Commit Graph

1181 Commits

Author SHA1 Message Date
PatR
56387dccb6 curses mouse right-click
Right button is button3 rather than button2.  Accept either and treat
both as "not left" to pass CLICK_2 back to the core.

Treat <Ctrl>+left-click as "not left" too, to simplify usage with Mac
one-button mouse (where <Ctrl>+left-click can be configured to send
"secondary click" but might not be set do so) or one-button laptop
trackpad (where having two fingers on the scrolling portion of the pad
while clicking the button is necessary to send "secondary click").
2019-06-27 15:02:49 -07:00
PatR
aada9e2706 mouse_support for win/curses using ncurses 2019-06-26 15:46:44 -07:00
PatR
4f0b1262c5 curses clipped map 'scrollbars'
The position bars shown by curses when the map is clipped weren't
being drawn as intended (integer arithmetic).  Changing parentheses
was enough to get it working, but it didn't handle the edge case
where non-zero got rounded to 0 (so when map was panned down, the
uppermost character of the vertical position bar still showed '*',
falsely indicating that top of map was currently within view.
2019-06-25 03:17:47 -07:00
PatR
3bd46a3536 curses cursor
Followup to 1c03d0970115c776d1c4791fea3c33f70b0b5378; that had been
too easy.  When map was clipped and panned to the side, the highlight
for hero's spot was shown next to the '@' instead of on it.
2019-06-25 02:30:27 -07:00
PatR
6506f769a6 fix #H7840 - curses ':' menu search+toggle
Using ':' to have search string matching toggle items chosen for
selection would show selection highlighting on the current page for
items matched off-page.
2019-06-24 19:28:50 -07:00
PatR
e3af33c9db curses 'perm_invent' fixes
I noticed the wrapping issue while testing out the 'bad fruit' fix,
then the other things while fixing it.

1) inventory entries too wide for narrow persistent inventory window
   wrapped without any control; normally can't be seen except for the
   last entry when the list is short enough to leave at least one line
   available; it looked fairly reasonable with window borders Off, but
   when On the last char of the first line and first char of second
   line were clobbered by the border box;
2) when there were too many entries to fit within the height, those
   after the last one which fit were appended to it for borders Off
   (or written on bottom line and then overwritten by the border box
   for borders On); noticed because the selector letter is highlighted
   with inverse video, even when written at an unexpected place;
3) suppress the inverse video hightlighting of inventory letters since
   they can't be selected from that 'menu';
4) for borders Off, the top line was left blank as if a border was
   going to be drawn there;
5) since the entries are truncated due to the narrow window (on a
   modest sized display), strip off leading "a", "an", or "the" prefix
   for inventory entries (written to curses perm_invent window only);
   lets a couple more characters of more interesting stuff be seen.
2019-06-24 18:39:24 -07:00
PatR
9f6588af49 curses text windows
Most of the entries for '?' looked awful because curses was using
((terminal_width / 2) - 2) for the window width ('- 2' was to make
for for a border around the popup window, regardless of what the
'windowborder' option was set to).  Splitting text that has been
manually formatted for 80 columns "worked" but looked bad when not
required.

Some of the help files are using 79 characters on a few lines,
producing wrapped text when displayed.  Those would look better if
limited them to 78 or if curses can be modified to suppress the
window border when the entire display is being covered by a popup.
2019-06-20 01:14:50 -07:00
PatR
1c03d09701 curses map window
tty ignores map column #0 (0-based index), like the core, and draws
the map in screen columns 1 (1-based index) through 79, leaving screen
column 80 blank.  curses was drawing all 80 map columns and since #0
was always unused, screen column 1 was blank and the map was shown in
2 through 80.  Change curses to work like tty.

This was too easy; there may be problems lurking.  One known issue: it
should be made smarter about when clipping/panning is necessary since
it thinks that a full 80 columns are needed but 79 suffice.
2019-06-18 03:52:28 -07:00
PatR
747981d0c5 take two: tty bug with long 'autodescribe' text
Messages on tty which bypass message history weren't handling long
lines properly.  If the text wrapped to line 2, that continuation
portion was left on the screen after whatever operation that put it
here was finished.  (To reproduce:  assign a long name to a monster
with a long type name so that the combined length exceeds the display
width, then move the cursor over it with ';' or '/' while autodescribe
is On.)

This time prompting isn't adversely affected.
2019-06-15 07:18:47 -07:00
PatR
9cbc8ace42 tty bug with multi-line prompts
This effectively reverts 1ad2415315
because it was interfering with prompts that spanned more than one
line (by inserting '--More-- + erase' between displaying of prompt and
getting input for the answer).

