Commit Graph

  • 88e20dfda3 #offer bit (trunk only) nethack.rankin 2006-12-15 05:25:51 +00:00
  • 54bbb38ee0 merge javelin and spear skills (trunk only) nethack.rankin 2006-12-15 04:54:22 +00:00
  • 1c70b6f777 engraving vs drawbridge nethack.rankin 2006-12-15 03:11:14 +00:00
  • 175e5b67f5 accessible() nethack.rankin 2006-12-15 02:36:58 +00:00
  • 6c00f126da build warning nethack.allison 2006-12-14 03:41:30 +00:00
  • c5d80edf8a restore_menu for >52 saved games (trunk only) nethack.rankin 2006-12-14 03:30:59 +00:00
  • f16db6f5f6 tty_askname() fix [#if UNIX || VMS] nethack.rankin 2006-12-12 05:15:07 +00:00
  • 0db19f1c96 restore_menu (trunk only) nethack.rankin 2006-12-12 04:52:39 +00:00
  • 176a59bb0a SELECTSAVED in #version (trunk only) nethack.rankin 2006-12-10 05:30:23 +00:00
  • 528238422a saved-games menu for vms (3 of 2) (trunk only) nethack.rankin 2006-12-10 04:58:34 +00:00
  • ff41104bd0 saved-games menu for vms (2 of 2) (trunk only) nethack.rankin 2006-12-10 04:47:53 +00:00
  • a654734476 saved-games menu for vms (1 of 2) (trunk only) nethack.rankin 2006-12-10 04:46:57 +00:00
  • a00a69ba26 crossbow range and rate (trunk only) nethack.rankin 2006-12-09 02:39:34 +00:00
  • 1505e3e7d7 sacrificing tune-up (trunk only) nethack.rankin 2006-12-08 04:44:25 +00:00
  • 79ced450e7 engraving in inaccessible locations nethack.rankin 2006-12-07 06:28:16 +00:00
  • a29b06ac2f spell of protection feedback nethack.rankin 2006-12-07 05:27:18 +00:00
  • 1bb8545563 endgame: high altars, offering the Amulet to Moloch (trunk only) nethack.rankin 2006-12-05 03:09:13 +00:00
  • cbd61ce625 poly'd quantum mechanic feedback nethack.rankin 2006-12-03 03:05:46 +00:00
  • b99f8a0ebb stone-to-flesh on corpse-wielding golem (trunk only) nethack.rankin 2006-12-02 04:44:56 +00:00
  • 5a9b766e74 lava, slime, bones nethack.rankin 2006-12-01 07:38:18 +00:00
  • 58a9bcf893 moveloop() vs lava nethack.rankin 2006-12-01 06:42:25 +00:00
  • 17f8482e73 dipping and greasing (trunk only) nethack.rankin 2006-11-30 05:54:47 +00:00
  • e80970dccf north-south drawbridge nethack.rankin 2006-11-30 02:18:49 +00:00
  • 8d86a87a7b polymorphing worn items (trunk only) nethack.rankin 2006-11-28 05:06:13 +00:00
  • 59354953cc minimal_xname (trunk only) nethack.rankin 2006-11-26 05:15:52 +00:00
  • 95729beb4a inappropriate resistances nethack.rankin 2006-11-25 04:57:33 +00:00
  • 23e1970db3 anti-magic trap (trunk only) nethack.rankin 2006-11-25 02:29:39 +00:00
  • f834fdbdd0 more Riders (trunk only) nethack.rankin 2006-11-23 04:17:48 +00:00
  • dd4f4efb59 Rider strengthening nethack.rankin 2006-11-23 03:32:53 +00:00
  • 6a081301c6 levitation timeout vs traps (trunk only) nethack.rankin 2006-11-23 03:06:19 +00:00
  • a29bf9d63d another petrification bit (trunk only) nethack.rankin 2006-11-10 05:23:13 +00:00
  • 2fa9bd0301 petrification fixes nethack.rankin 2006-11-10 05:13:57 +00:00
  • f8f5642d3a #tipping shop containers (trunk only) nethack.rankin 2006-11-09 06:36:36 +00:00
  • ef2085bcaf "(contents, N zorkmids)" fix (trunk only) nethack.rankin 2006-11-09 05:20:00 +00:00
  • b5633d17c3 more shopkeeper feedback (trunk only) nethack.rankin 2006-11-07 05:19:48 +00:00
  • 0a7c5d6ad2 shopkeeper feedback (trunk only) nethack.rankin 2006-11-07 02:49:09 +00:00
  • 1e0960f8ef using unpaid horn of plenty (trunk only) nethack.rankin 2006-11-05 07:20:20 +00:00
  • 5d42ebb6f1 clearing no_charge bit for containers nethack.rankin 2006-11-05 04:16:10 +00:00
