Commit Graph

69 Commits

Author SHA1 Message Date
randall.rupper
233afa1e38 Chest Key counters 2020-09-18 11:06:02 -06:00
caitsith2
65bd0df346 Labels added for Door rando hook points. 2020-07-15 01:27:33 -07:00
caitsith2
6b6bce9b78 Print hook address helpers for doors 2020-06-24 07:07:38 -07:00
Bonta-kun
af4c84c1aa fix unusable infinite bombs with empty inventory 2020-06-08 09:24:36 -07:00
Bonta-kun
ddd456c04e multiworld 2020-06-08 09:19:18 -07:00
Kat
c1628dcb0e various 2020-02-04 19:40:33 -05:00
qwertymodo
f18d003a2b Change GT2 music to only play upstairs 2019-10-12 13:04:45 -07:00
qwertymodo
7dbe893eeb Merge branch 'musicstuff' 2019-08-28 12:55:58 -07:00
qwertymodo
fd7d2bba3a MSU-1 fixes and updates 2019-08-28 10:26:00 -07:00
sporchia
3fe95e2f1f preopen GT flag
also "corrected" some build errors
2019-08-24 08:50:25 -04:00
qwertymodo
5a9368fbd5 Typo 2019-08-21 19:02:01 -07:00
Kat
6ec8d5b552 various 2019-08-21 21:32:47 -04:00
Kevin Cathcart
d87c4157e8 Add PreopenPyramid flag 2019-08-03 12:24:57 -04:00
Jonathan Hanon
9b0077f396 Fixed mistake
Accidentally removed SEP #$20
2019-02-18 04:14:13 -05:00
Jonathan Hanon
e94bdef0db Moving a starting item fix to the randomizer
Moving this fix from from here to alttp_vt_randomizer/app/Rom.php, since it sort of belongs there.
Consistent with JonHanon/z3randomizer/rupee-bow-starting-equipment
2019-02-18 03:18:49 -05:00
Myramong
ec138f4f98 events.asm: optimized a loop & fixed a bug
icepalacegraphics.asm: commented out a debug sta
retro.asm: check for arrows by checking arrows instead of bow
tables.asm: change default retro arrow price to match the price set by the randomizer site
2019-02-01 01:05:08 -04:00
Jonathan Hanon
a2b8c17f3c Consistent indentation
Spaces to tabs
2018-11-25 04:07:40 -05:00
Jonathan Hanon
ad50e20449 Update events.asm 2018-11-23 05:23:55 -05:00
Jonathan Hanon
03318ff3b5 Fix for Rupee Bow with Starting Equipment
When starting with Silver Arrows in Customizer, interesting glitches occur. This fixes those glitches.
2018-11-23 05:22:00 -05:00
Kevin Cathcart
da2ef5dd23 Switch Hash over to use graphics from tracker 2018-09-25 21:36:48 -04:00
Myramong
90ed9ed7da Created newhud.asm which contains most of the code related to drawing the hud. Optimized hud code as much as I could. Significantly less lag than v29.
Compasses.asm got almost completely rewritten.
2018-09-14 15:15:22 -03:00
Kevin Cathcart
ef2f73bcad Inverted mode spawn logic 2018-09-11 21:46:00 -04:00
Kevin Cathcart
07c9276b5d Fix fake world caused by mirroring 2018-09-10 20:00:12 -04:00
Kevin Cathcart
93aead2d74 Remove no-text lag 2018-09-08 16:07:09 -04:00
Kevin Cathcart
3f34e52c54 Fix ganon spawn for normal mode 2018-08-26 10:21:05 -04:00
Kevin Cathcart
d0a5499c1b Added numbers to tunics
And fix a minor bug from the CRAM relocation.
2018-07-28 17:08:08 -04:00
Karkat
889af173da let's dev 7/23/18
started file-select tile mapping & tile DMA
2018-07-23 23:21:22 -04:00
Kevin Cathcart
703cf1518d Many File Select screen improvements.
Expand File Select screen drawable area

Remove Copy File text from Select Screen

Rename HASH to CODE (matches Z1R).

Relocate in vram 2 bpp graphics used for file select screen

Move names and hearts

Extend naming screen to allow for 12 character names
2018-07-21 23:56:50 -04:00
Kevin Cathcart
7204f6c2d4 Fix duplicate hooks.
Also simplify the LoadNarrowObject Hook, and correct the hook location
comment for it.
2018-07-21 18:30:22 -04:00
Kevin Cathcart
14783a12e0 Implement item table encryption 2018-07-09 09:26:08 -04:00
Kevin Cathcart
3177ccc395 Fix For PoD accidentally arming EG. 2018-07-05 19:37:55 -04:00
Kevin Cathcart
4669f7fbf8 Remove useless indirection of the OnFileLoad event 2018-06-30 13:05:33 -04:00
Karkat
daad8481fa let's dev 5/4/18
fixed duck map graphics and landing points
2018-05-04 22:26:00 -04:00
Karkat
762b9bc3e7 let's dev 4/20/18
fixed keysanity textbox crashes (probably)
fixed bow graphic not getting updated after firing last arrow in non-retro
added fighter sword and progressive sword to shop exemption list
fixed (probably didn't) RNG item single
fixed standing keys from not being counted in hera basement
2018-04-20 22:49:04 -04:00
Karkat
07f34b08f9 sprite swap finished & included but off by default 2018-04-05 16:11:55 -04:00
Karkat
4af145d56d finished sprite swap (still commented out) 2018-04-03 01:01:04 -04:00
Karkat
6b40d650c7 Merge branch 'master' of https://github.com/mmxbass/z3randomizer 2018-03-29 23:11:58 -04:00
Karkat
fd52a1c20b prep for other stuff 2018-03-29 23:11:55 -04:00
Kevin Cathcart
fde2910c3f Restore rain state ammo on death, not just on load 2018-03-29 21:20:54 -04:00
Karkat
2b6dbf05fa easy mode fixes and stuff 2018-03-28 21:10:10 -04:00
Karkat
e22ca3666f fix retro uncle arrows 2018-03-17 19:12:59 -04:00
Karkat
a2818e479e ganon spawn fix 453/∞ 2018-03-16 14:44:56 -04:00
Karkat
641973b24c more silver bow restriction checks 2018-03-16 14:16:11 -04:00
Karkat
4cc7721a7e made KC's push settable for hard 2018-03-14 12:51:35 -04:00
Kevin Cathcart
2a7927e53b Make bow at uncle work in retro mode
Hardcoded to 300. Ideally should be front end configurable, but that can come later.
2018-03-14 01:43:08 -04:00
Karkat
d2576c9433 arrows for hard mode? 2018-03-12 23:17:41 -04:00
Karkat
e0b55d6e8f let's dev 2/27/18
updates to floodgate softlock protection
nerfed byrna invulnerability for hard modes
add uncle refill switches for standard+random swords
2018-02-27 00:22:59 -05:00
Karkat
838c85dc07 let's dev 2/23/18
fixed shops disregarding item counts (extra hitbox, etc)
fixed rupee arrows regarding requiring wooden arrows before being able to fire them
finished escape assist mode for ammo management in new game mode
2018-02-23 22:55:44 -05:00
Kevin Cathcart
e7a58b2ea8 Remove purple chest despawn code
The blind despawn fix makes this unnecessary. Dungeon Entrance event
hook retained for possible future use, but is commented out.
2018-02-23 19:57:58 -05:00
Karkat
ac274f444c let's dev 2/11/18
fixes for retro/shops/generic keys
2018-02-11 00:02:49 -05:00