So we're back to the situation where autodescribe feedback when moving
the cursor will leave text on the second line if it generates text too
wide for one line.  (^R redraws the screen correctly.)
2019-06-15 05:11:08 -07:00
PatR
1ad2415315 tty bug with displaying long 'autodescribe' text
Messages on tty which bypass message history weren't handling long
lines properly.  If the text wrapped to line 2, that continuation
portion was left on the screen after whatever operation that put it
here was finished.  (To reproduce:  assign a long name to a monster
with a long type name so that the combined length exceeds the display
width, then move the cursor over it with ';' or '/' while autodescribe
is On.)
2019-06-12 17:57:24 -07:00
PatR
319dcf4746 curses EDIT_GETLIN - discarding preloaded answer
EDIT_GETLIN is more complicated on curses than on tty due to way that
long lines are handled....

Using ESC to get rid of the default response removed it from the
answer buffer but didn't erase back to the end of actual prompt,
making it look as if it was still there.  Fixing that for a one-line
prompt+answer was needed and would have been easy but it also needs to
be prepared to go back to prior lines.  Both the prompt and the answer
could conceivably span lines although in practice it will usually just
be one line or else prompt+answer combined spanning to a second line.

This hasn't been exhaustively tested been seems to be working correctly.
2019-06-09 07:07:34 -07:00
PatR
a64a2f85f4 fix github pull request #197 - curses CR handling
Fixes #197
Fixes #195

Add a call to nonl() to tell curses not to convert carriage return (^M)
to newline.  Line input accepts both ^J and ^M as end of line/end of
input, but the core's command processing treats ^M as "unknown command"
(by default; someone could use the BIND option to assign some command
to that character).  The end result is that accidentally pressing the
<return> or <enter> key (or Ctrl+M key combination) won't make the hero
run towards the bottom of the screen as if the user had typed ^J.  The
curses docs also claim that it allows more optimization during screen
updating by making ^J work as plain linefeed rather than ^M^J newline.

The tty interface can achieve this (the 'do not convert ^M to ^J part',
not the 'more optimization' part) by issuing the command 'stty -icrnl'
(on Unix or sufficiently Unix-like system) prior to running nethack,
but that has no effect when using the curses interface (at least with
ncurses on OSX where I've tested it).

A better fix would be to look up the current terminal settings at
program startup and only call nonl() if -crnl was in effect so that
curses and tty would behave the same in this regard, but curses is
supposed to let us avoid those sorts of messy details....
2019-06-08 08:55:44 -07:00
nhmall
0b74f2adeb makedefs: add enum support when generating pm.h
Only changes pm.h content if ENUM_PM is defined when compiling
util/makedefs.c

While NON_PM and LOW_PM could be included, it would require
for the makedefs.c compile, as well as an
around their macro definitions in permonst.h so for now those
particular lines are commented out in makedefs.c
2019-06-02 17:21:35 -04:00
PatR
cdb4a9e8b3 fix github issue #193 - curses: menu search
Fixes #193

Under curses interface, make characters which are both entry selectors
and menu commands function as a selector.  Needed to support using ':'
to look inside a container when applying/looting it via menu, instead
of performing a menu search operation.  (There was another case like
this but I can't remember what the circumstances are.  The fix is
general enough to cover it, whatever it is.)

For menus which don't have ':' as a choice, make sure search prompt
doesn't offer garbage default input when built with EDIT_GETLIN.

Bug?  If player has 'popup_dialog' option On, EDIT_GETLIN is ignored.
Plain curses I/O doesn't seem to offer a way to implement it.
2019-05-31 10:11:45 -07:00
Bart House
3427d1ce85 Deleting test file which was just checked-in. 2019-05-28 20:30:10 -07:00
Bart House
9dea6c77d8 Merge branch 'NetHack-3.6' of https://rodney.nethack.org:20040/git/NHsource into NetHack-3.6 2019-05-28 20:19:33 -07:00
Bart House
7492b1da6c Testing ability to cause chaos. 2019-05-28 20:18:27 -07:00
PatR
f478b4ec95 curses getline()
After going back and forth between prompts causing message lines
to be overwritten and to be skipped, this yoyo might have finally
run out of string.  Fingers crossed....
2019-05-28 02:27:40 -07:00
PatR
c61d3d6403 curses message window
Fix a 'FIXME': don't follow a message with two spaces in anticipation
of combining with the next one, precede the next one with two spaces
when they're being combined.  Keeps nethack's message window <mx,my>
coordinates in sync with curses' internal coordinates.
2019-05-28 01:52:37 -07:00
nhmall
6f71f483d2 make the rc file match the build target name for Windows 2019-05-27 18:42:25 -04:00
nhmall
09412274e6 Windows .rc files
bump the version in the win/win32/*.rc files

