 guidebook status_hilite adjustment 2015-06-01 22:43:34 -04:00
nhmall
66ae23a77e option name change to statushilites
Changes to be committed:
	modified:   doc/Guidebook.mn
	modified:   doc/Guidebook.tex
	modified:   include/flag.h
	modified:   src/options.c
	modified:   win/tty/wintty.c

example:
OPTIONS=statushilites
OPTIONS=hilite_status:hitpoints/30%/bright-magenta/normal
2015-06-01 22:30:04 -04:00
nhmall
c7c5895ad3 ready for testing
Changes to be committed:
	modified:   doc/Guidebook.mn
	modified:   doc/Guidebook.tex
	modified:   include/config.h
	modified:   win/tty/wintty.c
2015-06-01 21:41:00 -04:00
karnov
be4c2b2fd6 Guidebook updates (misc). 2015-05-31 22:29:08 -04:00
nhmall
e27f127a7b some documentation updates
Changes to be committed:
	modified:   dat/history
	modified:   doc/Guidebook.mn
	modified:   doc/Guidebook.tex

- include new 3.6.0 beta testers in dungeoneers list
2015-05-30 22:06:02 -04:00
Pasi Kallinen
b8c752f269 Add vibrasquare symbol to Guidebooks 2015-05-29 22:47:39 +03:00
Pasi Kallinen
773eecc472 Rename omit_buc option to implicit_uncursed
... so the name is less cryptic.
2015-05-27 20:43:22 +03:00
Pasi Kallinen
f0eca282a8 Add MSGTYPE config option
MSGTYPE allows the user to define how messages in the message
area behave. For example:

  MSGTYPE=stop "You swap places with "

would always make that message prompt for -more-.  Allowed types
are "show" (normal message), "hide" (do not show), "stop" (wait
for user), and "norep" (do not repeat message).

Adding this, because it's relatively simple, proven to work, and
it seemed to be the major thing betatesters felt was lacking when
compared to NAO.
2015-05-27 20:21:57 +03:00
Pasi Kallinen
5fabcdf692 Add omit_buc -option
The option defaults to on, which is the old-style behaviour.
Turning the option off will never omit the "uncursed" -status
from inventory lines. This is pretty much required if users
want to use menucolors based on the BUC state.
2015-05-27 12:46:35 +03:00
Sean Hunt
1c081b1647 Remove stale version control lines. 2015-05-25 09:21:31 +09:00
Sean Hunt
cc50ecda67 Provide documentation for the regex engine.
The guidebook entries could do with more detailed descriptions, but this
will do for now.
2015-05-24 10:19:32 -04:00
nhmall
37c35bcc15 Guidebook accuracy
Changes to be committed:
	modified:   doc/Guidebook.mn
	modified:   doc/Guidebook.tex
2015-05-21 20:59:04 -04:00
Pasi Kallinen
93cbd1fbb1 Allow all text attributes for menu_headings 2015-04-27 18:44:18 +03:00
PatR
6386331148 'I' command support for BUCX
Allow the 'I' command to show inventory of known blessed items via
pseudo object classes B, C, U, and X.  That's instead of an showing
inventory of specific object class.  The two can't be combined
because 'I' operates on single character input.

I had to modify tty_yn_function to prevent it from forcing a BUCX
character into lower case (simply using lower case would cause a
conflict with 'u' and 'x' for inventory of shopping bill), and did
that by checking whether any of the acceptable response characters
are upper case.  Pretty straightforward and shouldn't impact any
other uses that don't specify upper case choices.

I did the same thing for X11.  Other interfaces most likely need
to do something similar.  If they don't, a response of 'B' or 'C'
(for menustyle:traditional or menustyle:combination) will simply
not work, without causing any problems, same as typing an invalid
choice, and 'U' or 'X' will give shop feedback instead of the
requested subset of inventory.

The Guidebook revisions are untested.
2015-04-26 03:20:58 -07:00
Pasi Kallinen
879f6d55c2 Add Auto open doors -patch 2015-04-13 21:11:44 +03:00
nhmall
ea96cdd547 More Guidebook
Changes to be committed:
	modified:   doc/Guidebook.mn
	modified:   doc/Guidebook.tex
2015-04-12 08:57:41 -04:00
nhmall
816589e626 windows team update 2015-04-12 00:33:30 -04:00
Pasi Kallinen
eb77c57a6c Allow disabling savefile UID checking in sysconf 2015-04-11 21:07:57 +03:00
Pasi Kallinen
92a7962399 Add sortloot -patch
Adds the "sortloot" compound option, with possible values
of "none", "loot", or "full".  It controls the sorting of
item pickup lists for inventory and looting.
2015-04-09 18:23:54 +03:00
Pasi Kallinen
c967dabc0b Clive Crous' Dark Room patch
This patch adds a new glyph that represents dark parts of room,
splitting the dual functionality of the "unexplored/dark area" glyph.
2015-04-07 21:01:21 +03:00
Pasi Kallinen
2c8b088edf Add S_poisoncloud to Guidebooks 2015-04-05 15:15:49 +03:00
Pasi Kallinen
d0c3050d08 Update Guidebook with menucolor docs 2015-04-02 20:17:51 +03:00
Pasi Kallinen
ca80675d59 Allow admin to disable explore mode
Some public servers want to disable explore mode, so
make it configurable in sysconf.
2015-03-31 18:14:16 +03:00
Pasi Kallinen
84a067a016 Options to create the character blind or nudist
For those pro players who really want to try their hand
at that zen samurai, without needing to reroll thousands
of times to start with blindfold.  Nudist starts without
any armor, and keeps tabs whether you wore any during
the game, for even more bragging rights.

