Files
nethack/src
Michael Meyer 221e4a760d Fix: chameleon quickmimic not reset after eating
finish_meating was checking whether the monster in question was a
chameleon/shapechanger, rather than whether it was a mimic, in deciding
which monsters should be allowed to maintain their current appearance
once they finish eating.  This meant that true mimics had their
appearance reset, while a chameleon, vampire, etc, who ate a mimic
would maintain their appearance as a tripe ration even after they had
finished eating and resumed their normal behavior.  The result?  An
amazing living tripe ration which followed the hero around throughout
the level.
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