  • bc9f91fce5 unpaid shop goods in inventory (trunk only) nethack.rankin 2006-11-04 07:49:49 +00:00
  • 86249edbf9 #adjust tweaks (trunk only) nethack.rankin 2006-11-03 07:38:34 +00:00
  • 672c14c0c5 more inventory overflow control nethack.rankin 2006-11-03 07:13:27 +00:00
  • 8ead488b63 inventory overflow control nethack.rankin 2006-11-03 04:41:30 +00:00
  • 53060e3abf inventory overflow prompting nethack.rankin 2006-11-02 06:26:37 +00:00
  • bbda8102b5 shop fixes nethack.rankin 2006-10-31 07:12:56 +00:00
  • 9d8f6fdc8e shop fixes nethack.rankin 2006-10-31 07:03:37 +00:00
  • 4e25ab378b shop price quotes (trunk only) nethack.rankin 2006-10-31 05:49:39 +00:00
  • 43e22a1389 shop bits nethack.rankin 2006-10-31 05:32:07 +00:00
  • 3911716297 shop queries (trunk only) nethack.rankin 2006-10-29 04:10:55 +00:00
  • 49cb9ca597 the colour of magic nethack.rankin 2006-10-28 04:35:07 +00:00
  • 93b378fac6 wchar follow-up (trunk only) nethack.allison 2006-10-26 23:30:00 +00:00
  • 9315307df2 safe_qbuf, short_oname (trunk only) nethack.rankin 2006-10-24 05:18:00 +00:00
  • 3cc5a682c9 comment bit (trunk only) nethack.allison 2006-10-22 18:22:04 +00:00
  • 239039499e comment bit (trunk only) nethack.allison 2006-10-22 17:48:11 +00:00
  • c1b97d3a1a comment bit (trunk only) nethack.allison 2006-10-22 17:45:12 +00:00
  • 054a74d378 yn_function (trunk only) nethack.rankin 2006-10-22 05:59:26 +00:00
  • 3dc9791685 yn_function (trunk only) nethack.rankin 2006-10-22 05:58:17 +00:00
  • f3a5f4e61d unhiding during summoning nethack.rankin 2006-10-22 03:53:50 +00:00
  • 6b371a7042 unhiding during level change nethack.rankin 2006-10-22 02:53:31 +00:00
  • 4169a3a308 Remove win32 mapi mail from distribution (trunk only) nethack.allison 2006-10-19 13:26:54 +00:00
  • aed3d37e17 more unicode follow up nethack.allison 2006-10-18 04:10:43 +00:00
  • 600697fadf unicode follow up nethack.allison 2006-10-18 03:51:54 +00:00
  • c19017a91b botl.c follow up (trunk only) nethack.allison 2006-10-18 00:17:48 +00:00
  • 24bf14cdb2 add some unicode support (trunk only) nethack.allison 2006-10-18 00:09:18 +00:00
  • 7f0f43e6f9 add some unicode support (trunk only) nethack.allison 2006-10-17 23:55:42 +00:00
  • 3054c1c846 botl.c follow up (trunk only) nethack.allison 2006-10-17 23:52:09 +00:00
  • 8fc01eb6b1 window port change - putmixed() (trunk only) nethack.allison 2006-10-17 23:06:31 +00:00
  • 6873e64cf5 symset restrictions (trunk only) nethack.allison 2006-10-17 11:56:31 +00:00
  • 624a1b31d9 surviving petrification (trunk only) nethack.rankin 2006-10-13 05:39:16 +00:00
  • 93eccebe84 sleeping steeds (trunk only) nethack.rankin 2006-10-13 04:03:36 +00:00
  • 951e0d87fa Pad rumors to improve distribution of delivered rumors. keni 2006-10-12 00:17:17 +00:00
  • 5ee8d49877 comment typo nethack.rankin 2006-10-10 05:53:24 +00:00
  • 35920f24d5 paniclog prefix (trunk only) nethack.rankin 2006-10-10 05:47:04 +00:00
  • ab947c6b65 squeaky boards (trunk only) nethack.allison 2006-10-08 21:37:58 +00:00
  • 2c5d46fbd7 symbol bit (trunk only) nethack.allison 2006-10-07 23:06:35 +00:00
  • f49361a3c1 non-rotting food (trunk only) nethack.rankin 2006-10-07 05:41:30 +00:00
  • 365440853b U856 - cockatrice and nurses One from the way-back machine. A nurse would hit you-as-cockatrice repeatedly and never turned to stone. With this change, nurses will turn to stone (and also don't heal cockatrices, which seems fair). I considered giving them gloves, but that seemed like too much effort. There are other cases where a monster "hits" but will not petrify. However, it doesn't seem like passiveum detects all the specific ways the monster "hit" you so I left them alone. cohrs 2006-10-05 06:47:39 +00:00