side note: winhack.rc wasn't properly updated for the 3.6.2 release
2019-05-27 17:38:54 -04:00
PatR
6bd2f4979c curses memory leak
Back in February, my e991dd1b0c added
ESC (when there's no input) as an early return for curses' getline,
but it neglected to clean up some allocated memory.
2019-05-25 07:37:08 -07:00
PatR
ba5efe7f61 curses message window vs prompting
Fix a problem introduced by f218e3f15e
and/or a19e64e470.  Sometimes the line
after a prompt would be empty and the next message get shown on the
line after that.  a19e64e470 was intended to fix the opposite problem
so probably overshot the mark....
2019-05-24 01:33:45 -07:00
PatR
5de1666f9c curses message window refresh
Sometimes curses tears down and recreates all its windows (when the
display is resized, for instance) and after doing that it repopulates
the message window with data saved for use by ^P.  But it was showing
the oldest messages available rather than the most recent ones.

There is still room for improvement.  That process combines short
messages but the refresh is based on the available number of lines;
combining messages can result in lines at the bottom of the message
window being left blank.  This could be fixed by reverse-scrolling the
window and inserting more messages at the top, or by combining short
messages in history data instead of at refresh time.  The second seems
easier but won't handle changing the message window's width sensibly,
and neither method handles wrapped, long lines well.  A More>> prompt
(possibly more than one) is issued if the refresh shows too many lines
(either because long messages already took multiple lines or because
the window has become narrower and ones which used to fit now need to
be wrapped).
2019-05-23 18:56:20 -07:00
PatR
3863b17384 curses: remove duplicate wincap2 bit
WC2_HITPOINTBAR was OR'd into wincap2 bitmask twice.
2019-05-23 17:54:37 -07:00
PatR
716b72d682 wintty.c comments
Some minor stuff I had pending that I stripped away for the status
conditions patch.
2019-05-20 18:08:32 -07:00
nhmall
cd6c2ebcdf status line count (word two) bit 2019-05-20 15:16:57 -04:00
nhmall
7d7111ec03 status_sanity_check is most useful in WIP and beta so restrict it 2019-05-20 12:08:51 -04:00
PatR
4c93e1fa21 more #H8609 - tty status condition rendering
The earlier fix removed a valid optimization which happened to be
implemented incorrectly.  Put that back.  It also left an invalid
optimization when applied to conditions.  Remove that one.

I don't think either of these explains truncating 'y' off of "Hungry"
which was shown in one of the reports.
2019-05-20 05:26:19 -07:00
nhmall
cbb3dbb5f5 make it tougher for incomplete render_status() to go unnoticed
Adds a sanity check that will write a paniclog
message if a code change prevents completion of
render_status() for each dirty (changed) field.
2019-05-20 01:33:33 -04:00
nhmall
e653868833 fix a botl status display issue
Reported as #H8609 (1679)

Some code recently added to render_status() for BL_CONDITION:
    if (!tty_condition_bits)
        continue;
was short-circuiting the required copy of NOW
values to BEFORE values for later comparison
further down in the for-loop.
    tty_status[BEFORE][idx] = tty_status[NOW][idx];

This caused some fields to be bypassed for rendering
once no more tty_condition_bits were set because the
length comparisons would match.
2019-05-19 23:35:21 -04:00
PatR
d1ce0aac89 fixes github issue #190 - EDIT_GETLIN for curses
Fixes #190

Add EDIT_GETLIN support for curses.  It remains disabled by default.
2019-05-18 23:52:04 -07:00
PatR
a19e64e470 curses followup
Some prompts were being overwritten by the message that followed.

And clear_nhwindow(WIN_MESSAGE) gets called for just about every
keystroke so try to reduce the overhead I unwittingly added.  The
"scroll up one line earlier than the next message" mentioned in
the prior commit is much more obvious that I realized and prompt
erasure might need to be redone.
2019-05-18 08:12:43 -07:00
PatR
f218e3f15e fix #H8753 - curses message window anomalies
Autodescribe feedback and multi-digit count prompts are always shown
on the last line of the message window and are suppressed from message
history (both ^P and DUMPLOG).  When the message window is using all
available lines, the last one was being overwritten (until the count
or the feedback was completed or dismissed, then last line returned).
Adopt the suggestion that it be scrolled up a line instead of being
overwritten.  [I haven't been able to reproduce the reported problem
where shorter overlaid text left some of longer underlying text visible
but that should now become moot.]

