-Add a boolean option menucolors to toggle menu color
-Add MENUCOLOR -config file option
TODO:
-Better support for win32
-Support more windowports
-Update Guidebook
-Allow changing menucolor lines in-game
Same functionality as was recently implemented for tty. If a
character like ':' is an explicit menu selector and the player
types it, select that menu entry rather than treating it as a
search request. (Same for other menu commands like '>', but
offhand I can't think of anything besides container looting's
': - look inside' that uses any non-letter selectors other
than '$', which isn't used as a menu meta command.)
Re-run nhgitset.pl to install.
"perldoc DEVEL/hooksdir/nhsub" for details. General docs still to come.
Quick notes:
- "git nhsub" lets you apply substitutions to a file without involving any
version control.
- When doing nhadd/nhcommit, the working directory WILL reflect the results
of the substitutions.
Let's see what this breaks.
When user presses '/', pop up a meny asking what the user wants to
look at:
What do you want to look at:
a - something on the map
b - something you're carrying
c - something else
This replaces the "Specify unknown object by cursor?" -prompt,
while keepng backwards compatibility, and also allows querying
about items in the inventory.
Add a couple of missing .gitignore entries for files put into
place when building. include/tile.h is genearated for tiles
and dat/NetHack.ad is copied for X11 resource definitions.
The 'zdir' function parameter has the same name as 'zdir' global
variable, triggering a 'shadowing' warning. I had to read the 'if'
statement multiple times to convince myself it was doing what was
intended. It was, but I think this rewrite is easier to understand
(at least for my feeble reptilian brain).
I don't know who Tim Wright is, but his 15 mintues of fame has
lasted for at least a decade so I cut his comment out. (The 28.5
year old GAN one a dozen lines lower was a tempting target for
removal, but I managed to stop myself; otherwise it never ends.)
gcc complained about assigning string literals to variables that aren't
const. String literals don't have const type but modifying them results
in undefined behavior, so the warning is justified. Except in this case
the strings were never being modified so if wasn't justified after all.
Switch to a static buffer anyway.
For those pro players who really want to try their hand
at that zen samurai, without needing to reroll thousands
of times to start with blindfold. Nudist starts without
any armor, and keeps tabs whether you wore any during
the game, for even more bragging rights.
Also makes the Book of the Dead readable even while
blind, for obvious reasons.
Instead of just "while helpless", the death reason will tell
more explicitly why the player was helpless. For example:
"while frozen by a monster's gaze"
On 1/24/2014 6:48 AM, a bug reporter wrote:
> The whistle in Nethack has no encyclopedia entry. I suggest for the next
> release something from the M. R. James ghost story 'Oh, Whistle, and I'll Come
> to You My Lad'.
>
This is Michael Deutschmann's use_darkgray -patch.
Adds a boolean option use_darkgray, settable in config file.
This patch has been in use on NAO for years, and I have heard
once someone say their terminal didn't support the dark gray
color.