Also makes the Book of the Dead readable even while
blind, for obvious reasons.
2015-03-30 22:12:54 +03:00
Pasi Kallinen
1e49567937 Use dark gray color for black glyphs in TTY
This is Michael Deutschmann's use_darkgray -patch.
Adds a boolean option use_darkgray, settable in config file.

This patch has been in use on NAO for years, and I have heard
once someone say their terminal didn't support the dark gray
color.
2015-03-29 15:51:11 +03:00
nhmall
011520d61a Guidebook transcription typo 2015-03-28 15:23:28 -04:00
nhmall
ec456ade9f a couple of substitution errors in Guidebook.tex 2015-03-28 01:06:28 -04:00
nhmall
cb79a82bfb fix up some syntax errors in Guidebook.tex 2015-03-28 00:49:38 -04:00
nhmall
76ee82b7d3 more doc updates
Changes to be committed:
	modified:   dat/history
	modified:   doc/Guidebook.mn
	modified:   doc/Guidebook.tex
2015-03-27 19:47:17 -04:00
nhmall
f9e8e80589 Merge branch 'master' of https://rodney.nethack.org:20040/git/NHsource 2015-03-26 12:41:26 -04:00
nhmall
896fb15249 sync docs
Pasi pointed it out that the SYSCF stuff was only added
to Guidebook.mn not Guidebook.tex
2015-03-26 12:40:22 -04:00
Pasi Kallinen
8c94f93370 Catch up and sync Guidebooks 2015-03-26 16:46:41 +02:00
Pasi Kallinen
9c29d74fed Fix typo in Guidebook.tex 2015-03-26 16:14:33 +02:00
nhmall
c24dcf76b2 dungeoneers update March 16, 2015 2015-03-16 06:04:43 -04:00
nethack.rankin
0d6d24ed97 Guidebook tweaks
Use Keni's *roff formatting macros on a few more option lists, and turn
a couple of those into sentences with semi-colon separators and final period.
2012-05-02 00:38:30 +00:00
nethack.rankin
6218a0eee2 overview disclosure (trunk only)
Add 'o' to "i a v g c" disclosure set, to display final dungeon
overview at end of game.  It lists all levels visited rather than just
those that #overview considers to be interesting, but it doesn't reveal
any undiscovered aspects of those levels except for the presence of bones.
(I think revealing shops and altars and such would be worthwhile, but the
data for that isn't handy at the time.)  If the game ends due to death,
the bones section of the current level will have "you, <reason you died>"
(before any real bones entries for that level).  That occurs before bones
file creation so it doesn't give away whether bones are being saved.

     end.c includes some unrelated lint cleanup.

     Guidebook.{mn,tex} updates the section for autopickup_exceptions as
well as for disclose.  It had some odd looking indentation due to various
explicit paragraph breaks.  I took "experimental" out of its description
since it was moved out of the experimental section of config.h long ago.
The revised Guidebook.tex is untested.
2012-04-09 02:56:37 +00:00
nethack.rankin
eaf3819bc2 expanded #terrain command (trunk only; 2nd try...)
Change the post-3.4.3 extended command "#terrain" so that it can be
used in normal play rather than just in wizard mode.  It's inspired by
a command in 'crawl' that lets you view the bare map without monsters,
objects, and traps so that you can see the floor at locations which have
been covered up by those things.

normal play
      redraw map to show the known portion of it without displaying
   monsters, objects, or traps; after player responds to --More--, the
   map returns to normal.

explore mode
      put up a menu so player can choose between the known portion of
   the map as above or the full map.  If the level isn't fully explored
   then the latter provides information to the player that he hasn't
   earned yet, but the _hero_ doesn't learn anything and after --More--
   the map reverts to what it showed before.  (In other words, unlike
   with magic mapping, the unknown portion doesn't become known.)

wizard mode
      put up a menu so player can choose among four alternatives:  the
   two above, the text representation of the map's internal levl[][].typ
   codes, or a legend explaining those codes.  (Originally, I wanted to
   be able to toggle back and forth between these last two, but looking
   at one and dismissing it, then reissuing #terrain to look at the
   other is much simpler to implement and is good enough.)
2011-12-05 09:39:19 +00:00
nethack.rankin
7c68beae81 patch cleanup (trunk only)
My #terrain patch had a typo on the command line and was going
to include doc/fixes35.0 as the log text for a half-dozen files.  I
aborted the commit but most of them had already made it into the cvs
repository.  This reverts those changes so that the entire patch can
be re-comitted with the right log text.  Ugh...
2011-12-05 09:36:21 +00:00
nethack.rankin
d11e4daf27 oops [all of fixes35.0 as log text] 2011-12-05 09:16:07 +00:00