codemann8
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6dab19d38f
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Reversed earlier change and targeting Good Bee bonk item instead
Change reversed: Fixed issue where bonk drops were drawing narrow sprites 4 pixels to the
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2023-06-14 00:28:25 -05:00 |
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codemann8
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b170620285
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Fixed issue where bonk drops were drawing narrow sprites 4 pixels to the right
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2023-05-14 17:55:14 -05:00 |
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codemann8
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9c08588d92
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Added a TF Cutscene when getting the TF item
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2023-05-13 02:07:40 -05:00 |
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codemann8
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3497bd6514
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Fixed issue with enemy key drops using wrong palette/GFX sheet
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2023-05-12 23:57:13 -05:00 |
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codemann8
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0933392e6d
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Rearranged new rotating slotted GFX code to allow drawing to specific slots
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2023-05-12 20:14:02 -05:00 |
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codemann8
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38fa9c3902
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Fix for avoiding Arrghus/Zora splash GFX issues
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2023-05-10 23:12:42 -05:00 |
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codemann8
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1b564d99fc
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Fixed Apple GFX by using other VRAM slots in the rotation
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2023-05-09 21:27:00 -05:00 |
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codemann8
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8e48df8c12
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Good Bees now spawn automatically under pots
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2023-05-09 02:53:08 -05:00 |
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codemann8
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5c640a05f1
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Fixed issue with menu not allowing DPad input during menus if standing item is visible
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2023-05-09 00:10:07 -05:00 |
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codemann8
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c002b974f9
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Fixed issue with key gfx not drawing correctly during tablet animation
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2023-05-09 00:09:16 -05:00 |
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codemann8
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9651f9fb1d
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Added better GFX for fairy and good bee
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2023-05-08 07:48:48 -05:00 |
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codemann8
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09d93ae5f2
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Apples and Bee Traps now spawn automatically under pots
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2023-05-08 05:01:44 -05:00 |
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codemann8
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9500800c3c
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Minor formatting and small optimization
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2023-05-05 22:11:19 -05:00 |
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codemann8
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20f8ef457e
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Converting item GFX drawing to use pottery draw method
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2023-05-05 20:54:36 -05:00 |
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codemann8
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3d9b76eda0
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Fix pottery to retain gfx during map check
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2023-04-16 04:34:55 -05:00 |
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codemann8
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bd2ebd7827
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Animate standing rupees for enemy drops
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2023-04-15 05:17:22 -05:00 |
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codemann8
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480372f7a5
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Merged in DR v1.2.0.16
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2023-04-14 15:30:35 -05:00 |
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aerinon
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b10dff8a30
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Minor clean up
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2023-03-14 16:33:02 -06:00 |
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codemann8
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49c486a2cc
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Merged in DR v.1.2.0.13
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2023-03-14 17:25:37 -05:00 |
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codemann8
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726b9441b7
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Merge branch 'DRUnstable' into OWMain
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2023-03-14 17:18:06 -05:00 |
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aerinon
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04aabc8bd8
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Clear standing item data on transition to overworld
Standard+retro no arrow filler unless you have the bow
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2023-03-13 15:54:19 -06:00 |
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codemann8
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09b75c3bf6
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Merged in DR v1.2.0.9
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2023-02-24 16:00:54 -06:00 |
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aerinon
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096157e981
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Changes graphical status of standard exits when blocking exits in rain
Fixes graphical issues with sanctuary and swamp hub lobbies
Major fix for decoupled doors landing area
Fix for multiworld absorbables
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2023-02-24 14:22:42 -07:00 |
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codemann8
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bae7c6175c
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Merge branch 'DRUnstable' into OWMain
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2023-01-06 21:20:56 -06:00 |
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aerinon
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8957b8db7b
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Fast ROM updates
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2023-01-06 15:02:22 -07:00 |
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codemann8
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782f18d9d9
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Merge branch 'DRUnstable' into OWMain
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2022-12-16 17:16:08 -06:00 |
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aerinon
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955766dc2a
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Door state fix attempt2
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2022-12-05 08:19:59 -07:00 |
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codemann8
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4af93256a5
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Merged DR v1.2.0.0
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2022-12-01 14:10:35 -06:00 |
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aerinon
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3af9e75dbd
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Possible fix for standing items after Aga transition
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2022-12-01 10:01:37 -07:00 |
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codemann8
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93b1949c71
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Merged DR v1.0.1.1
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2022-08-18 20:51:22 -05:00 |
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aerinon
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2309b88545
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Standing items fix for reloading pot items
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2022-08-11 15:27:38 -06:00 |
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codemann8
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7c7664224e
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Merged DR v1.0.1.0
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2022-07-08 05:32:08 -05:00 |
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aerinon
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3b5ccc7dfa
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Enemizer fix for pot substitution.
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2022-06-30 11:52:02 -06:00 |
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aerinon
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3e6da34c71
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Pot substitution for certain ammo and rupee items.
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2022-06-29 11:32:51 -06:00 |
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aerinon
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4cdd41dbf5
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Fix for standing item, all enemy drops and pot item converted to new system
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2022-05-03 13:51:11 -06:00 |
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aerinon
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3685d8194e
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SRAM fix for MultiClient. Only set SRAM flag on locations that count toward collection rate.
Shifted uppercase font.
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2022-04-28 16:06:31 -06:00 |
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aerinon
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eb0bc2b7f6
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Moved doorrando code. Fixed a multiclient issue with pot switches.
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2022-04-27 13:47:12 -06:00 |
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aerinon
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e088a040f8
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Merge branch 'dr_sram' of https://github.com/cassidoxa/z3randomizer into cassidoxa-dr_sram
# Conflicts:
# hooks.asm
# menu/overworldmap.asm
# music.asm
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2022-04-26 11:57:51 -06:00 |
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cassidoxa
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352d1e8a22
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Re-add accidentally deleted HUD stuff
Fix some processor flags
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2022-04-20 20:33:40 -04:00 |
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aerinon
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e8f06f2da6
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Pottery fix for vanilla hera key
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2022-04-20 08:52:01 -06:00 |
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cassidoxa
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9c41ffb55b
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Merge branch 'sram_rework' into dr_sram
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2022-04-20 00:30:35 -04:00 |
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aerinon
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f6015a8569
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New colorized pot and bitfields
|
2022-04-19 14:04:12 -06:00 |
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aerinon
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281beeeb58
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Switch standing item gfx to a different slot
Rain state fix
|
2022-03-29 14:29:04 -06:00 |
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aerinon
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93fe175cab
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Don't delete hammer when hammer dashing through pots and the sprite limit is reached
Hook for frozen enemies killed with hammer (if there's an item they won't automatically drop the freeze prize now)
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2022-03-23 14:24:36 -06:00 |
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aerinon
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c687157882
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Fix the Y index for ShouldCountNormalPot
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2022-03-08 08:53:23 -07:00 |
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aerinon
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60026bea50
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Pottery refinements
|
2022-03-07 10:44:53 -07:00 |
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aerinon
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a0ebf72d59
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Lifting normal pots increases location count
Pot despawn protection
Hud updates
|
2022-03-04 15:24:22 -07:00 |
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aerinon
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2c8299bac3
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Standing item key for hera basement cage
|
2022-02-15 12:13:29 -07:00 |
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aerinon
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a80171ba9b
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Revert SRAM changes (not yet ready)
|
2022-02-10 08:37:05 -07:00 |
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aerinon
|
5bd4d36cd9
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Fix for standing item palette
|
2022-02-09 14:17:42 -07:00 |
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