Bonus fix:  while testing, I noticed that if your screen only has room
for a one-line message window and you used ESC to cancel 'pick a spot
with cursor' prompting before moving the cursor, the prompt was left
intact on the message line.  tty erases it in that situation, but the
clear_nhwindow(WIN_MESSAGE) was a no-op for curses because it usually
doesn't erase old messages.  This changes the curses behavior when the
core asks it to erase the message window:  now it forces one blank line
of fake autodesribe feedback (causing the prompt or other most recent
message to scroll off top), then removes that fake feedback (leaving
a blank message line).  For multi-line message window, the old messages
scroll up by one line sooner than they would when waiting for the next
real message but are otherwise unaffected.
2019-05-18 02:25:48 -07:00
nhmall
bcd05308aa support version-specific dlb file
There was a post-3.6.2 discussion on a forum where someone had
tried to copy the NetHack 3.6.2 exe file overtop of an
existing NetHack 3.6.0 playground, and then try to run it.

We have never suggested trying that, nor do we attempt to
provide any backward or forward compatibility between the
supporting files found in nhdat that would allow that. Any
particular version of NetHack expects to have matching
support files designed and matched to that version.

This adds optional support for helping to prevent the
opening of nhdat containing support files from an
unmatched version of NetHack.

If you #define VERSION_IN_DLB_FILENAME in your
platform's include/*conf.h file, it will use a
name such as nhdat362, instead of plain nhdat, and
will exit more gracefully than the fault/crash
mentioned in the discussion if it doesn't find the
file it is looking for.

Developers - please note that if you do
to cause NetHack to look for an nhdat* file with
the version info appended to the name, you will likely
have to modify your build/clean/spotless mechanics
beyond the C compile itself to properly deal with the
new generated file name.
2019-05-12 14:51:26 -04:00
PatR
4a1f1292d9 fix #H8712 - curses menu selector overflow
The curses interface would assign menu selector characters a-z, A-Z,
and then 0-9, but trying to type 0-9 would start a count rather than
select an entry, and if the display was tall enough for more than 62
entries, the ones after '9' were ASCII punctuation characters.
Limit the number of entries per page to 52 + number_of_'$'_entries
(which should be 0 or 1) so that it won't run out of normal letters.

The perm_invent window, if enabled, ought to allow more than that
because it isn't used to make selections and might have an arbtirary
number of '#' overflow entries.  But I'll leave that for somebody
else to tackle.

Tested by temporarily setting the limit to 26 instead of 52 since
I'm not able to display anything tall enough to exercise the latter.
2019-05-11 03:04:53 -07:00
PatR
fcd38bdbef couple of interface comments 2019-05-05 13:38:58 -07:00
PatR
6c84ccc241 status 'fieldorder'
DEC C in one of its non-ANSI modes didn't like
 fieldorder = test ? &array1 : &array2;
It first complained that '&' applied to an array has no effect (which
was typically true in pre-ANSI environments) and once those '&'s are
ignored, the attempted assignment didn't match the variable's type.
That code was actually more complicated that it needed to be; slightly
simpler code works as intended.
2019-04-19 12:28:14 -07:00
PatR
24d09e64a3 tty blink & dim attributes
Enable blink and dim for the TERMLIB + !NO_TERMS configuration of the
tty interface.  Blink now works the same as in the curses interface
for status highlights.  The terminal emulator I'm using has an escape
sequence for dim but it evidently doesn't do anything (same no effect
as with curses), so that isn't adequately tested.
2019-04-09 13:16:54 -07:00
nhmall
5258bb0ed4 adjust for recently released MS Visual Studio 2019
win\curses\cursstat.c(886) : error C4703: potentially uninitialized local pointer variable 'p' used
2019-04-09 00:35:02 -04:00
PatR
0e425d645f curses vs !HILITE_STATUS
The curses interface wouldn't build with HILITE_STATUS disabled.  I
started adapting it to handle genl_status_update() but that was taking
too much effort with each niggling detail leading to another.  This
goes the opposite direction:  forcing the old STATUS_VIA_WINDOWPORT
behavior without having that #define available.  That dragged along a
bunch of unexpected changes too.
2019-04-06 15:53:51 -07:00
PatR
0bfd12dd16 tty status
Take care of a minor 'TODO' and make another stab at getting truncated
encumbrance and/or level-description to reset to full size when enough
space becomes available.
2019-04-06 05:36:29 -07:00
PatR
8c4e792770 curses ">>" (terse "--More--")
I've noticed many instances of the game pausing and not being sure why,
then pressing <space> and having it resume.  The curses interface had
a tendency to put its equivalent of the --More-- prompt, >>, somewhere
where that wasn't visible, either off the right hand edge (possibly) or
underneath the window borders if those were enabled.  Especially the
very last one it issues prior to exit.  (An extra one compared to tty
behavior.)