  • 4ba3b7da34 win32 palette option tweak nethack.allison 2006-10-05 03:11:52 +00:00
  • 1299e2f3b1 growth feedback nethack.rankin 2006-10-03 05:28:54 +00:00
  • 5dc9c9e43a Guidebook bit nethack.rankin 2006-10-03 05:07:18 +00:00
  • d04a0f808c H143 - bugles affecting all monsters <Someone> pointed out that bugles, although noisy, only affect soldiers. This didn't make sense to me either. Added code so they will also affect monsters near the bugler. cohrs 2006-10-03 03:32:26 +00:00
  • 94cca17049 symset followup remove a couple unused variables cohrs 2006-10-03 03:19:59 +00:00
  • 0ce424b71a symset restrictions attribute (trunk only) nethack.allison 2006-10-03 02:38:40 +00:00
  • 084dce82d0 symbol preprocessing (trunk only) nethack.allison 2006-10-02 13:15:50 +00:00
  • 58a1828f18 win32 nethack.allison 2006-10-02 03:43:31 +00:00
  • 0e5159b6b7 statue patch (trunk only) nethack.allison 2006-10-01 21:34:54 +00:00
  • a0986b1e30 statue patch (trunk only) nethack.allison 2006-10-01 21:17:38 +00:00
  • 374e9fbbb4 more symbol stuff (trunk only) nethack.allison 2006-10-01 19:30:08 +00:00
  • fb8261769a locking/unlocking vs traps (trunk only) nethack.rankin 2006-10-01 05:24:28 +00:00
  • d526b4f32f fix burned by burning/drowned in a drowning nethack.rankin 2006-09-29 02:54:17 +00:00
  • 556226f695 fix burned by burning/drowned in a drowning nethack.rankin 2006-09-29 02:43:27 +00:00
  • 15d933a07f trouble after applying a wielded cream pie nethack.allison 2006-09-29 00:40:18 +00:00
  • c07c48ab01 roll back 3.4.x branch nethack.allison 2006-09-28 22:32:31 +00:00
  • e6f9adcc53 wizard ^G tweaks nethack.rankin 2006-09-28 03:56:02 +00:00
  • 008366c273 fix #h192 - missile which kills engulfer is in limbo when hero gets expelled (trunk only) nethack.rankin 2006-09-28 03:16:59 +00:00
  • 171a28871c Apply the symbol changes to 3.4.4 tree nethack.allison 2006-09-27 22:13:48 +00:00
  • 01ce182b02 fireproof containers catching fire in lava Recently reported to the list, a fireproof container dropped in lava would catch fire and burn. Add the missing check; this looks an oversight when the idea of fireproof was added, since other fireproof objects get handled later in the cascading if(). cohrs 2006-09-24 23:58:39 +00:00
  • 7272de6881 H216 - ball and chain movement <Someone> reported the longstanding behavior that when dragging, the chain does not always remain directly between the player and the ball. This occurs when the player zigzags. Added a check to the simple drag code to try to keep the chain directly between the player and the ball. But, don't do this if the player is walking thru rock or if it would move the chain into rock. cohrs 2006-09-24 22:31:22 +00:00
  • bcf68f17da typo fix nethack.allison 2006-09-24 17:42:40 +00:00
  • 6e1c1dba92 symset properties (trunk only) nethack.allison 2006-09-24 02:45:34 +00:00
  • 13559f1ad8 Elbereth on unoccupied locations Pat recently forwarded a discussion that Elbereth was ignored unless there was an object on its location. Mostly. It was also respected if the hero was Displaced, no matter where the hero was. No one commented on his message, which I took for assent to address this. Removed the qualifiers, so now Elbereth is always respected, just like a scroll of scare monster. cohrs 2006-09-24 01:36:40 +00:00