Commit Graph

935 Commits

Author SHA1 Message Date
Mike A. Trethewey
0e57f13235 Hook up Gui.py to CLI args 2020-02-08 16:40:10 -08:00
Mike A. Trethewey
9d3f378d9f Factor out Custom Item Pool 2020-02-08 16:31:28 -08:00
Mike A. Trethewey
96b4144022 Fix Adjuster script 2020-02-08 16:25:44 -08:00
Mike A. Trethewey
b80ae5a171 Sort Adjust Frame
Make it look like Game Options frame for consistency
2020-02-08 16:16:15 -08:00
Mike A. Trethewey
acbb775775 Factor out Bottom Frame
Factor out ArgParser
Factor out working dirs for future
Bind everything to the main window so that Custom tab doesn't complain
2020-02-08 15:11:46 -08:00
Mike A. Trethewey
5d62d9bd5e Sort Generation Options
Fix a couple Dungeon Shuffle things
Coming back to implement working dirs
2020-02-08 14:11:42 -08:00
Mike A. Trethewey
65750d2571 Sort Game Options
Placate Adjuster in the interim
2020-02-08 14:00:54 -08:00
Mike A. Trethewey
cd8c3f78f3 Sort Multiworld
Coming back to implement working dirs
2020-02-08 11:55:36 -08:00
Mike A. Trethewey
934245f785 Sort Dungeon Randomizer 2020-02-08 11:50:00 -08:00
Mike A. Trethewey
479da54dc1 Sort Enemizer
Coming back to implement working dirs
2020-02-08 11:44:24 -08:00
Mike A. Trethewey
441a3a7452 Sort Entrance Randomizer 2020-02-08 11:08:58 -08:00
Mike A. Trethewey
1059c9b40a Sort Item Randomizer 2020-02-08 11:00:51 -08:00
Mike A. Trethewey
cdd246f811 Prepare pages for elements 2020-02-08 10:31:12 -08:00
Mike A. Trethewey
98c7ee02f2 Move everything out of work area
Move stuff to a throwaway tab for now
Create packages for eventual destinations of stuff
2020-02-08 10:17:55 -08:00
aerinon
ce1b28e3bd typo DoorDevOld 2020-02-08 06:53:20 -07:00
aerinon
8cac03f4a3 Minor bug fixes
--E-W fixed on interior door in Aga Tower
--Crossed+Enemizer bug with GT minibosses
--Vanilla bug with pre-open stonewall flag
2020-02-07 08:45:21 -07:00
aerinon
2fe6e37126 Bringing cross gen work into door dev dor now. 2020-02-06 15:14:37 -07:00
aerinon
bda5b27c44 Stonewall generation changed to pre-open wall if necessary.
GT Mini bosses no longer drop heart containers.
Crystal switch logic during generation updated.
2020-02-06 15:12:52 -07:00
aerinon
37176357b3 Merge branch 'DoorDev' into CrossGenWork 2020-02-05 20:29:04 -07:00
aerinon
c57797cdef Change error to warning 2020-02-05 20:28:27 -07:00
aerinon
77d47d778f updated to match DoorDev
Hint for TT Attic
2020-02-05 15:24:36 -07:00
aerinon
9737cdf5f1 Key issues
--PoD Vanilla Stairway
--Boss should not be allowed key
--Scale back on aggressive layouts
Merge of attic hint
Non-chest keys hints added for figuring out how to get rid of them
2020-02-05 15:23:13 -07:00
aerinon
0338ae642c Merge of various fixes 2020-02-04 16:49:22 -07:00
aerinon
30657cc48f Merge branch 'DoorDev' of https://github.com/ninjamask/ALttPDoorRandomizer into attichint 2020-02-04 16:39:57 -07:00
aerinon
34656a7564 Minor gui update 2020-02-04 16:34:56 -07:00
Michael Fleischer
4780cf18b5 oops a little debug mistake 2020-02-04 22:12:19 +01:00
Michael Fleischer
4cd63196f9 Disallow hint to be in the attic 2020-02-04 22:07:55 +01:00
ninjamask
a3682262e1 TT Attic Hint 2020-02-04 21:44:58 +01:00
ninjamask
d47f016576 TT Attic Hint 2020-02-04 21:36:59 +01:00
aerinon
fd9486ded9 Bump version 2020-02-03 16:24:50 -07:00
aerinon
349c8c722c Merge branch 'DoorDev' of https://github.com/compiling/ALttPEntranceRandomizer into compiling 2020-02-03 16:18:25 -07:00
compiling
6b0d1dd517 Revert change to Inverted Ganons Tower entrance hint (inverted is actually a different entrance). 2020-02-02 11:45:23 +11:00
codemann8
4c7c4ae00a Fixed broken defaulted Gui parameters 2020-02-01 18:16:38 -06:00
compiling
eb98f3d265 Inverted Ganons Tower dungeon was renamed. 2020-02-01 18:08:34 +11:00
aerinon
4b48c5e125 Generation refinement 2020-01-31 16:11:46 -07:00
aerinon
e9a55c8cf4 Minor breakthrough on cross generation 2020-01-30 16:28:02 -07:00
aerinon
0dc7eb7079 Merge branch 'DoorDev' into CrossGenWork 2020-01-29 13:01:29 -07:00
aerinon
79d2151f86 Bump to 0.0.9 2020-01-29 12:46:17 -07:00
aerinon
b532971946 Bump to 0.0.9 2020-01-29 12:39:22 -07:00
aerinon
83f0194a54 Merge branch 'DoorDev' of https://github.com/compiling/ALttPEntranceRandomizer into compiling-merge 2020-01-29 12:38:33 -07:00
aerinon
f8f347a68d Merge branch 'BugFix' into DoorDev 2020-01-29 12:37:38 -07:00
aerinon
4d717c7e4b Default values for quickswap/disablemusic
Possible fix for Aga Kill room for enemizer
Hammer required for TT Big Chest
2020-01-29 12:35:59 -07:00
aerinon
d50af93f2a More cross gen refinement 2020-01-29 12:34:31 -07:00
aerinon
aac0d0486d Ball n Chain compass fix 2020-01-29 06:26:49 -07:00
compiling
710ed9b011 Require Hammer for Thieves' Town - Big Chest 2020-01-29 19:05:36 +11:00
compiling
1a2c83be4c Update insanity shuffle hole targets (and legacy shuffles).
Update hole target addresses.
2020-01-28 20:35:08 +11:00
aerinon
c619e3018b Key math fix
Turn off vanilla validation if ER is on
2020-01-27 09:17:29 -07:00
compiling
ba6c73861a Remove comments in yaml files.
Throw a meaningful error if the door-shuffle setting is invalid.
2020-01-26 21:46:18 +11:00
compiling
3150e0f161 No-Logic fix - don't try to spread crystal access if the current state is nothing 2020-01-26 18:16:00 +11:00
compiling
a370b34aca Turn off vanilla TR key logic checks when TR can be entered from back
- will need to be based on which entrances are available and how the inaccessible entrances link
2020-01-26 15:29:14 +11:00