This ended up being a pretty substantial overhaul of message window
handling.  I wouldn't be surprised if it has off-by-one errors which
happen to be paired up and cancel each other out.  ">>" is still drawn
in orange if guicolor is on, now in inverse video when that is off.
If it happens to be drawn at the same screen location in consecutive
instances, the first ">" will toggle between blink and not blink so
that there'll be no doubt as to whether the keypress registered when
dismissing it (moot if the text preceding it is different but there's
no attempt to be smart enough to check that, just screen placement).
2019-04-04 17:55:40 -07:00
PatR
e5fea0291e curses prompting
Make the same fix to curses that was done for tty in 3.6.1:  don't
let MSGTYPE entries be matched against prompt strings.  Like tty,
curses was using ordinary pline() to issue prompts; something like
MSGTYPE=hide"yn"
could wreak havoc.  Switch to custompline(OVERRIDE_MSGTYPE,...).
2019-04-04 13:52:14 -07:00
PatR
be966cfe5a curses ^P msg_window:Full
This changes the recently added msg_window:f for curses to start
viewing the old messages on the last page rather than the first.  For
msg_window:Reversed (the default for curses) and for either direction
when all of the message history happens to fit on one page, there's
no change.  But for multiple pages, the FIFO feedback now pads the top
of the first page with blank lines so that the last page is full, and
it starts out showing that last page first.  So if you only want to go
back few or several messages, they will be in view immediately.

Old layout:
|first message (oldest)   |  |1st message of last page |
|2nd message of 1st page  |  | ...                     |
| ...                     |  |final (most recent) mesg |
| ...                     |  | (blank filler)          |
|last message of 1st page |  | (blank filler)          |
|             (1 of 2) => |  |          <= (2 of 2)    |
and ^P started with first page visible and needed normal menu handling,
<space> or '>' or '|', to go forward to view the most recent messages.

New layout:
|1st message of last page |  | (blank filler)          |
|2nd message of last page |  | (blank filler)          |
| ...                     |  |first message (oldest)   |
| ...                     |  | ...                     |
|final (most recent)      |  |last message of 1st page |
| <= (2 of 2)             |  |    (1 of 2) =>          |
and ^P starts on last page (two of two in this example) but can go
back with '<' and '^'.

So if the total size takes one and third pages (which isn't uncommon
for the default number of kept messages), you'll see 3/4 of the most
recent messages on the initial screen, then you can page backward if
you want to see the other 1/4.

The page indicator is deliberately drawn a bit differently just to
draw attention to the fact you're starting on the last page.  I'm not
sure whether that is actually worthwhile but it was trivial to do.
2019-04-02 01:11:59 -07:00
PatR
10dac50433 X11 extended commands menu scrolling
Support for scrolling within menus via first-/previous-/next-/last-
page keystrokes ("^<>|" by default) was added to X11's general menu
handling but the extended commands menu uses a special menu rather
than a general one.  This clones the relevant code to add support for
those keys to extended commands.
2019-04-01 09:27:09 -07:00
PatR
0cad960428 X11 extended command selection
The expansion of the extended commands list to include every command
has made picking extended commands out of X11's menu become tedious.
This uses the existing 'extmenu' option (previously tty-only) to
control whether all the commands are present or just the traditional
subset not bound to non-meta keystrokes ('adjust', 'chat', 'loot', &c).
2019-04-01 08:58:49 -07:00
PatR
cd12422af5 curses message suppression
The curses interface was using 'moves' as if it meant "moves" rather
than "turns".  Typing ESC at >> (curses' terser version of --More--)
prompt would suppress messages for the rest of the current turn rather
than just the rest of the current move.  So if the hero got an extra
move due to being Fast, there would be no feedback during that move.
2019-03-31 15:34:46 -07:00
PatR
c8fdb040cb curses status highlighting
window.doc states that the colormasks argument to status_update() is
only relevant for BL_CONDITION, but curses was relying on it to be
passed for BL_FLUSH as well.  Yesterday's changes stopped the latter
and broke highlighting of status conditions.  Other interfaces appear
to honor the description in window.doc.
2019-03-31 07:04:23 -07:00